The Wonder/Discovery Arc
We know about romance arcs, about family arcs (both found and reclaimed), we know about redemption arcs, and corruption arcs. Those are all character arcs based on the development of a character. There are also plot arcs, which donāt center as much around a character as they do around the audience. One example of this is the mystery arc in the standard whodunit. We, the audience, start with a question, and by the end of the story it gets resolved.
Hereās a type of plot arc I havenāt seen described or articulated yet. Perhaps thatās why itās so often underutilized or botched.
The Wonder/Discovery arc is a unique component (as far as I know) to fantasy and science fiction, I havenāt seen it in any other genres. It may well be what ties the genres together. It tends to appear more in fantasy and sci-fi, but I think thatās because fantasy writers are slightly more aware of it. Nevertheless, its potential is often missed.
Wonder in storytelling is not purely based on presenting something objectively wonderful. Magic does not happen simply by showing the reader magic. Marvel comics lost their marvel because they donāt get this anymore. Anything can appear mundane if presented as mundane.
Again; this is what many people love about childrenās media that theyāre not getting from adult media. Look at what Disney and Pixar used to be. These studios and their entire philosophy understood that magic is an end in itself. They were successful because they understood that āmagicā isnāt just a plot element, itās an emotion.
But you could be getting wonder/discovery arcs from adult media. Tolkien managed it all right.
Awe and wonder are emotions, especially from a writerās perspective. Writers who miss this view magic as a means to a plot end. No shade on Sanderson, since his plots themselves are very emotional, but his magic does not use the wonder/discovery arc. Many DND inspired fantasies also do not use this arc. But at the same time, āmagic the emotionā CAN appear in sci-fi. So how?
What is it?
Iāll describe three examples that utilize the wonder/discovery arc in fiction and do it well.
Lord of the Rings
Jurassic Park
Interstellar
Plot Points
Baseline
This is the part in the story where you introduce the concept of the magic as something your characters want to see and experience.
In Interstellar, Murph and her dad spend a lot of time talking about space before anyone actually goes to space. āSpace, Murph.ā In Jurrasic Park, dinosaurs are discussed for a long time before we see an actual dinosaur. In the Lord of the Rings, the story starts off in the Shire, a place relatively similar to average human life. However, Bilbo once saw the elves. Frodo wishes he could see them too.
2. The Hint
This is the part where the box shakes a little bit. The ground shakes a little at the approach of the dinosaurs. The magic item starts to glow. Something falls out of the sky. This could be considered the ārising actionā phase. Its goal is to arouse curiosity and hint at larger potential.
3. The Lull
Take some time away from the magic, back to the mundane or the busyness of the plot for a little while. Was it real? is it really going to happen? is the promise going to fulfill? Make the reader wonder.
The school authorities teach that the moon landing wasnāt real. The characters doubt John Hammond really has anything to show them. Bilbo disappears and Gandalf doesnāt show up for an entire year.
4. The Reveal
The reveal is the emotional climax of the wonder/discovery arc. This is the moment where your characters find what they are looking for, or it reveals itself. This is the moment when two astronauts stop to consider āWow. Space.ā This is the moment when the Jeep stops in Jurassic park and the protagonists get their first look at the dinosaurs. This is the moment where the elves appear on their way to the Gray Havens, beautiful and sad, singing softly with an otherworldly light.
The Reveal is an emotional beat where everything slows way down. This is one of the rare moments where you have the right to not only show, but also tell your audience that something is cool. Youāve earned it.
If you doubt me on that, what do you think the music was for in Jurassic park? It serves the function of telling you that the dinosaurs are cool. You donāt just see them. You donāt just know that the characters are amazed by seeing their reactions. The music actively guides you on how to feel.
This moment should NOT be sped through or glossed over. Take a good long time to stop and look at the Magic! This is what you came here to see, right?
Ironically, with the full development and ease of CGI, movies have lost their magic and this is why. We are no longer used to sitting through 20 minutes of a movie to get to the part where we see a dinosaur. Additionally, special effects are considered too ānormalā, so directors forget how to make cool things seem cool via good storytelling.
You donāt have to only show. Itās okay to Tell but you have to EARN the right to tell your audience that something is cool or beautiful or unspeakable and have them believe you.
Tolkien conveys magic with a kind of inverse ratio of detail. By the first time he tells us that something is unspeakable, heās already spent at least 50K describing mundane things in Ā excruciating detail. We believe him.
A few additional pointers:
Build a story around the cool thing you want to show us.
Donāt let the characters accept the existence of the impossible too easily.
Donāt forget to explore potential! If your magic artifact has the ability to kill people, someone should die. If it has the ability to drive men to madness, somebody should go mad, or at least come close. If it has the ability to cure all the problems in the world, somebody should at least try to use it for that.
Cutaway discretion: sometimes what isnāt said is more powerful than what is said. A common horror adage is that monsters are scarier when theyāre not shown. Likewise, a divinity is more powerful when you canāt look at its face. Write around the magic.
To Summarize:
I canāt emphasize enough that a lot of writers want the benefit of the reveal scene but canāt figure out why the emotion isnāt there. Itās because they think the emotion comes from the fact that theyāre showing the audience a Cool Thing. That is not true.
A dragon is cool. A dragon that weāve been waiting half the book to see with all of the characters speculating about what it might be like, whether it is sentient, what color it is, how big it is, etc. is Very Cool.
A lot of writers want the payoff without doing the work. āDonāt you think my sci-fi is cool? Donāt you think my magic is magical?ā But they havenāt done the emotional prep to get there.
As Megamind says, āWhatās the difference between a villain and a supervillain? Presentation!ā























