Overwatch Reborn (Overwatch RPG Maker Project) (Recruiting)
Introduction
This is a little something iâve been working on for the past, um, two weeks? (I lost track, sorry). So⌠What if Overwatch were a tactical RPG? I know the concept has been thrown around for a while, but I decided to try doing it myself.
This was created in RPG Maker MV, along with the use of a lot of plugins. Iâm not very artistic, so the characters mostly use the default sprites (for now), except for Tracer, who I drew some cosmetics for. Itâs something new to me, but iâve been having a lot of fun trying it out!
So far, Tracer, Lucio, Mercy, and Hanzo have been implemented into the game. Iâve tried basing their skills off of the originals and remaking them to fit an RPG. Some tweaking still needs to be done, but so far itâs going well. Iâve also created icons for a few of them as youâll see in the video. Sorry I forgot to show off resurrect, but no one fainted so I couldnât use it.
Stat wise, they still need improvement. You may have noticed that mercy doesnât do any damage at all, while Hanzo does about 100 a shot. The reason Mercy wasnât doing damage is because I havenât put her weapon into the game yet, and all default weapons raise your attack stat by 10 when theyâre equipped.
For voice acting, I donât think iâll be having too much of that since it takes up a lot of memory putting each line in. Iâll probably only have voiced lines for important cutscenes, like the intro. Taking different Mercy lines and forming a conversation was honestly kinda fun, so if I could get actual people voicing lines in the game, thatâd be awesome.
My favorite thing about Overwatch is the lore, and thatâs probably the thing iâm most excited about while making this. Iâve begun writing a story for the game, however, iâm still trying to focus more on the gameplay mechanics and balancing atm. Itâs supposed to take place after Winston does the recall, but the characters you see in the video will not be the starting party. Also, some characters that are included in this game will not be official Overwatch heroes, like Emily and Athena. I just havenât creating full special skills sets for them yet, so I didnât wanna show them off.
At the end of the day, iâm making this for fun. Hopefully as time goes on, I can learn some more tricks with the RPG Maker program and finish this project by mid/late 2019. I would like to work with others on it, but with school and other things, iâm pretty busy and wouldnât want to make it a group thing and then become unreliable. Should I could release a demo sometime soon? If anyone has any suggestions/ideas/interests, lemme know ^_^
Recruitment
Currently, I am looking for Cutscene artists, character artists, sprite artists, tileset artists, scripters, voice actors, and writers who are willing to volunteer for the project.Â
Cutscene artists will focus on, you guessed it, developing cutscenes for the game. This would include the intro cutscene, ending cutscene, and any other major scene in the game. These scenes do not have to be fully animated, and can instead be a series of pictures that tell the story. If you create backgrounds, I need artists that can draw the backdrops for battles and certain conversations. A good reference to go by would be the Overwatch Uprising Intro Cutscene found here:Â https://www.youtube.com/watch?v=X_cKENM_LKs
Character artists would create the in game bust art for all of the characters in the game. This would include playable characters, NPCs, and enemies. All characters would need different expressions for their bust shot, and possibly additional art for things like their profile. You donât have to use the RPG Maker-style bust portraits. A good reference for this is the Tracer expressions sheet that I made for the game:Â https://twitter.com/NikkiKaji/status/1040432123746963458
Sprite artists would create the in-game battle sprites for the playable characters and enemies, as well as their weapons. Most characters have unique animations that would need to be customly made. Again, the sprites do not have to be in the default-rpg maker style. I would like to see your own style!
Tileset artists would make the actual tiles used to create a world that the player walks around in. I would like to replicate the Overwatch maps in a unique RPG style. Not much else to describe for this.
Scripters would help me create certain mechanics for the game that by default are not available in RPG Maker. This may include things like getting abilities to function properly, having certain events happen in the game, ect.Â
Voice acting is self-explanatory. Every Overwatch hero will be in this game, as well as additional Overwatch universe characters who may not have a unique voice yet (like Emily). If you would like to be a voice actor, let me hear a sample of your voice~
Finally, the writers. I plan on doing a majority of the writing myself, but I would also like to get assistance with it as well. This job would include things like NPC conversations, character relationship conversations, and even lore.Â
My business email is [email protected] if you would like to message me that way. I also have a twitter, and my DMs should be open. I currently donât have the funds to recruit people directly, so any sort of help would be greatly appreciated! If you would like to donate money towards the game, let me know in a private message.















