Sadladurday Morning Q1 Update
It's not a Saturday, but everyday is Sadladurday!
To start, we have newer promo art cooked up by our incredible art lead, @lightsintheskye!
For everyone, new and old, welcome!
We're SadLad Studios, an indie game studio, currently working on our first game: Third Shift.
In this game, we follow Charlie, who travels to Arbor Hollow in search of their missing older sister, Robin. However, to ensure they can stay in the town to uncover the clues regarding their sister's whereabouts, they need to work. And what better place to work than the local convenience store! At this convenience store, Charlie will help spirits from all over the forest surrounding the town and maybe discover a few of the town's own secrets.
Let's meet a few of the characters:
Here's Charlie, our main character extraordinaire! Detective (dubbed by Summer) and best friend (dubbed by Kunal), Charlie is who players will be controlling ~
This next one is Kunal! He's Charlie's self-proclaimed best friend (but he also actually is Charlie's best friend and you BETTER BE NICE TO HIM). Spirit medium, knitter of sweaters, and just basically a jack of all trades, Kunal is there to assist Charlie with whatever they need and maybe help them uncover some secrets about Arbor Hollow.
The last one we'll introduce today is Naomi. Stunning, beautiful, gorgeous, muscular, probably the most perfect being in the universe. Naomi is a bit of an aloof person who visits the convenience store on occasion. She's also Kunal's sworn enemy (one-sided). Perhaps she has some ways to unlock Arbor Hollow's secrets.
Dev Notes:
We had a few hiccups along the way, but we're back up and running. Here are some things we've been working on:
We've scaled back the project a bit. Now that we've mostly finalized development team, we can really get the ball rolling!
A few of you may remember there was a prototype that was in the works a while back. It was pretty successful! We're well on our way to making our first demo for the game.
Sprites! So many sprites!
environments anyone? Just a few! Don't worry. We don't want to spoil you either ~
Writing word count so far? We'll get back to you on that.
Phone UI? Gameplay design? More likely than you think! Tune in next time !
That's all folks! See you in the next quarter with more updates~
— Emery












