Alright, so Iâve been working on her for some time now so I figured itâs about time to get some feedback on how sheâs coming along. Sheâs my first fantroll so I apologize if I contradict canon or anything like that. I think itâs all alright? However, I could be totally wrong. Thank you guys in advance for reviewing her :)Â
[MIX: No problem! Also, donât worry too hard about contradicting canon- while itâs best to keep things from getting TOO out of hand, you can be fluid and flexible if need be- especially if you decide to do an AU or whatever!]
[MIX: Woah what a cute character!!! I love the overall design, its simple yet effective!]
Name: Mirrum Aureus
               I admittedly took some liberties when coming up with her first name. Mirrum-> Mirrut-> Turrim which is Latin for âTowerâ which is the tarot card symbolizing great and sudden change that often brings with it lots of chaos. Well, thatâs one interpretation of it anyway. I figured that this fit Mirrumâs personality since she tends to try to bend her environment to fit her needs and to get what she wants, not really caring how this will affect those around her.
               Aureus has a much simpler meaning behind it. Mirrum is obsessed with becoming wealthy and living a life of luxury, so Aureus is just Latin for âGoldâ.
[MIX: The Tower is generally associated with disaster and strife, and a negative/problematic chance; itâs the one tarot you REALLY wanna get upside down due to its negative/bleak meaning. Will her story reflect that, because if so it fits her perfectly! I like her name overall]
Symbol: A slightly modified Hamsa. This symbol is widely thought to protect people from evil and misfortune. I picked this as Mirrumâs symbol because she uses her tarot cards to, in a way, protect herself from a poor future. She protects herself from harm using her cards to help her read the future and others around her.
[MIX: Honestly at first I was going to suggest a more simplified symbol (the more detailed/complicated a symbol is, the harder it is to draw quickly) but it still works so you can leave it as is without too much trouble. Also, continuing on from the tarot theme, I assume then that sheâs essentially acting as the âreversedâ Tower?]
Age: Almost 8 sweeps (or 17 years) old.
Status: Dead after the Vast Glub, but plotting her ârebirthâ while in her current ghostly form.
Planet of Living: Alternia
Blood Color: Yellow (Much closer in color to the ruffles of her skirt than her symbol)
[MIX: So more of a goldblood then, hmm? Also, interesting that sheâs already dead to begin with.]
Powers: Because of Mirrumâs lower blood color, she was born with powerful future seeing abilities. Mirrum often receives quick flashes of the future, but theyâre difficult to make out and understand, so she channels her visions through her tarot cards. When she has one specific question that she wants answered her visions are much more clear and organized. If she tries to see too far into the future or tries to see into the future for too long her head begins to hurt and she becomes faint.
[MIX: Having limitations on powers can make them more palatable/well rounded, so itâs nice that she can only use her precognition within limits. Makes her more balanced.]
Trollian Handle: gildedTemperance
               When something is gilded it is covered thinly with a gold paint with the object not actually being gold itself. When coupled with temperance, moderation and self-restraint, I think it sums Mirrum up quite nicely. Mirrum usually becomes irritated with the other trolls around her, believing herself to be better than others. However, she knows that she needs other trollâs help in order to achieve her goals. So, she puts on a façade to trick people into thinking more highly of her than she probably deserves. Mirrum wants others to believe in her âgoldenâ exterior and remain unaware of the nastiness that lies within her true self.
               **Also, sidenote. I know that another definition of âtemperanceâ is controlling yourself when consuming alcohol, but I figured that this slight modification would still be alright. If you donât think so, just lemme know.**
[MIX: While I like your reasoning for Temperance, you might want to see if thereâs a similar word to use instead, as Temperance is another arcana and since youâre going for a specific arcana rather than just tarot in general it might be more well-rounded to use a different word. Either way, seems like a good handle!]
Typing Quirk: [] mirrum begins and ends every sentence with twO brackets tO symbOlize a tarOt card. she alsO dOesn*t capitalize any letters Other than *O* tO symbOlize the sun and mOOn, bOth Of which have their Own tarOt cards dedicated tO them. the last part Of her quirk is that she replaces apOstrOphes and quOtatiOn marks with an asterisk tO symbOlize the stars. []
Iâve been testing out this typing quirk and I think itâs alright. I donât see it being too overwhelming or out of place, but if you think differently just let me know. Iâm not super attached to it or anything.
[MIX: Oh, wait, so you are just going for an overall tarot theme? Alright then, disregard what I said above. Anyway, this quirk seems alright- I donât see anything that immediately stands out as glaring or wrong.]
Strife Specibus: Cardkind
               Mirrum uses her tarot cards to see the outcome of the battle sheâs in, and depending on what kind of answer she gets determines the kind of weapon that she receives. If the outlook seems to be in her favor, she will receive some sort of powerful weapon such as a battle axe, but if the outcome is not in her favor she may just end up with a stuffed animal. In my opinion, itâs based less on luck and simply on how the alpha timeline is meant to pan out. I will admit though that this is a bit like Vriskaâs Dicekind, so if you believe that they are too similar than Iâm up for changing it.
[MIX: Nah, no need to change it. Honestly as long as itâs not THE EXACT SAME THING then you should be good! I like the fact that what weapon she gets is tied more to the inevitable route the timeline is meant to go rather than just âlol its random idkâ that gives it a bit more grounding.]
Fetch Modus: Three Card Spread
               One of tarot cardsâ most basic spreads is the three card spread. One card represents the past, one card represents the present, and one card represents the future. When Mirrum places an item in the past position, it gets transported back in time to her past self and will appear in her present slot. Likewise, when an item is placed in Mirrumâs future slot it is transported into the future and occupies her future selfâs present slot. With such limited space, Mirrum has to be very careful what she does and doesnât put into her fetch modus. However, she is known to troll herself from time to time and send bizarre items back and forth between her past, present, and future selves.
[MIX: Oh god thatâd be frustrating as hell to use but its so fitting, I could just see someone sending the most random-ass item ever with like a sticky note that says âTHISâLL BE IMPORTANT LATER ;Dâ ]
Personality: Mirrum is very driven and ambitious, setting lofty and unrealistic goals that she wants to reach. Because of her lower status in Alternian society, she wants to gain fame and have more gold than she knows what to do with. This desire has festered within her heart since the moment she grew out of her grub phase, placing a deep-seated loathing for the royal blooded trolls that live within the seas there. Mirrum seems to have a soft spot for green, teal, and fellow yellow bloods even if she refuses to acknowledge it. Even though Mirrum is very selfish and doesnât really mind manipulating others to get what she wants she still has her semi twisted way of helping and showing her appreciation for others. Â When push comes to shove she will help her friends with whatever they need, even if she has to convince herself that the only reason sheâs doing it is to get closer to her own goals.
[MIX: You know, I have to say I love the fact that at first glance you wouldnât think sheâs selfish and manipulative- it really makes her compelling, especially in the context of interaction with others.]
Hobbies, Habits, Aspirations, Likes, and Dislikes: Iâve touched on this and will continue to do so throughout the rest of this, but, obviously, Mirrumâs main interest lies in tarot cards and doing tarot readings. She loves just looking through her deck and admiring it. She wants to one day make her own deck to be passed down, but she doesnât have the right artistic ability to do so, which disappoints her greatly. When she was younger she would always scribble her own designs for tarot cards on any available surface within her hive, but as she grew up she begun to realize how terrible her drawings were so she covered them up and hasnât drawn since. Along with her goal of creating her own tarot deck design, Mirrum wants to become rich. She wants more gold than she knows what to do with and be pampered and live a luxurious lifestyle. Sheâll be known throughout the entire universe as the best future teller of all time! Well, thatâs the plan anyway. One day she hopes to form her own caravan, or at least she hopes to, and go around amazing the masses with her spot-on predictions.
As far as general likes and dislikes, Mirrum is terrified of flying and of heights in general. Mirrum will walk for miles to her destination instead of getting there due to any sort of hovercraft any day.* Mirrum loves simply watching the sky at night and letting her mind relax for once. When sheâs like this, her visions usually come more rapidly, but she doesnât dwell on them, so theyâre almost like a very peaceful daydream. These are some of Mirrumâs favorite times even if she doesnât have the opportunity to do it often. As stated before, Mirrum generally dislikes trolls with purple blood or higher, and has a general distrust of the blue bloods. She prefers to surround herself with less violent and more trustworthy trolls. The less danger that sheâs put into the better.
*My reasoning is that this fear may stem from The Foreseerâs unfortunate demise aboard a spacecraft and being left to simply hang in front of everyone in an elevated cage.*
Lusus: Denebola- A medium-sized dog with the mane, tail, and paws of a lion.
               First, the Denebola star is the brightest star in the Leo constellation, loosely linking in with the lion aspect of the lusus.
               Second, why these two animals? Well, in the early and most widely used deck of tarot cards, the Fool, which is arguably the most important tarot card in the entire deck, is depicted with a small white dog at his heels. This dog is sometimes seen as his animal desires, sometimes as the call of the âreal worldâ, nipping at his heels and distracting him.
               Then there is a lion featured on the âStrengthâ tarot card, but not necessarily in the way one might expect. On most tarot cards, the Strength card depicts a woman towering over the lion. The lion represents the more primal part of people with the woman overcoming the beast.
               Combined, you get a primal animal distracting Mirrum from her ambitions, yet being overcome and dominated by Mirrum. Denebola is a fairly playful thing that rejects many standard technologies in favor of a more rugged lifestyle. Mirrum, as she grows, determines that Denebolaâs way of life isnât suited for her, so she actively tries to modernize her hive and force Denebola to move into a more urban setting, however these attempts often end in failure.
[MIX: Thatâs a really interesting lusus! I definitely wouldnât mind seeing it.]
 Hive: A very structurally poor tent-like home with very few luxuries that havenât been destroyed by Denebola. There is no flooring save for a few tattered rugs and shredded pillows. Mirrum has fashioned herself a bed out of raw materials and a few patches of fabric that she managed to save from her lusus. Broken laptops are scattered throughout the tent since Mirrum has to keep replacing them if she wants any sort of contact with the outside world. Mirrum also keeps a notebook full of her predictions of the future and the visions that she occasionally has when her tarot cards arenât there to help guide them. Those are much more jumbled and confusing, but she still tries to makes some sense of them by drawing them out in her notebook. The more concrete depictions of the future are carefully recorded and dated with estimated times as to when her predictions will come true.
Ancestor: The Foreseer
               I honestly havenât thought of much for her yet since sheâs a fairly new character to me. What I have so far is the The Foreseer is the original creator of the tarot deck and was well-known for her future-seeing abilities. She even reached the point when she no longer needed her tarot cards to focus her visions, making her a very large target when the Condesce began to take over Alternia. She will be captured at some point and used to predict and create opportune outcomes for the Condesceâs fleet. As she makes prediction after prediction, she begins to try and manipulate the crew into doing what she wants to create a situation where she would be freed; however, her captors catch on to her plot  and eventually they  force her to see so far into the future that her mind canât handle all of this information so she slowly bleeds to death as her mind decays. Not needing her anymore, her captors hang her in a gibbet and leave her to die in front of everyone as an example of the power the highbloods had over the lower castes.
[MIX: I like her ancestor as well! An interesting design and backstory. No complaints here either]
If Mirrum participated in a session of SGRUB:
Dream Planet: Prospit
Planet: I honestly havenât thought about it much since I donât envision Mirrum ever entering the Medium in the first place. I guess if she had a planet it would have something to do with gold/fortune/greed.
God Tier: Mage of Mind
               As a Mage, Mirrum is more inclined to use her aspect to her own advantage as opposed to using her knowledge of Mind for others. Being of the Mind aspect, Mirrum is able to foresee more than one outcome for the future unlike before when she could only see one future. She can more clearly understand the consequences of the decisions she and those around her make and she uses this knowledge to guide others into creating the future that she wants.
Live or Die?: Honestly, if Mirrum went into a session she would probably be killed off eventually. I think that sheâd manage to manipulate her way up to god tier status, but then let her title and greed get to her head. I can see her intruding on a Time playerâs domain trying to manipulate the alpha timeline, so sheâs killed off with her death being a Just death, therefore killing her for good.
[MIX: Final thoughts are that youâve pretty much got everything already taken care of- I canât think of anything immediate or needed as far as change goes other than a couple of nitpicks that might not even be valid! I definitely wouldnât mind seeing more, haha! Good fantroll! uwu]







