okay! Just did some MAJOR world building- check it out!
Immortal Chewtoys — World Rules & Setting Notes
Immortals are people who cannot permanently die.
Immortality does not remove pain, injury, fear, or emotional suffering.
Immortals can still be physically harmed.
Injuries eventually heal, but recovery takes time.
Immortals stop aging at different points in their lives.
Some stop aging in their late teens.
Others stop aging in adulthood.
A person may stop aging at 19 while another may stop at 40.
Chronological age and physical appearance can be completely different.
Stopping aging under age 20 is uncommon.
2. Registration and Identification
All immortals are registered at birth.
Immortals are legally required to carry identification proving their immortal status.
Many immortals use tattoos as their identification method.
Immortals are generally not hospitalized.
The reasoning is that their bodies eventually recover, so society does not treat injuries the same way it treats mortal injuries.
Childbirth is the major exception.
The reason childbirth receives medical attention is because an immortal/mortal child has a possibility of being mortal, making the pregnancy and birth medically important.
4. Laws Affecting Immortals
Many laws have been rewritten specifically around immortals because they do not permanently die.
Society often treats immortals as legal exceptions rather than ordinary citizens.
Physical crimes against immortals are often not punished the same way as crimes against mortals.
The legal system frequently focuses on property, business, or financial consequences rather than the immortal's suffering.
Sexual assault is a major legal exception.
Illegal acts against immortals include:
Other forms of sexual abuse.
Being permanently banned from certain services.
This is one of the few areas where the law recognizes harm done to an immortal as a serious crime.
6. Immortal Relationships and Age Laws
Immortal appearance does not always match chronological age.
Society created laws around relationships involving immortals who permanently appear young.
These laws were influenced by concerns about the "loli" trope:
A character appearing childlike while claiming to be much older.
A concept criticized for sometimes being used to disguise attraction toward children.
Immortals who permanently appear under age 14 cannot legally participate in sexual relationships regardless of their actual age.
Immortals are required to return to school every 35 years.
Special schools exist specifically for immortals.
Other modern information.
Prevent immortals from becoming outdated after centuries of life.
8. History and Immortal Witnesses
History is more accurate because immortals can provide firsthand accounts.
Historians must still be careful because immortals can:
Immortal testimony is valuable but must be verified.
Immortals work in many fields.
Workers with long-term experience.
Their ability to recover changes competition and regulations.
10. Stress Relief Agencies
Stress relief agencies employ immortals as a legal outlet for people's anger.
Clients pay to direct aggression toward immortal employees.
The industry is controversial.
11. The One Major Stress Relief Agency Rule
Clients may not sexually assault employees.
Breaking this rule results in:
Agents are employees of stress relief agencies.
Many live in company housing.
Company housing exists because agents often need immediate recovery after work.
Agents can be disciplined if they are visibly covered in severe injuries while in public company areas.
The company’s concern is largely maintaining a professional image.
A "faint" is workplace terminology for an immortal temporarily shutting down.
The immortal's heart temporarily stops.
Brain activity temporarily shuts down.
Consciousness returns after approximately 5–15 minutes.
Physical healing takes longer.
After every faint, agents receive:
A 30-minute recovery break.
14. Agent Workplace Culture
Older agents teach younger agents survival techniques.
Veteran agents understand how to minimize harm and manage the job.
Many workplace tips are passed down informally.
Experienced agents teach newcomers how to handle dangerous situations and recover efficiently.
Chronological age: late 70s.
Has worked at a stress relief agency for around 50 years.
Lives in company housing.
Has worked at a stress relief agency for 15 years.
Lives with Eric in company housing.
Eric has decades more experience with the system.
Rowan is younger but still has decades of life experience.
Stress relief agencies offer house calls.
House calls are considered more dangerous than agency locations.
House calls must be recorded from beginning to end.
Recording exists to protect agents from crimes that may otherwise have no evidence.
Because many clients do not want to clean afterward:
Cleaning companies partner with stress relief agencies.
Specialized cleanup services exist.
The industry has become normalized enough to create entire businesses around it.
18. Public Debate Around Stress Relief Agencies
Immortals are being exploited.
Violence against immortals may normalize violence.
Treating people as targets is harmful.
It provides a controlled outlet.
It may prevent violence toward mortals.
Violence rates and murder rates do not clearly support either side.
The debate remains unresolved.
19. Immortal Gore Entertainment
Immortal gore is a legal adult entertainment genre in this universe.
Its existence reflects how society often views immortals as different from mortals.
Arguments surrounding it include:
Claim immortals' bodies are different.
Argue it reinforces dehumanization.
Argue immortality does not remove personhood or consent.
The central idea of the universe:
Immortality does not guarantee equality.
The difference between survival and wellbeing.
How society justifies treating a group differently.
How people normalize systems that benefit them.
Whether a person’s ability to recover changes the value of their suffering.