SotG #007
Howdy folks, been a while. Elden Ring's dlc erased june from my life. But I guess we never were consistent with posting anyways. This time I've got some cool menu'ing to show off today! We decided to try out a more physical approach to the main menu using glowy rocks and sigils instead of standard UI buttons. I gotta say it looks pretty neat to me, we're keeping the settings menu more standard because its more natural to use and I couldn't find a good way to use the physical buttons during actual gameplay. So they're staying in the main menu only. For the more nitty gritty programming stuff I also started the save system this week and it's going pretty smoothly for just doing settings at the moment, I didn't really show it off in this video because there isn't much to see but expect a more in depth look into it once its bigger at a later date. Anyways, thanks for taking the time to read this and I'll see y'all next time.
















