I've just returned from SXSW in Austin and am full of ideas and inspiration. There were some really inspiring speakers this year, and much higher quality panels than in previous years.Â
Mobile was definitely the hot topic of this year (followed closely by social media) with the majority of mobile topics having standing room only. There were some great talks, but the standout for me was Glenda Watson Hyatt talking about iPads and accessibility.Â
Glenda has cerebral palsy and her methods of communication are incredibly limited. Her speech isn't easy to understand so she can only really talk to her family and close friends, which can be lonely and isolating for her. Her talk was given by a screen-reader with matching slides.Â
Glenda's life has been significantly changed for the better by the iPad. On the same day she bought her first iPad she went to some social drinks, and with the help of her iPad she communicated with strangers for the first time in her life. Wow.Â
Something like that really dwarfs a lot of conversations about cool iPad design and the latest must-have game. This is a device that can actually change a lot of lives for the better. I'm actually getting a little teary thinking about it again as it's really helped me focus a lot more on what I want to be working on.
Glenda mainly communicates via an app called Proloquo2Go, made by  AssistiveWare. She mentioned that it's a fraction of the cost of most accessibility software so accessible to most - I personally was shocked that it's nearly $200. I guess compared to Jaws and the like it's not expensive, but considering the average cost of an app in the App Store is US$1.29 it's a lot of money.Â
A couple of us are currently throwing around ideas on how we can make a cheaper or free app that can help accessibility but to be honest, our experience with disabilities and communication is based on our web experience so if you want to help us with some research or testing then please get in touch.Â
She also had some stories on how iPads have helped autistic children communicate, focus, learn and develop. 9 year old Leo had severe issues communicating and focusing until he received an iPad. “He is not conversational, he learns very slowly, and he has been prone to violent outbursts.”
Leo had shown interest in the iPod Touch, but its 3.5-inch screen was difficult for his fingers to navigate. Within a month of his Mom winning an iPad, Leo had mastered apps designed to teach spelling, counting, drawing, making puzzles, remembering pictures, and more. The iPad has also been used to teach manners and to distract his attention prior to outbursts.
There's more information about autism and iPads over at Foxnews.Â
I feel like I had one of those "a-ha" moments like when I first saw a blind guy using a screen-reader to read an online newspaper. This is a device that can give people back their freedom, dignity and communication and open a lot of doors.Â
For iOS developers, Apple have some development accessibility guidelines. As far as I know, there currently aren't any accessibility standards when designing and developing for mobile - the W3C have web accessibility guidelines and some mobile web best practices but there doesn't seem to be any all-encompassing mobile standards.Â
So in the coming weeks, I'm going to be doing a lot of research into accessibility and iPads, and particularly what's missing in terms of apps. At pinchzoom we all have 25% time to work on projects we're passionate about so I've made this mine. If you have anything to add or feedback you want to give me, email me at cheryl at pinchzoom dot com, and in the meantime check out Glenda's website - it's worth a look.