redraw??? about a year difference, both have klance at the zoo (click for captions)
redraw….happy 2026!
Claire Keane
hello vonnie
wallacepolsom
🪼
taylor price
Stranger Things


Kaledo Art
Lint Roller? I Barely Know Her
AnasAbdin
dirt enthusiast
Monterey Bay Aquarium

#extradirty
TVSTRANGERTHINGS
DEAR READER
I'd rather be in outer space 🛸
Mike Driver
let's talk about Bridgerton tea, my ask is open

ellievsbear
seen from United States

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seen from Malaysia

seen from Iraq
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seen from Germany
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@r0pliix
redraw??? about a year difference, both have klance at the zoo (click for captions)
redraw….happy 2026!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
HAPPY (late) NAMI DAY!!!!!
just remembered i have free will (drew cat noir w my cat ^^)
i hated Gill when I was a kid but as an adult I’m realizing he’s just a tsundere and lowkey autistic 😋
[Harvest Moon: Tree of Tranquility Bachelor(ette)s 3/16]
Part One [Kathy] | Part Two [Luke]
(The Giver by Chappell Roan intensifies)
I LOVE HARVEST MOON: TREE OF TRANQUILITY!!!!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
HARVEST MOON TREE OF TRANQUILITY FANS IF YOU CAN HEAR ME.......I LOVE THIS GAME AND I LOVE LUKE!!!!!
ME-YOW!!!! ~10 year Miraculous redraw? Yes please!
One of me is cute, but two though? Give it to me, baby!
🐈⬛You make me wanna make you fall in love 🐞
One of me is cute, but two though? Give it to me, baby!
🐈⬛You make me wanna make you fall in love 🐞
hiatus making me finish all my wips. hi miraculous fandom!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
recent portrait comms ^^
commission info!!
She Saiki on my K until I’m Reawakened
(working on a Saiki K print series! yay!)
drew myself and my bf as ladynoir for our anniversary ^^
CRINGE IS DEAD AND I AM FREE!!!!!! Miraculous x Danganronpa Crossover cuz why not.
rewatching miraculous lately and just HAD to draw some season 1-esque ladynoir back when everything was simple 🐞🐈⬛

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
miraculous ladybug concept exercise i did as a warmup today!! watching this show for almost a decade now, I think it’s finally time I throw my hat in the ring for redesigning the classic spandex look 🐞🐞🐞 adricat + mr bug redesign next???
Get Ready to Revise and Reorganize
My experiences so far of writing for an actual video game and not just a fake one
By Caleb Dougherty - Lead Writer/Narrative Designer/Producer of Rockin’ Racket
What they don’t tell you about coming onto a project and taking over the existing story, is how much work you are going to be doing to get in line with the original idea. And even when you do, there’s always something you ended up missing, meaning you need to go back and fix what you’ve already done. Revision is a constant factor when it comes to writing, and writers know that. And it’s not fun.
By now, I’ve adapted to the story of our game when I came onto the team, and now I’ve expanded on it and made it more of my own work. I mean, we’re pretty much less than 2 months away from launching so it’d be really bad if I didn’t know what I was writing about.
Now since I’m primarily working on the writing of the story and dialogue, I’ve been working with one of our teams’ programmers to get my work into the game, Ken. To do this nicely, I’ve been using a nice little writing program called Ink from Inkle Studios. I can write dialogue, dialogue options, variables, tags, etc… all in there and then send it to him so he can use a Unity plugin to process the Ink files and use them within Unity. There are plenty of other steps in that process, but that’s the gist of it.
Now here’s where the revising comes into play. As the game progresses, so do parts of the story, meaning that I have to go back into all of the dialogue files and make sure they reflect that change if they need to. So if a character dies, then I don’t want a bit of dialogue after their death to be mentioning the dead character walking the streets. Now our game doesn’t have anything like that going on, but that’s the general idea. The revision process is also used a lot to go back through and correct spelling and grammar mistakes, things that I do often enough for me to need to triple check my writing from now on.
And most recently in my revision process are tags! They basically track who is speaking within Ink using a certain name so that whenever Unity sees those tags, it can update art assets to match it. That way, when Harvey speaks to Ace, Harvey’s sprite looks like it’s talking while Ace looks like he’s listening. Before, we just had neutral art assets so I was using some generic tags for all the characters. But now we have emotions portrayed by the characters, which means that I get to go back into all of my dialogue files soon to update the tags to have those emotions.
Reorganization of dialogue files also comes into play with the revision process. For us, basically every conversation needed to be in an Ink file all on its own instead of all of them being in a single file. This was pretty annoying early on because I had all of my writing in one file. So I spent a good amount of time separating it all out into different files. It’s all good now, but boy was that a mess to deal with.
So for those of you who aren’t writers, just know that this is the kind of stuff your writer friends have to deal with. It’s not fun (most of the time), but it’s part of the job. So better to get used to it as early as possible to help in future endeavors. Anyways, check out our game Rockin’ Racket on Twitter (X), Instagram, and YouTube to follow the state of our game and the progress of the band on their journey to fame!
omgggg my codev has a new devblog! squeeee