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Getting each other out of unwanted attention: Joker version
(Reading from left to right)
Getting each other out of unwanted attention: Akechi version
(Reading from left to right)

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I long to bleed on paper
The black ink is my blood
That darkened long ago
Between your madness and your mud
I long to bleed on paper
To cry on every page
But you took away my words
When you left me on the stage
.
Now I have to dream without you
In this neverending play
That we tried to build together
In the darkness and the rain
I don't want to dream without you
But what's done is done
I'm left with empty pages
And you're forever gone
I Dreamed of a Sea by DannyLaiLai
"In my culture, we know death intimately. In Arabic, the highest expression of love is the phrase "ya'aburnee" Translated "you bury me" . It means "I love you so much, I'd sooner die than bury you". It was used by mothers in our lineage who were so used to losing their young in war. In my culture, we cannot talk about love without speaking death's name"
-George Abraham, "Untitled," Published In Black Napkin Press

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Writing advice #?: Have your characters wash the dishes while they talk.
This is one of my favorite tricks, picked up from E.M. Forester and filtered through my own domestic-homebody lens. Forester says that you should never ever tell us how a character feels; instead, show us what those emotions are doing to a character’s posture and tone and expression. This makes “I felt sadness” into “my shoulders hunched and I sighed heavily, staring at the ground as my eyes filled with tears.” Those emotions-as-motions are called objective correlatives. Honestly, fic writers have gotten the memo on objective correlatives, but sometimes struggle with how to use them.
Objective correlatives can quickly become a) repetitive or b) melodramatic. On the repetitive end, long scenes of dialogue can quickly turn into “he sighed” and “she nodded” so many times that he starts to feel like a window fan and she like a bobblehead. On the melodramatic end, a debate about where to eat dinner can start to feel like an episode of Jerry Springer because “he shrieked” while “she clenched her fists” and they both “ground their teeth.” If you leave the objective correlatives out entirely, then you have what’s known as “floating” dialogue — we get the words themselves but no idea how they’re being said, and feel completely disconnected from the scene. If you try to get meaning across by telling us the characters’ thoughts instead, this quickly drifts into purple prose.
Instead, have them wash the dishes while they talk.
To be clear: it doesn’t have to be dishes. They could be folding laundry or sweeping the floor or cooking a meal or making a bed or changing a lightbulb. The point is to engage your characters in some meaningless, everyday household task that does not directly relate to the subject of the conversation.
This trick gives you a whole wealth of objective correlatives. If your character is angry, then the way they scrub a bowl will be very different from how they’ll be scrubbing while happy. If your character is taking a moment to think, then they might splash suds around for a few seconds. A character who is not that invested in the conversation will be looking at the sink not paying much attention. A character moderately invested will be looking at the speaker while continuing to scrub a pot. If the character is suddenly very invested in the conversation, you can convey this by having them set the pot down entirely and give their full attention to the speaker.
A demonstration:
1
“I’m leaving,” Anastasia said.
“What?” Drizella continued dropping forks into the dishwasher.
2
“I’m leaving,” Anastasia said.
Drizella paused midway through slotting a fork into the dishwasher. “What?”
3
“I’m leaving,” Anastasia said.
Drizella laughed, not looking up from where she was arranging forks in the dishwasher. “What?”
4
“I’m leaving,” Anastasia said.
The forks slipped out of Drizella’s hand and clattered onto the floor of the dishwasher. “What?”
5
“I’m leaving,” Anastasia said.
“What?” Drizella shoved several forks into the dishwasher with unnecessary force, not seeming to notice when several bounced back out of the silverware rack.
See how cheaply and easily we can get across Drizella’s five different emotions about Anastasia leaving, all by telling the reader how she’s doing the dishes? And all the while no heads were nodded, no teeth were clenched.
The reason I recommend having it be one of these boring domestic chores instead of, say, scaling a building or picking a lock, is that chores add a sense of realism and are low-stakes enough not to be distracting. If you add a concurrent task that’s high-stakes, then potentially your readers are going to be so focused on the question of whether your characters will pick the lock in time that they don’t catch the dialogue. But no one’s going to be on the edge of their seat wondering whether Drizella’s going to have enough clean forks for tomorrow.
And chores are a cheap-n-easy way to add a lot of realism to your story. So much of the appeal of contemporary superhero stories comes from Spider-Man having to wash his costume in a Queens laundromat or Green Arrow cheating at darts, because those details are fun and interesting and make a story feel “real.” Actually ask the question of what dishes or clothing or furniture your character owns and how often that stuff gets washed. That’s how you avoid reality-breaking continuity errors like stating in Chapter 3 that all of your character’s worldly possessions fit in a single backpack and in Chapter 7 having your character find a pair of pants he forgot he owns. You don’t have to tell the reader what dishes your character owns (please don’t; it’s already bad enough when Tolkien does it) but you should ideally know for yourself.
Anyway: objective correlatives are your friends. They get emotion across, but for low-energy scenes can become repetitive and for high-energy scenes can become melodramatic. The solution is to give your characters something relatively mundane to do while the conversation is going on, and domestic chores are not a bad starting place.
It’s also a fun opportunity for magical realism - What chores are unique to your setting, that the residents would still find dull/mindless/everyday tasks?
Also an excellent point. This is one of the ways worldbuilding can be introduced without weird lecturing exposition passages: show what is normal and boring for the characters that’s different from our world. Also, the more I think about this, we don’t usually only talk to each other. Unless it’s a really intensely emotional conversation (“Sit down,” Anastasia said. “We need to talk.” “About what? Drizilla asked. “I’m leaving.”) we’re usually doing dishes, playing frisbee, knitting, doodling, prepping dinner, making tea, something. So it also helps you tone down the emotional intensity for most of the scenes, leaving you room available to escalate when two characters do sit down to have a conversation entirely focused on their feelings
Tell me
When you became my grief.
Was it when I first watched you bleed
From the knife in your hand,
Or when you screamed at me
Because I couldn't save you from yourself?
Was it when you left me all alone
To pick up the pieces of my heart,
Or when I first abandoned you
Because I wanted to survive?
All I know is that,
Even now,
Your silence keeps me waiting for a sign
You're still alive
And with every breath I take
I grieve. I grieve. I grieve.
"My grief" (G.J.N.)
Marriage Through an Anthropological Lens: For Worldbuilding
Heya! Worldbuilding is a tough nut to crack and sometimes it helps me to look at it from an angle other than purely creative. Anthropology, specifically cultural anthropology, can be a good start.
This is far from a comprehensive rundown of marriage in anthropology, but it’s a good place to start. And please remember, this is only the anthropological scope of marriage across our own world cultures. It’s not a broad look or about weddings or about specific cultures.
The Social Purposes of Marriage
Control property ownership and inheritance
Provide social/emotional needs of individuals
Maintain a group or bloodline
Establish alliances (financial, social, political, etc)
Child rearing
How to apply this to your worldbuilding: The motivation for marriage comes in different shapes and sizes than simply love. Adding diversity to this front reflects the diversity in our own world and adds potential conflict for subplots.
The Incest Taboo (and why it matters)
The incest taboo is the stigma of marriage within one’s family, whether that only be immediate family or any blood/legal relatives at all. It’s important because it is found cross-culturally in our world, meaning it’s a nearly universal rule. While the motive for the stigma has evolved in modern times, it originated because of infertility and other birth defects caused by blood relatives reproducing.
Historically, marriage between cousins has avoided this taboo.
How to apply this to your worldbuilding: If nearly everyone on our planet finds incest taboo, chances are your world will, too. Yeah… that’s all I’m going to say on this subject.
Endogamy and Exogamy
These terms describe the social relation between the people involved in a marriage.
Exogamy is when a person marries outside their age group, class, ethnicity, religion, and/or region. It’s more common in diverse areas or when transportation/travel is accessible. One of the benefits of this is the expansion of kinship.
Endogamy is the opposite of exogamy when a person marries within these parameters. The benefits are usually in the perpetuation of a group or community.
How to apply this to your worldbuilding: The societal views on this topic are usually much less strict or obvious than other marriage standards. However, it’s important to think about whether a person, group, or society would expect one over the other and why. If your world has a caste system, then it would probably be stricter on endogamy.
The Exchanges of Marriage
Marriage is often accompanied by social and property exchanges. Here are a few anthropology terms related to this concept*:
hypergamy: “marrying up”; one of the spouses involved raises their social and/or monetary status through the marriage
bridewealth: the groom’s family pays the bride’s family money in exchange for the marriage
brideservice: wherein the groom must provide physical labor for the bride’s family before marriage
dowry: the bride’s family pays the groom’s family
*keep in mind, these are based on hetero- and cis-normative assumptions and would be altered for same-gender or nonbinary-partner marriages.
How to apply this to your worldbuilding: Again, sometimes marriage is partially an exchange of money. Who pays whose family depends on the societal views of gender.
Residence after Marriage
Where the new couple lives after marriage can be a big cultural thing. It’s not always written in stone but usually is expected by a family or society. There are 5 major categories of residence*:
Patrilocality
this is when the new couple lives near/with the groom’s family
found in cultures that value male status and power
50-70% of marriages in our world fall under this category
Matrilocality
this is when the new couple lives near/with the bride’s family
advocates for female control and matriarchal kinship
often found in agricultural societies
Avunculocality
this is when the new couple lives near/with the groom’s mother’s brother and his family (his uncle)
it’s a thing because of a bunch of property rights/inheritance mumbo jumbo
rare, only 4% found in our world
Neolocality
this is when the new couple starts their own, independent household
smaller household in comparison to the others
it is private and mobile but requires a good amount of personal wealth
*again, these are based on hetero- and cis-normative assumptions for the most part
How to apply this to your worldbuilding: different families and societies come with different needs. Agricultural families need more hands than urban ones do.
Polygamy
Marriage between two individuals is called monogamy and is (surprisingly) not the most common in our world. In anthropology, there are two ways to have more than one partner.
Polygyny: When a man has two or more wives; most common in our world. > Sororal polygyny is when a man marries two or more sisters (sister-wives)
Polyandry: When a woman has two or more husbands, rare in our world.
The motives for polygamy are varied from anything like religious views to the societal view of a gender’s status.
How to apply this to your worldbuilding: The most common form I see polygamy in fantasy novels is with royalty. However, in our own world, it is most often found in smaller, more rural societies and communities. This could also be a part of your religion worldbuilding.
To Remember
Marriage, weddings, and their traditions all hinge upon other worldbuilding categories including, but not limited to: religion, family and parenting, government, and gender & sexuality. Make sure you consider everything as a whole when worldbuilding certain categories.
You always said You wanted a poet's love. Yet I filled hundreds of pages with you, And you never read a word.
The Irony (G.J.N.)
I still spend all my insomniac nights Obsessing over the question Why I never was enough for you.
I am easy to replace. (G.J.N.)

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for all you writers out there:
donjon has tons of generators. for calendars. for demographics of a country and city. for names (both fantastical and historical) of people, nations, magics, etc.
this site lets you generate/design a city, allowing you to choose size, if you want a river or coast, walls around it, a temple, a main keep, etc.
this twitter, uncharted atlas, tweets generated maps of fantasy regions every hour.
and vulgar allows you to create a language, based on linguistic and grammatical structures!!! go international phonetic alphabet!!!
Love by Effediciotto Effediciotto
You; My last thought in the passing year, My first thought on the first day. Let's hope that by the end of this one There will be another angel in my mind.
New Year (G.J.N.)
For years you have been In every story, Every song, Every poem that I wrote. You have been My first thought, My last thought, My choice, my fear, my hope. . I believed it was romantic To love the way I did; That to love you have to suffer Or else you'll never fit. I thought we could be together Until the end of time; That I could be your saviour, And you could be my rhyme. . But now I finally see We were never meant to be.
Letting Go (G.J.N.)
One glance, one smile. One look in those deep, dark eyes. Every day a greeting. Every day goodbye. Another conversation without a reason why. Is this what I missed? When was the last time someone noticed me like this? I am used to be mistreated, hated, screamed at, beaten, With words, no person should ever have to hear. For years and years, there was only fear. And now finally I'm offered a new course From the most unlikely source. Can I set sail at last? Or is my ship moving too fast? . Oh, please, let me be his friend. For I wish to meet again.
Begin (G.J.N.)

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"Love never dies" they sing. But I watched our love die so many times I actually lost count. Yet here I am yearning for the person you once used to be. Tell me, my old friend, how far do you have to go to find yourself again?
The Journey (G.J.N.)
Fragments of a Fading Colour Part II
Prologue | Part I
By the way, just in case this helps someone -
COOKING - creativity is okay
BAKING - stick to the recipe (you can usually adjust sugar content to taste, though)
BREAD - wait for the right weather conditions (or engineer them), be one assertive and self-confident motherfucker because dough can feel it if you aren’t, a blood sacrifice probably helps, trust the gods
PASTRY - your God is dead, the god of gluten and madness is risen, abandon all hope ye who enter here
well that’s fairly accurate