V3 Analysis Masterpost
Introduction
Kaede
Shuichi
Kokichi
Kaito
Maki
Tenko
Kiibo
Himiko
Gonta
Rantaro
Angie
Kirumi
Ryoma
Miu
Korekiyo
Tsumugi (Summary)
Graphs & Conclusions
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V3 Analysis Masterpost
Introduction
Kaede
Shuichi
Kokichi
Kaito
Maki
Tenko
Kiibo
Himiko
Gonta
Rantaro
Angie
Kirumi
Ryoma
Miu
Korekiyo
Tsumugi (Summary)
Graphs & Conclusions

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Ok guys I know you're probably tired of me talking about this but yeah Tenko and Kaito again. So Kaito as a character is a bit sexist the says stuff to Maki about gender roles such as him talking about how women shouldn't hold weapons and says stuff to Shuichi about "manliness" this isn't to hate on Kaito just acknowledge it and while this is just a thing of his character children aren't born with explicit biases we can probably assume it came from his upbringing with his grandparents who probably instilled him with the belief just through being around them you can also tie it to his need to be a hero and protect those he sees as in need or weaker but the point is no one questions Kaito's why for some it doesn't even come up in conversation but Tenko on the other hand does have a confirmed reason which is similar to Kaito's assumed one as coming from upbringing with an older person or people and people get so angry about the explanation you can argue that Tenkoās sexism to put it is worse but that still doesn't warrant the excessive reaction it's almost like people think Tenko needs to have something terrible to happen to her to validate anything she says while Kaito just needs to be... well Kaito (which may just be attributed to fandom misogyny) not to mention Tenko's vigilantism and any lasting effect that might have had on her.
Despite her comments Tenkoās pure heroism and extreme empathy she shows towards everyone including the men shines through much like Kaito who deeply cares about his sidekicks and tries to protect everyone despite his flaws.
But it's crazy to call the reasoning weird or not acceptable when that's a pretty common reason for people to develop beliefs through people they spend time around the most especially if theyāre isolated from other viewpoints like Tenko was.
But anyway Tenko deserves better.
Saying this again for the people in the back
Makiās character development isnāt just Kaito Makiās character arc is not her getting a boyfriend and the result of Makiās character development isnāt not becoming a saint overnight.
And saying so is a hit to Makiās character and past
Donāt hit me donāt hit me
Disclaimer this is not to say that Kaimaki sucks you canāt ship Kaimaki Kaito isnāt an important person to Maki etc This is to say putting up blinders isnāt wrong in a sense but hurts the characters involved.
But first:
Shuichi Saihara starts as unsure and anxious he knows the answer but heās waiting for others to take the lead he doesnāt have a lot of confidence in himself and his abilities and is afraid of finding the truth and its consequences Kaede helps him along with encouraging words and trying to build him up but after she dies heās kind of thrust into this leadership role thankfully he has Kaito on his side who also helps build up his confidence encourages him to find the truth without worrying about consequences and become a leader throughout the game now if you said Shuichiās character development is being more confident in himself and his abilities you would be right (to an extent) but missing a core part of the story and if you go back and you look at his relationship with Kaito and Kokichi it reframes itself as Shuichi being the bridge between to two extremes learning from both taking the good and bad to form his own beliefs about truth vs lies and logic and emotion which then along with his newly found confidence and leadership is what gives him the power to end the killing game. Now you could say something like well after everything Shuichi was still scared and unsure and that doesnāt take away from his development he still grew as a person from chapter one to chapter six.
Now if you were to ask what Makiās character arc is some might say that itās Kaito softening Makiās tough assassin exterior or Kaito teaching her how to love or getting a boyfriend but like saying Shuichiās arc is just getting confidence I feel this misses a lot of Makiās character and backstory.
To analyze Makiās character arc you canāt start from the killing game with Kaito you have to start from the orphanage with Makiās childhood friend.
I believe Makiās character arc is about learning to be loved and love again in return. It starts with her childhood friend is reawakened by Kaito and is ultimately defined by her own choices.
We donāt get a lot about Makiās childhood friend when she was alive but we know they were very close and about the same age. They had fun together wearing matching outfits baking sweets talking late into the night and playing house with the friend as the mom and Maki as the dad and Maki describes this part of her life as like a dream.
Then Maki took her friends place when the holy salvation society came because she knew the assassin life would destroy her friend and after going through all the torture she comes back and her childhood friend has died saving someone in a car crash but Maki believed her childhood friend died happy and decides to continue being an assassin being motivated by the memories of her childhood friend and to keep the orphanage funded.
And the finally point of reference we have about the child hood friend is during the love hotel (where whoever is the participant gets to live out their ideal fantasy) Shuichi plays the role of Makiās childhood friend as they build their life together much like when they were playing house at the orphanage (yes I know the love hotels arenāt canon)
All this to say Makiās childhood friend is someone very important to her you canāt separate the two and I believe whoever Maki would be in a future ārelationshipā with in the killing game her friend would still have an important place in her mind and heart. Now whether you believe Makiās relationship with her childhood friend was platonic or something more I would say the experiences at the orphanage encapsulated Makiās first deep connection or āloveā we know there had to be something there for her to sacrifice herself for her not once but twice and for her to be the main motivator throughout her assassin journey.
But after assassin training and actual assassinations Maki was trained to be numb emotionless to not get too attached to shove her wants and her feelings deep down for the sake of getting the mission done and in the killing game we see the result of that Maki is closed off not making any attempt to get close to anyone being very stoic and cold but everything changes after her talent is revealed in chapter 2 the whole group knows sheās an assassin a person trained to kill in a game about killing Makiās ready to close everyone off to just lock herself in her lab and wait the game out she expects everyone to be angry fearful disgusted even what she doesnāt expect is Kaito Momota.
Someone who meets her where she is someone who looks at her scars and all and just asks if she wants to train someone who just brushes off her assassin talent like it was revealed Maki doesnāt like chocolate chip cookies he trusts and he cares and he stays and itās like a blazing wildfire burning her walls down.
And so for the first time since her childhood friend died Maki feels a semblance of that feeling in her chest again maybe less maybe different depending on her relationship with her childhood friend and Kaito platonic or romantic for either regardless Maki feels that deep connection that emotion but just like her friend of the past Maki again Maki loses Kaito (to the killing game).
(And when Maki reverts back to her assassin instincts in chapter five itās not her being a villain or regressing itās the result of trying to be a protector again after years of only being a weapon Makiās arc isnāt about her hands magically becoming clean overnight itās about choosing to lead with her heart to protect event when her hands are itching to kill.)
But unlike after the loss of her friend she doesnāt clam back up she doesnāt become emotionless her childhood friend and Kaito already taught her a valuable lesson how to be loved what that deep connection means and how to get that feeling in your chest her childhood friend was the catalyst and Kaito reinvoked the feeling and the memories after the assassin arc.
And so we see after losing Kaito after losing her childhood friend Maki builds a new path she becomes the lover the protector a title of which she already was in her past one that was just torn and scratched and broken by her years of assassin work and she uses this ānewā side to give the same to Himiko and Shuichi and the three form a tight knit protective bond.
So what does all this mean Maki Harukawa is a protector she is a person who cares for others and her child caregiver talent being stripped away to reveal her assassin one isnāt just a cool twist but a cruel representation of Makiās life Makiās childhood friend taught her love and that she was a protector by nature and Kaito reminded her of that after her assassin work and allowed her to love and be loved again culminating in her relationship with Himiko and Shuichi.
So no Makiās arc is not about getting a boyfriend and no Iām not saying Kaito didnāt matter to makiās arc. Both Kaito and her childhood friend were very important figures that allowed Maki to have this arc to come full circle after her trauma and to finally reveal who she actually is who she started at as the beginning (not fully though) Maki Harukawa the ultimate protector.
I actually was afraid to talk about Maki cause the first time I talked about her on my blog paragraphs in my comments about how she sucked I didnāt want the confrontation I got some things wrong in my reply but I was afraid to talk about Maki but you know Iāve learned Iāve grown I donāt think Iām have a little more of the itās my blog I can post what I want confidence so Maki woohoo.
Remember when I said I was an artist
Yeah me neither
ā¦
Anyways saw this and new I had to do it with my favorite friend group aka the characters I can draw + Tsumugi (sorry)
Og under cut
drv3 talent swap au i drew back in like 2021?.. 2022?
imma just... leave this here

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Danganronpa a franchise focused on death and killing is about life.
And somehow that contradiction is exactly the point.
Danganronpa a game featuring fictional characters killing each other to escape is about the human experience everyone goes through regardless of who they are and what they came from living.
And who said fiction didnāt have the power to change reality.
Itās strangely poetic in a way a death game that came out 15 years ago tries to tackle the scariest and most existential topic.
What does it mean to live at all?
This one might be a bit more of a stretch than my identity one.
Setting
Letās start with setting at first the absurdity of the main backdrop being hopes peak academy and the main focus being teenagers is odd of course you could say Hopes Peak and ultimate talents are an interesting concept by nature that sets Danganronpa apart and thereās something more traumatizing about watching kids snap and kill each other sure but thereās something else.
School you uh you probably hate/hated it but itās a formative experience in a lot of peopleās life especially highschool which is what our main characters are in.
High school what people will constantly repeat to you you canāt miss out on because itās the best years of your life all the while you just want to die and canāt wait for it to be over so you can leave and doā¦. Um do⦠Something?
The nature of ultimate talents are interesting because while in highschool 16 year olds are constantly asked what they want to do for the rest of their life the ultimates already have that decided for them highschool is not a place to help decide but a point of finality once they exit itās just their career they are the best of the best the future of humanity and once they exit they are going to be valuable to society.
They are all different people with different personalities and backstories yet they are all slapped with the same your name here sticker with their talent written on it and told theyāre special.
Most of them being forced into their talent by birth or inconvenience and end up completely hating it but they do it anyway.
What are you going to do not have a talent thatās what most of your worth is derived from and you see how the reserve course students are treated so you endure and graduate and get out to the real world and hate it.
This talent you were forced into is nothing but a golden cage.
If you couldnāt tell I love talking about the double sided nature of talents and i will never stop talking about it but while very stylized and over exaggerated itās familiar.
High schools churning out some students into careers they hate because what am I going to do everyoneās pressuring me to know I have to know and if I do something I like that wonāt be as successfulā¦
Talent is this āmeaninglessā concept in a sense though the people who come out of the elite school are praised as the future of humanity and expected to carry the future of mankind.
and in the killing game section the point is survival survival by any means necessary. (the survival in Danganronpa is coined graduation for a reason)
And when the structure of a school starts to mimic Danganronpa in which there are unquestionable rules you will get punished for not adhering to and graduation by any means necessary to come out alive as a winner it starts to become more like the game about winning or losing rather than a place of growth.
Much like the academy not the shining place of hope that builds up students on the outside but a research facility dedicated to maximizing the perceived hope of talent at any cost.
Okay so what does all this have to do with the killing game and life that leads us to our next point
The structure of the killing game (daily life )
You are trapped in a school where the only way to escape is killing and getting away with it and if you donāt kill you will eventually die just slower and probably more torturous.
Itās a situation where you could die at any moment where the people you get close to could die at anytime so the question is whatās the point?
Whatās the point in getting out of bed to meet everyone in the dining hall whatās to point in letting a Kaito or Kaede pull you into the light when they could be dead tomorrow whatās the point of forming a āmanlyā bond a relationship romantic or not whatās the point of any of it at all?
Well because you can.
Credits roll
In all seriousness the point in the killing game is not rotting in your bed itās taking the agency that even if youāre trapped in this impossible situation youāre going to live and love despite.
Itās the human connections that make you try even in a situation where death seems inevitable.
And thatās why daily life is given as much importance as deadly life not just to meet the characters yes the characters are awesome and amazing and really cool and I love all of them.
But because in this situation the only thing to do is to live to make bonds to form connections to love and lose and grow and love again.
āThe unexamined life is not worth livingā -Socrates
A life devoid of doing anything meaningful or examining oneās actions is pointless.
We are going to take a detour and talk about:
Themes
The themes of all three mainline games are the backbone of their respective story tethering everyone to a certain meaning but they also emulate this idea.
THH (hope vs despair) finding the will to move on even when the world is ending and the walls are closing in.
Sdr2 (past vs future) choosing who you want to be regardless of the mistakes and existence of your past.
V3 (truth vs lies) acknowledging that even when your life is fictional and youāre told and even made to believe itās meaningless the emotions you felt were real and thatās what matters thatās what makes it real despite.
Hope and despair are not these ideas in the sky but forces.
Despair as this crushing dread that your classmates are all dying the world is ending and your probably going to die and hope as the will to get out of bed despite and face that feeling head on.
Of course it gets more nuanced with despair giving rise to hope and hope giving rise to despair and both being bad in too much amounts but important nonetheless.
Which leads us back to
The structure of the killing game (deadly life.)
In the killing game there are no rules when it comes to murder technically.
Yes there are rules but I mean like the we all wag our finger at murder and itās bad to kill someone.
Without society breathing down our necks we would probably all succumb to the same pressure as these highschoolers.
But thereās a reason why the games are put into this class trial format yes to invoke more despair but to make people question morality.
Murder is encouraged and constantly being displayed.
So when someone kills it should be fine.
They are actively leaning in to the barbaric nature being developed for an appealing motive we would probably all do the same.
But itās the strings attached if you donāt condemn them you die instead.
It actively forces you to confront the right or wrongness of the situation it if was just kill or be killed battle royale there would be no question after a certain point.
But the structured setting forces us to grapple with oh one of us killed our own it forces processing and determining motive and placing guilt rather than death move on.
Then comes the other side of that coin.
Why do we care when we point our fingers and condemn someone to death.
A murderer murdered and is getting punished.
But itās more deep than that.
Itās staring a human in the face even if theyāre fictional they look like a person so you get a sense of empathy of relatability because you can see yourself itās a tactic used by lawyers when theyāre defending a client humanize them as much as possible.
And most killers in Danganronpa arenāt evil theyāre kids pushed to their limits by a motive.
But they still killed.
Thereās a reason motive is gone over in a trial itās to frame that morality is not so black and white.
Yes they killed but itās harder to condemn someone to a worse fate when they are just like you a victim warped by the situation.
At the end of the day theyāre all just kids pushed by terrible situations who cling to their talents as a semblance of identity.
Gundham and Nekomaru fighting for life instead of wasting away believing giving up on life was a mockery to the concept itself.
Peko killing because she believed her life was to complete one purpose
Mondo killing out of jealousy and deep seated insecurity.
The fact of condemning someone to death is weighing lives and the absurdity of execution isnāt just for spectacle nor to make it despair inducing for the killer but in my opinion to make you question whether that person deserved to die.
As dark as it is if a character killed someone and was just shot in the head there would be less of a damn did they really deserve that it would probably still be there but itās the torture of it all that really tugs at your heart strings .
Itās crazy but a death game wants you the grapple with your morality shining symbols of hope forced into shells of themselves when faced with their past their insecurities or greed but at end of the day theyāre still human. just kids.
And the value of a life. When talking about killing and condemning this obviously comes up and Danganronpa does something weird it doesnāt really answer yes or no to whether lives have different values.
The mastermind argues that life can be weighed forcing the characters to kill each other.
The fourth trial in all the games grappling with the idea of the willingness to sacrifice one life for many.
While hope argues that life canāt be measured and that all peopleās lives are equal regardless of the despair surrounding them.
Makoto arguing the remnants deserved a change to rehabilitate even after their crimes against humanity.
Instead it asserts that someoneās life is defined by connections and the future one chooses not talent or utility.
Hajimeās life is not determined by whether he has all talent or no talent but the choice he made at the end of the killing game to accept his existence as both and face and uncertain future rather than maintaining in the past and succumbing to despair.
And Shuichiās life is not defined by his existence as a fictional character but the bonds he made over the course of the game and the emotions he and the other survivors felt.
Is it over?
So in conclusion Danganronpa for all its killings execution and death game plot points is actually about life itself.
Which makes sense when you consider its legacy of course pieces of media can just give people brain worms and latch on to them and never let go.
But Danganronpa is a franchise that can grow up with you in a sense.
As a player around the same age as the characters you may agree with the satire on the education system and as an older fan you may resonate with the existential themes and critique of media and fan culture as a whole.
Or itās just the characters and Iām insane.
Regardless Danganronpa is a story with something to important to tell and while some may argue itās hidden under the more questionable inclusions itās still there waiting to give you existential dread and question your existence for years to come.
So whether youāre trapped in a killing game or sitting at home staring at your phone just live because thereās air in your lungs because you woke up another day because youāre here make connections and feel things and love and lose and grieve and then do it all over again not because thereās a big reason waiting for you.
For the same reason as in the killing games
Because the fact we can.
And thatās what Danganronpa is trying to say.
ā¦
You know the fandom brain is bad when you see a tier list and itās for something crazy that isnāt and wouldnāt be mapped out by canon and youāre like yeah that fits
Like someoneās like hey guys I did a tier list on what type of cheese the v3 cast would like
And youāre like thatās weird but then you look at it.
And youāre like you know what yeah I fucking agree with that.
Kokichi would unironically love spray cheese
Himiko would like string cheese
And Kirumi is a cheese purist and firmly believes spray and string cheese to not count as real cheese
Donāt hit me donāt hit me but I think the v3 survivors are going to show up at the end of 2x2 and I bet 80$ on it I know you love your Danganronpa 2 but I think it could happen.
The Transfer Student from Beyond the Grave the chapter that never was
Introduction
Third cases in Danganronpa have a bit of a reputation in a bad way so much so a phrase has been coined to describe it third case syndrome where the other chapters can be great, but something just happens to that darn third chapter and ruins it for everyone.
Now I bring up third cases and chapters in general for a reason for I would say most to all of my time as a member of this fandom I have claimed to love The Transfer Student from Beyond the Grave now Iāve realized I donāt love it as much as I believed so I wanted to do a full essay on chapter three again for a long time using my new beliefs.
Danganronpa V3 in my opinion is a heartbreaking case study about what happens when a chapter has such good ideas but doesnāt have a true thematic focus so instead of complimenting each other the ideas trample over one another chapter three isnāt an example of poor individual ideas but rather bloat and lack of focus which just caused its best ideas to be hindered and buried rather than shine. Of course, the ideas I present in this argument wonāt one hundred percent save the chapter and make it this amazing ten out of ten masterpiece, nor do I think that my ideas are the best good or achievable so take what I say with a grain of salt.
This is not to prove that the writers are dumb or that everyone who is pounding this chapter into the dirt is right or even that the chapter is perfect and without flaws but rather to prove the chapter had so much potential that wasnāt realized analyzing it through a lens of what could have been not complaining about what happened.
So this is:
Why The Transfer Student from Beyond the Grave had really really good potential and all the pieces to make a great chapter focused on rich character arcs grief and morality or belief and religion and could have been cool and interesting but lacked thematic focus (and instead ended up being known for memes.)
Pt. 1: Meaning, Media, and the Audience
A take that is common among people who dislike the V3 ending is that they donāt like what it says about them as players they say that theyāve been in the fandom from the very beginning engaged with all the content only to have Kodaka spit in their faces and tell them theyāre sadists who only want to see violence and death but is that true.
I donāt think so.
I believe the V3 ending is a critique of the entertainment culture a look into the audience as enablers a look into the power of fiction for both sides a question what truly is entertainment and ultimately a plead for the audience to ponder their relationship with media.
V3 is a commentary on what happens when franchises are stretched to their limit absurd plot exaggerated characters shock for the sake of shock not because thereās something new to say or a new story to tell but because the audience will keep watching as long as thereās more content.
Crazy plot lines character arcs and twists that make no sense except to add shock value.
Choosing not to let a franchise go in some cases is an active decision choosing profit over thematic integrity and love for the craft a shift to money over meaning we see this a lot now with big corporations such as Disney which started as an animation studio focused on the magic of creation and telling innovative heart felt stories to pumping out soulless remakes and allowing people to use ai to create content on Disney +.
V3 however does also acknowledge the viewers role in this mass consumption of these franchises especially when they have wearing beloved franchises thin or straying away from their original meaning only enables them to keep mass producing more content.
This responsibility between fan and creator is shared.
the ending explicitly shows that when the viewers listen to Shuichi and stop watching Team DR looses their power and the game ends this is not a story about condemning the audience itās about exposing a feedback loop between creator and consumer.
Kodaka isnāt berating the viewer heās asking a much more uncomfortable question.
Because even though not to the same extent as the audience we still engage with suffering as entertainment we still crave for more we love tension we love despair arcs and even when weāre critical we still have love for the series and V3 asks us to pause and consider something deeper:
Why is suffering even fictional entertainment?
Characters like Maki Tenko and Shuichi arenāt real but the emotions they experience grief desperation fear are fiction packages pain into something consumable that makes us feel deeply while still creating distance and that distance creates safety and that safety is what causes the suffering to be entertainment rather than questioned and confronted.
V3 isnāt saying this makes us bad people or sadists itās just pointing it out as a structural feature of entertainment.
Conflict drives narrative stakes keep us watching despair makes hope feel earned weāre not evil for liking the suffering of characters we love seeing our favorite characters suffer because it makes their stories deeper, more emotional, and more relatable. Their pain makes them feel more real, their growth makes them more compelling, and their happinessāwhen they finally get itāfeels earned.
We engage with suffering from a place of love.
But V3 asks what happened when that dynamic gets pushed too far what happens when escalation replaces intent and when suffering stops serving the story and instead serves consumption.
This is where Shuichi and Tsumugi come in two sides of the same coin.
Shuichi uses fiction to break away from reality regain his humanity and end the killing game while tsumugi uses fiction to escape from her boring reality and life and this obbession has become so bad she sees danganronpa as an extension of herself.
Thatās the real meaning.
Kodaka is not calling his viewers evil for liking the games or saying theyāre like the audience now itās a caution against using escapism so much that it leads to self erasure and emotional numbness and consuming anything as long as it distracts us and stops the bad thoughts in our head even for a moment.
Shuichi doesnāt reject fiction he actually uses it to end the game he rejects this system the endless continuation the exploitation of suffering the refusal to let a story end.
And thatās the question v3 leaves us with.
Not whether weāre like the audience in the game but what we want from the pieces of media we love and if weāre willing to let them end when and maybe before meaning is replaced with consumption.
Pt. 2: Execution, Ambition, and Balance
Now this isnāt to say that everything in V3 is obvious on first watch or that casual fans should immediately pick up on all of this I donāt fault anyone for that but I do want to play devilās advocate a bit and not just treat this analysis like the V3 ending is brilliant and if you hate it youāre stupid and wrong.
V3 works as a show thatās been going on too long they canāt just say V3 is one and expect you to suspend disbelief without anything feeling weird or odd but that same idea is also what makes some people feel its quality is hindered in universe V3 isnāt supposed to be āhigh qualityā Itās just more Danganronpa serotonin in the real world though we still hold Danganronpa to a certain standard.
Digging deeper Kodaka and his team do a decent job of balancing this the plot is absurdist but we can suspend our disbelief enough to follow it the characters might seem like repeated archetypes with one-liners but thereās more depth there than it first appears.
The issue stems from over ambition and v3 trying to play both sides at once.
On the ambitious side I think the idea of the v3 outside world is interesting a society that craves for stimulation so much they have to get it out of watching teenagers kill each other on tv and if they did sign up what compelled these teenagers to throw their lives away and if they were kidnapped there had to be something special about them and the idea of v3 survivors having to carve out their little safe haven in this world that foamed at the mouth at the sight of their and their friendās suffering knowing they arenāt the same people before or during the killing game.
But itās hard to implement in the last few hours along with the other bombshells dropped and I think there definitely could have been an alternative universe where itās hopes peak arc then new separate storyline of (v3 ā> v2 ā> epilogue of v3). Or at least if there was a continuation after V3 thatās what I would have wanted.
V3 is trying to do two things at once: act as an in universe reality show and as a game for us the real-world audience itās not just the fact that V3 is a reality show criticizing the practice thatās been done before itās the fact V3 keeps trying to balance both and that balance isnāt always smooth.
Infodumping the whole series lore and how we got to 53 games makes sense for us but the fans already know this theyāre apart of it right now but at the same time dumping the lore about how the characters and their friends are fictional makes sense for the in game audience breaking down the characters moral to get them to continue the games running but itās weird for us.
Tsumugi cheating the game to keep it going is interesting for the game but weird for the tv show.
An ending with the previous casts coming back to tell the v3 cast that theyāre fictional and nothing they went through matters is an amazing call back for the outside audience but just seems like theyāre dangling characters we know in front of our face in the real world (and you know trying to prove that theyāre fictional because Tsumugi can cosplay them but I digress.)
Some people like the idea that the ending might have been better if the connections they made in the game their friends try to convince them to stay in the game with them/ just manipulate them (the outside world cold harsh friends warm and soft.) but that would probably make less sense for the reality tv show and crazy fans aspect of it.
I would add stuff like Kokichi and Kaito going against the script but still being int the script but I donāt believe Tsumugi was telling the truth about writing absolutely everything herself.
Which is also why I think fan-fictions of the ending are better because they either balance this better or donāt try to balance this at all.
Does this make the ending bad not inherently it means the execution could have been better thatās true for a lot of things about V3 but I still love the ending I still love what itās trying to say and I still love this game.
Reblogging this because people need to hear it.

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This is my first time talking about Angie by herself so weāll see how it goes
Obligatory secondary antagonist appreciation post.
I think Angie Yonaga should have had more of a role or at least a better role as a secondary antagonist in V3.
In Danganronpa I believe antagonists are often the foils to the protags Byakuya highlights Makotoās kindness and humility by being arrogant and dismissive Both Hajime and Nagito are obsessed with Hopes Peak and talents but Nagito takes it to the next extreme highlighting Hajimeās insecurities and talentless self by showing a dark twisted version of what happens when someone values talent over humanity.
When Kaede was the protagonist Kokichi was the antagonist which made sense he was one of the people to oppose her toxic optimism and stubbornness that was hurting the group especially in the death road of despair and he definitely acted as an antithesis to her and her beliefs.
But when we get to Shuichi this pattern recieves a twist as Shuichiās antagonist wouldnāt just be someone that highlights his strengths and flaws but also challenges his personal approach to truth itself as Shuichiās arc is about developing his own understanding of truth vs lies.
Kokichi is obvious in this regard: he represents lies and believes lies are better than the truth because they can lead you to the true answer. He also weaponizes truth to dismantle the game itself.
However Angie is also a candidate as she is religious in a sense which commonly conflicts with the empirical truth Shuichi believes in at the beginning of the game rather than the subjective and dependent on context truth he develops at the end thatās especially important during the 6th trial. And she also uses truth to replace peopleās reality with her divine order.
They are both on the opposite sides of the spectrum with Shuichi in the middle.
And this stays the same whether you believe Angie is a true prophet or an expert manipulator.
Kokichi acts like a major antagonist to not only both the two protags but also the group while Angie is the lesser focused on secondary antagonist. (To Shuichi specifically I think Maki would be the secondary antagonist to Kaede)
And sheās very similar to Kokichi in both role and character and Iām going to cheat and use my analysis comparing and contrasting the v3 cast here:
Both characters function as antagonists, using manipulation and deceit to further their goals.
They both want to stop the killing game even though their methods are questionable.
They are both cunning and intelligent, using logic over emotion.
They both have deceptive personas. Angie is acting seemingly innocent, while Kokichi has his villainous faƧade.
Both characters find themselves at odds with their classmates being perceived as weird or threats.
They are both leaders in some sense, Angie with the student council and Kokichi with Dice.
Finally both resort to extreme measures to achieve their goals.
But the thing I think is interesting about Angie is while she has strong beliefs like Kaitoās in his friends unlike Kaito sheās still a logic first thinker using her beliefs to manipulate and deceive so that she can lead the group instead of Kaito who uses it to not condemn his classmates to certain death.
And because of this mix Angieās arc in chapter three while small was very dangerous.
She blocked off the manhole and destroyed the flashback lights which you can argue were ultimately traps so it was a good thing however this also blocked off the other students ways of discovering another truth.
She targeted the students that were outcasts or had insecurities bringing them into Atuaās protection effectively ābrainwashingā them.
By making all decisions come from Atua (herself) it removed the members of the councilās need to think for themselves shown in extreme cases like Himiko.
And the student council ultimately made a us vs them mentality that further isolated and divided the group rather than unifying them.
This highlights how Angieās control actively limits critically thinking making her role thematically significant.
Not searching for or recognizing truth because you believe there is only one source is particularly dangerous in a killing game especially in the structure Danganronpa relies on.
And while I do like chapter three I do think they could have done so many cool things.
The three people who died all had strong beliefs or faiths in something there was heavy religious subtext all the way through and it fits perfectly into the main theme of truth vs lies.
But thatās not what Iām talking about today.
I will constantly talk about this but I wish more people played a bigger role in this plot so the cultās arc wouldnāt just be it was created Angie died it ended
Three people specifically:
Maki- because her past with the Holy Salvation Society and experience in what Angie is recreating in the killing gameā a life where identity and personal thought is erased for divine purpose.
Kokichi- because of his beliefs that truth comes from lies doubt and questioning and that blind belief leads to complacency directly clashes with Angieās student council inhibiting doubt and individual freedom.
Shuichi- because the type of truth he peruses at this point in the game exposes Angieās words as subjective but could also easily lead to more conflict instead of breaking her social control over the group leading to Shuichi having to use/ learn a different approach.
And this isnāt to say they donāt play a role within the cult arc we almost get something in a favorite interaction of mine when maki Shuichi and Tenko talk in chapter three showing the potential of what could have been dynamic wise and teaming up against the council.
So just in one arc alone Angie could act as an antagonistic force to three of the main characters one of whom is the gameās main antagonist.
She bends the themes using her lens of divine truth which would allow Shuichi to develop new beliefs such as the weight between doubt and certainty the idea that subjective truth can be real and that lies can sometimes lead to good outcomes.
People oftentimes talk about the dynamic between Kaito Kokichi and Shuichi:
Shuichiās support character and friend Kaito who means well but whose strong beliefs hurt the group.
Meanwhile Shuichiās antagonist Kokichi seems to be trying to harm the group but his beliefs are ultimately good in some sense.
Shuichi having to learning from them both using their good and bad to form his own beliefs.
But it would be interesting to have to antagonists be in that dynamic where Shuichi potentially has to work with the enemy to take down the bigger enemy.
And if she had a bigger role as an antagonist like Kokichi she could have acted as an obstacle Shuichi has to overcome on his journey to create his understanding of truth and lies and to accomplish Kaedeās wish instead of a short arc that left us wanting more.
German philosopher Nietzsche argued "convictions are more dangerous enemies of truth than lies.ā
Someone who believes they are right and believes they have a good reason to change others is more dangerous than a liar as they are unswayed by evidence and feel justified in their actions
They donāt just form a false reality but actively destroy the mechanisms needed for recognizing the truth such as critical inquiry doubt and evidence based reasoning. The opposite of this being skepticism which is necessary to find the truth.
So we go back to our spectrum Angie and Kokichi at complete opposite ends despite ultimately having the same goal while Shuichiās stuck in the middle not wanting to lean too far in either way.
So I guess in that sense Angie isnāt really a secondary antagonist at all more better described as complementary being not only an antagonist to Shuichi but a foil to Kokichi together the two of them being two sides of the same coin for Shuichi Angie showing the danger of truth as control and Kokichi showing the power of lies as a tool for liberation.
In conclusion Angie is really interesting and would serve as a great complementary antagonist along with Kokichi to Shuichi and should have played a bigger role as an antagonist in the original game.
You guys are probably tired of me talking about this but it infuriates me enough that I feel like I have to I donāt even see this take on Tumblr which makes me feel like Iām yelling at people who arenāt even here.
Some people genuinely believe that if Tenko were a guy everyone would hate him and the entire franchise would be hated too.
Why? Because heād be a misogynist.
Which is crazy coming from this fandom.
But these people were saying Kodaka would have to make Komahina canon to keep the fandom that male Tenko would threaten to beat up women that no one would like him and that Tenko fans only like her antics because sheās a woman and sheās pretty.
To which I say: yes.
She is pretty.
But thatās not why I love Tenko.
Nevertheless at the end of the day this is about more than a hypothetical male Tenko.
This argument while not only being a terrible point of criticism that makes no sense also ironically says more about how fandom treats characters than about Tenko herself
So this is I donāt get the if Tenko was a guy everyone would hate him because he wouldnāt hate women argumentā one year later.
First addressing the obvious point.
This argument doesnāt come from a place of insight (I think thatās obvious).
But to fully understand why I donāt like it we have to look at how this argument is normally used.
Typically this is used when there is a female character who does something wrong I.e sexual harassment of a male character but the fans brush it off or even encourage it and a critic will say well if the roles were switched you guys would hate it in order to make the fans confront their hypocrisy and bias/ favoritism towards said female character.
In contrast this argument against Tenko was probably just made to make people confront that one trait about Tenko in a different more inflammatory lens to make you say oh no I do actually hate that and it only makes sense if you believe man hating is Tenkoās only trait.
And saying it in the first place is the same thing as me saying oh you guys only like Kaito because of his bromance with Shuichi and his implied ship with Maki so if he was a girl everyone would hate her or you only like Kokichi because you guys think heās hot and like the yaoi ship with Shuichi so if he was a girl you guys would hate her.
Obviously I donāt believe that and saying that just boils down these characters to something that doesnāt define their personality and says the fans of those characters only like them for a thing they would lose if they were the opposite sex.
But this argument isnāt used with Kaito and Kokichi and when people gender-bend the two they just transfer major traits over instead of swapping them based on gender and this could be due to the fact that Kaito and Kokichi are well understood as more complex characters within the fandom but it could also be due to the fact fans donāt want to confront that what if and of course this isnāt all fans just ones choosing to ignore certain things.
But letās pretend for a second their idealized gender-bend of Tenko exists.
Hypothetically If male Tenko was a misogynist (which I guess isnāt fair because Tenko isnāt a misandrist but I have to keep their argument to prove my point so weāre just going to say he has traditional or outdated views but isnāt a misogynist) and was treated with the same nuance as the rest of the v3 cast ex. we adapted Tenkoās original backstory so that it still said something plausible mixing word of mouth with lived experience just twisted to fit the scenario then we still gave him a semblance of Tenkoās original likable personality I donāt think he wouldnāt be hated by the whole fandom.
(You may say well thatās cheating they said explicitly he would be a misogynist yes but the way they were portraying him a guy who threatens to beat up women and hates women no/ not many characters are really ever just a terrible person who does terrible things without some nuance so I donāt think there would ever be just someone spewing misogyny without something else balancing it and Iām making him closer to how Tenko is in game not necessarily their OC.)
Just take a look at Kokichi and Kaito.
Kaito says stuff that could be construed as sexist or more harmful than good for his sidekicks and people will still love him sometimes painting over ignoring or denying his words and actions that point to this while magnifying Tenkoās ignoring the parts of her character that are good interesting and very similar to Kaito in both flaws and strengths.
Kokichi is kind of a jerk and he committed several bad or morally wrong acts during the game still some people will claim that Kokichi did nothing wrong because of his ultimate goal and reframe all his actions in a positive light while ripping apart Makiās poor choices leaving no room for nuance then say makiās worse because she got no punishment from the other characters when the biggest punishment comes from her consequences and her biggest criticisms stem internally.
This isnāt to say these characters arenāt good and itās not the fact they committed these acts more or less that their counterparts are more commonly condemned by the fandom or the same people.
I believe based on the fandomās tendency to forgive male flaws and give them more grace than the female characters if Tenko as a guy was this white night/ benevolent sexist/ hyper responsive traditionalist he might not actually be as hated nor receive the overwhelming criticism and scrutiny the original Tenko receives of course he would have some people who wouldnāt like him but I donāt think the whole fandom would hate him some people even liking him.
Of course this cannot be proven and could very well be wrong but itās ironic that the Tenko they created as a parallel that Tenkoās āhatredā of men was annoying bad and a reason we should hate her could very well be a tell of the fandoms double standards.
And you could say they were in some ways aware of this some people saying that they might like this Tenko more than the original and found this concept funny.
So while I believe their argument makes no sense and is a bad point of contention I ultimately believe that itās a useful lens to see how we treat characters differently depending on their gender.
So in conclusion this argument not only:
Doesnāt make sense
Is a terrible point of criticism
Says more about the people who believe this rather than Tenko and her fans
But is also probably wrong
And ultimately if Tenko was a guy he would transition to be a woman (joke not really tho)
Bonus recreation of the fanart.
Today I brought u bunch of sketches :D
Just u know why not
Hope u'll like it, sunshine
the thing about post game aus that itches my brain and always makes me come back is that itās two people fighting for control of your body but you donāt identify with any of those people anymore and which ever one wins youāll still be losing.
Thereās the you before the game the you that you barely remember that hangs onto you by a thread and that only truly exists in an audition tape a you that you donāt connect with anymore a you that feels like a different person a you that decided to sign your life away for whatever reason a completely different life that you canāt associate anymore people you donāt know places you donāt remember
And then thereās the you in the killing game the fictional character for all you know if Tsumugi was fully telling the truth is completely written everything about you your past your family your personality your connections even the way you look possibly all fake.
Yet you remember your persona in the killing game like itās your real identity you can recall it better than your past self the real you the person you were before the killing game.
As some people cling to the memories and facts in the killing game as a sense of comfort something similar something concrete despite the fact that itās fiction clutching at straws for identity for meaning.
But your not the person you were before the killing game nor the person you were in it youāre some amalgamation of both and neither at the same time.
A completely different person entirely built from barely stitched together memories traumas and personality traits
Either trying to hold onto who you used to be or trying to distance yourself from them completely-the pre game you or the in game you.
But neither one fits anymore.
Because that person no longer exists.
Surviving the killing game just means losing yourself.
I love the concept of toxic affection in post game aus.
And by toxic affection I mean unhealthy coping through intimacy.
Give me two characters going at it to try to feel something again.
Give me sloppy desperate kisses because for a moment they pretend the person they used to love is in front of them; mouths clinging to memory instead of reality.
Give me them dating the person they liked in the killing game because it tethers them to your past self even though theyāre different people and the relationship just hurts them both more than helps but neither wants to admit it.
Give me shared I love yous because thatās just what you say right?
Not 100% healthy but not 100% bad messy but human just enough to make something feel real and to cope with the type of damage from the killing game.

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Ok so with the release of 2x2 people have been talking about other additions and rewrites
And the question is also posed do we want those rewrites
I know a v3 rewrite probably isnāt coming but Iām not sure if I would want it anyway donāt get me wrong I love the v3 cast and Iām not one of those people like put this game I love to rest before it gets tainted anymore but I just wouldnāt want a rewrite maybe Iāll change my mind once 2x2 comes out but as a person who loves the v3 cast and has a terrible memory but can recite facts and lines off the top of my head I just want more content with these characters like v3 was definitely handed the short end of the stick on content and I donāt knowā¦
Of course a rewrite would be nice I mean weāll probably get the Kaede protagonist Maki and Kokichi antagonists and Tenko and Kaito supports where Kaede represents the line between the two groups and we get to see more of her toxic traits seep through her leadership and taint the whole group but it just feels weird I mean weāll all know sdr2 was picked because itās the fan favorite by a landslide and itās the mostly likely to do the least amount of harm to the timeline and if needed to easily be slid in to the already existing universe and realistically if we say v3 is its own timeline it wonāt do anything unless weāre establishing a whole new storyline line separate from the hopes peak saga into its own series (which I think would be cool)
If we put all that aside and assume a v3 is in the works they just announced it I donāt know if I would want it if you asked me when I had just got into the fandom I would have said yes hell if you asked me when 2x2 was just announced I would have said yes but now Iāve been thinking about it too much and I just want whatās best for the characters.
People already hate and misunderstand the v3 cast so much and I think adding more nuance on top isnāt going to help.
And I know I say whatās best for the characters like the characters themselves are adults now and they have the put back on their old uniforms and do the game again with fake smiles on their faces but Iām conflicted because on one hand I think they could do so many cool things but on the other hand my perception is skewed by fanfics and what makes those so good isnāt just oh this motive is sick this execution is sick itās dynamics and characterization but they have the ability to explore that better.
I will reiterate that I fucking love the v3 cast Iām probably overthinking this and no one else is racking their heads over this and if a rewrite is the only choice to see the characters again then Iāll take it Iām not saying ban it it canāt happen Iām fine with it but I would kill for just full one character info and dynamics and I know the killing game if the pressure cooker to get that out so I donāt know why Iām so conflicted
Maybe Iām just a stupid nerd who just wants a series (as in one thing multiple parts) of just the v3 cast hanging out cause no matter what anyone says about their dynamics sucking I think without the killing game they would be the bestest of friends and is learning more about the characters as people but thatās just me and thatās just what I care about out of the V3 at this point in my hyper fixation.
Is that selfish? Maybe I know thatās not how most people engage with franchise and the killing game is the main thing but idk man thatās how I engage and thatās what important to me right now.
Itās really not about the rewrite at all itās even if the v3 story could keep going (which it could) and itās like everyone wants it after 2x2 I just donāt want other stuff to distract from the cast.
Which is fucking stupid to say because I know a main part of the Danganronpa killing game is the characters so either way theyāre going to be focused on and it brings out the worst in everyone and forces them to connect and brings out those interesting traits and personalities and this is probably just me being an idiot and a downer but part of me just wants more content of the characters another part wants a rewrite and the other part wants a v3 series focusing on the outside world shown in the ending and theyāre all fighting for dominance and none are winning at the moment
And itās so frustrating. Cause I feel like Iām wrong not in an objective sense but like I donāt know how to get what I want and my stupid idea isnāt the right way.
Just thoughts Iāve been having for a few weeks.
Pt. 1: Meaning, Media, and the Audience
A take that is common among people who dislike the V3 ending is that they donāt like what it says about them as players they say that theyāve been in the fandom from the very beginning engaged with all the content only to have Kodaka spit in their faces and tell them theyāre sadists who only want to see violence and death but is that true.
I donāt think so.
I believe the V3 ending is a critique of the entertainment culture a look into the audience as enablers a look into the power of fiction for both sides a question what truly is entertainment and ultimately a plead for the audience to ponder their relationship with media.
V3 is a commentary on what happens when franchises are stretched to their limit absurd plot exaggerated characters shock for the sake of shock not because thereās something new to say or a new story to tell but because the audience will keep watching as long as thereās more content.
Crazy plot lines character arcs and twists that make no sense except to add shock value.
Choosing not to let a franchise go in some cases is an active decision choosing profit over thematic integrity and love for the craft a shift to money over meaning we see this a lot now with big corporations such as Disney which started as an animation studio focused on the magic of creation and telling innovative heart felt stories to pumping out soulless remakes and allowing people to use ai to create content on Disney +.
V3 however does also acknowledge the viewers role in this mass consumption of these franchises especially when they have wearing beloved franchises thin or straying away from their original meaning only enables them to keep mass producing more content.
This responsibility between fan and creator is shared.
the ending explicitly shows that when the viewers listen to Shuichi and stop watching Team DR looses their power and the game ends this is not a story about condemning the audience itās about exposing a feedback loop between creator and consumer.
Kodaka isnāt berating the viewer heās asking a much more uncomfortable question.
Because even though not to the same extent as the audience we still engage with suffering as entertainment we still crave for more we love tension we love despair arcs and even when weāre critical we still have love for the series and V3 asks us to pause and consider something deeper:
Why is suffering even fictional entertainment?
Characters like Maki Tenko and Shuichi arenāt real but the emotions they experience grief desperation fear are fiction packages pain into something consumable that makes us feel deeply while still creating distance and that distance creates safety and that safety is what causes the suffering to be entertainment rather than questioned and confronted.
V3 isnāt saying this makes us bad people or sadists itās just pointing it out as a structural feature of entertainment.
Conflict drives narrative stakes keep us watching despair makes hope feel earned weāre not evil for liking the suffering of characters we love seeing our favorite characters suffer because it makes their stories deeper, more emotional, and more relatable. Their pain makes them feel more real, their growth makes them more compelling, and their happinessāwhen they finally get itāfeels earned.
We engage with suffering from a place of love.
But V3 asks what happened when that dynamic gets pushed too far what happens when escalation replaces intent and when suffering stops serving the story and instead serves consumption.
This is where Shuichi and Tsumugi come in two sides of the same coin.
Shuichi uses fiction to break away from reality regain his humanity and end the killing game while tsumugi uses fiction to escape from her boring reality and life and this obbession has become so bad she sees danganronpa as an extension of herself.
Thatās the real meaning.
Kodaka is not calling his viewers evil for liking the games or saying theyāre like the audience now itās a caution against using escapism so much that it leads to self erasure and emotional numbness and consuming anything as long as it distracts us and stops the bad thoughts in our head even for a moment.
Shuichi doesnāt reject fiction he actually uses it to end the game he rejects this system the endless continuation the exploitation of suffering the refusal to let a story end.
And thatās the question v3 leaves us with.
Not whether weāre like the audience in the game but what we want from the pieces of media we love and if weāre willing to let them end when and maybe before meaning is replaced with consumption.
Pt. 2: Execution, Ambition, and Balance
Now this isnāt to say that everything in V3 is obvious on first watch or that casual fans should immediately pick up on all of this I donāt fault anyone for that but I do want to play devilās advocate a bit and not just treat this analysis like the V3 ending is brilliant and if you hate it youāre stupid and wrong.
V3 works as a show thatās been going on too long they canāt just say V3 is one and expect you to suspend disbelief without anything feeling weird or odd but that same idea is also what makes some people feel its quality is hindered in universe V3 isnāt supposed to be āhigh qualityā Itās just more Danganronpa serotonin in the real world though we still hold Danganronpa to a certain standard.
Digging deeper Kodaka and his team do a decent job of balancing this the plot is absurdist but we can suspend our disbelief enough to follow it the characters might seem like repeated archetypes with one-liners but thereās more depth there than it first appears.
The issue stems from over ambition and v3 trying to play both sides at once.
On the ambitious side I think the idea of the v3 outside world is interesting a society that craves for stimulation so much they have to get it out of watching teenagers kill each other on tv and if they did sign up what compelled these teenagers to throw their lives away and if they were kidnapped there had to be something special about them and the idea of v3 survivors having to carve out their little safe haven in this world that foamed at the mouth at the sight of their and their friendās suffering knowing they arenāt the same people before or during the killing game.
But itās hard to implement in the last few hours along with the other bombshells dropped and I think there definitely could have been an alternative universe where itās hopes peak arc then new separate storyline of (v3 ā> v2 ā> epilogue of v3). Or at least if there was a continuation after V3 thatās what I would have wanted.
V3 is trying to do two things at once: act as an in universe reality show and as a game for us the real-world audience itās not just the fact that V3 is a reality show criticizing the practice thatās been done before itās the fact V3 keeps trying to balance both and that balance isnāt always smooth.
Infodumping the whole series lore and how we got to 53 games makes sense for us but the fans already know this theyāre apart of it right now but at the same time dumping the lore about how the characters and their friends are fictional makes sense for the in game audience breaking down the characters moral to get them to continue the games running but itās weird for us.
Tsumugi cheating the game to keep it going is interesting for the game but weird for the tv show.
An ending with the previous casts coming back to tell the v3 cast that theyāre fictional and nothing they went through matters is an amazing call back for the outside audience but just seems like theyāre dangling characters we know in front of our face in the real world (and you know trying to prove that theyāre fictional because Tsumugi can cosplay them but I digress.)
Some people like the idea that the ending might have been better if the connections they made in the game their friends try to convince them to stay in the game with them/ just manipulate them (the outside world cold harsh friends warm and soft.) but that would probably make less sense for the reality tv show and crazy fans aspect of it.
I would add stuff like Kokichi and Kaito going against the script but still being int the script but I donāt believe Tsumugi was telling the truth about writing absolutely everything herself.
Which is also why I think fan-fictions of the ending are better because they either balance this better or donāt try to balance this at all.
Does this make the ending bad not inherently it means the execution could have been better thatās true for a lot of things about V3 but I still love the ending I still love what itās trying to say and I still love this game.