idk anything about this but I love it
trying on a metaphor
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@mishahandman
idk anything about this but I love it

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How did it get up there
It’s difficult to tell - typically light fixtures are installed using some combination of screws and brackets to affix them to the wall, but in this case the actual point of connection is obscured by a cat.
It feels so much more egregious in this movie. At least the first movie was all Mario cameos after they went to the mushroom kingdom. Now they are literally breaking the universe just have have Fox in most of this movie xD
The really fascinating thing about Super Mario Galaxy from a critical perspective is that nearly every scene is great, great acting, great animation, great jokes.
But it's really apparent that the writers were hired to write a bunch of individual scenes and not a single story. I assume that executive meddling is involved somehow, but it makes for a truly fascinating case study. Usually when you get these "a bunch of chopped up scenes" movies the scenes are also not that great, but here it feels like a lot of effort went into making each scene work, with absolutely no effort going into making each scene link up.
I made a battle axe out of monster cans
You know, The Amazing Digital Circus is kind of an accidental critique of the isekai genre.
Like, you see so many characters ripped from their lives and even their own bodies and be completely fine afterwards and here is TADC being like "nah, that would be a very traumatic experience."
Not that I'd slight the genre for it, tbh. If every isekai anime started with the main character having a full scale panic attack, that would get redundant after the thousandth time. Fiction is fiction, sometimes you got to get to the point sooner than later. However, I do wish more anime would at least address it.
I think part of the problem is that most isekai begin from the premise that the main character was just a complete sad sack with no friends or loving family or fulfilling job or really anything in their original life that's worthwhile.
They don't have a freakout because they're too busy having an anti-freakout, lost in enraptured awe about the world that they've been shoved in where they get to be super-special cinammon rolls.
(This isn't generally true of the better isekai; it's almost possible to judge an isekai's overall quality immediately based on how much weight the protagonist's original life and relationships have on their new world and experience. But the better isekai are a small slice of the genre as a whole.)

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If ever you get tired of responding to questions about "rp-forward" games with verbosity and pedantry (which, to be clear, heaven forfend you do, I love reading those posts) may I humbly suggest the (in my opinion highly entertaining) alternative of telling people "Good Society will probably work for you" and refusing to elaborate?
You know for a fact that if I ever resorted to a bit like that it would be Chuubo's Marvelous Wish-Granting Engine.
#I am only vaguely familiar with the game #why would recommending Chuubo's be a bit in this case? (via @moltensludeinbrainattack)
The structure of the game manages to hit a remarkable number of features that folks who think "RP forward" actually means something and isn't just a marketing phrase would typically regard as categorically excluding a system from being "RP forward", while looking nothing like the kind of game you'd tend to picture based on those features.
You don't want the mechanics sticking their nose into every little thing? Chuubo's is so intensely preoccupied with mechanising the mundane that forming intentions to do things is a rules-mediated action. There are specific target numbers for stuff like "do it correctly", "look like you actually know what you're doing", and "be happy with the result", and without a relevant skill or resource expenditure, the best outcome you can ordinarily achieve is "make everything worse".
You want to do stuff because it "makes sense for your character", and not because it gives the most points? As far as Chuubo's is concerned, those are the same thing. Just living your everyday life is framed as a kind of quest, with milestones and XP triggers and whatnot; this is a game where you might actively look for excuses to "have a conversation in a poorly lit place" or "gaze contemplatively over a large body of water" because your personal quest line awards XP for doing that.
You want a game that will let you make up whatever character you want and doesn't expect you to faff about with "classes" and "levels" and such? Not only does Chuubo's effectively have both of those things, it's so strongly opinionated about what sorts of characters are appropriate that it recommends you use pregenerated characters until you get a good feel for the milieu. One of those pregens has a character sheet that's twenty pages long – and you might assume that means most of it is just a big tedious lore dump, but it's not.
And on top of all that, it's not combat focused (because it has no formal combat system) and doesn't ask you to roll dice all the time (by dint of the technicality that it's a diceless system), so it can't readily be dismissed as "not RP forward" on any of the usual grounds. It's a slice of life game about adolescent gods attending high school. The kid who owns the titular Wish-Granting Engine can turn into a giant snake.
@caseyuptobat replied:
The only reason to actually play this game beyond novelty is if you have a supreme case of writer's block and are running behind to turn in a manuscript of an azumanga-esque 4koma chapter
Not true.
It's also a very solid choice for running Homestuck.
It's me. I ran a Homestuck game using Chuubo's when it first came out, through a mixture of play-by-post and chat, and it was shockingly effective.
I love this for the creativity and the joy in the post. How perfectly these bits of rocks and shells show us two ladies frolicking in delight! At the beach, one might assume. They're having a great time. Good for them.
[ID: smooth stones and shells arranged in such a way that it looks like two ladies with their backs to the viewer, arm in arm, holding little handbags and skipping down the road]
Ping!
Reblog to let your followers know that despite your current obsession your previous obsessions still exist and are simply lying dormant until they awaken and strike again
"New Yorkers bite more people than sharks annually" is an excellent example of how statistics can be misleading. Like yeah no shit, do you have any idea how rare it is to even encounter a shark in the wild? They're not exactly urban animals. I'm pretty damn sure that if sharks were living in big cities like pigeons, just strolling down the streets looking for food scraps, you'd see a lot more news stories about New Yorkers biting them.
the average shark is more likely to be eaten by a human than the average human ist to be eaten by a shark anyways
out of these optipns, which fate do you think will most likely befall you?
I will get eaten by a shark
I will get eaten by a New Yorker
I am from New Yorker and I am fucking coming for you
I am a shark. Stay the fuck away from me.

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Oh, so when YOU grab a Danish for a quick snack, it's a guilt-free, tasty little treat. But when I, Grendel,
literally them im afraid (this can be taken in any context)
Thinkin bout psyduck
Hi, are you the same FrivYeti that wrote Patchwork Magisters and Champions? I got into Champions from the TVTropes page and got really engaged in it, but the old Magisters archive seems to cut off in the middle of a story arc, and from Wayback it looked like there was more written that wasn't included in the archive. Did Magisters ever finish? Is there any way to read what else might've been written? I've been itching for answers to the 'mystery' for a while, but I understand if this might be a sore spot. Or if you have no idea what I'm talking about, because I might still have the wrong person. Feel free to ignore me if so.
Hello!
You have indeed found the correct FrivYeti, and I'm delighted to learn that Patchwork Champions and Magisters are still finding a place in people's hearts. It's a real blast from the past!
There is good news and bad news. The good news is that there's quite a bit more Magisters than that old website held, and a lot of it is even collected. As you guessed, I moved to a different website which I thought would be a better fit... and it no longer exists, leaving most of Magisters in the wind. But I had collections saved of the first three volumes of the story, which covers about twenty-one chapters, including a few that never made it online.
The bad news is, that's still not the end. I had a plan for five volumes, and the story crashed out halfway through Volume 4 and really wrecked my motivation so I never went back to it.
If you're interested, I can send you a google doc link to as much of the story as currently exists, and answer questions, though. I'm still happy to talk about the story, even if it did end on a sour note. Keeps the characters alive.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Happy Valentine’s Day, my friends and my followers. My latest campaign setting for Chuubo’s Marvelous Wish-Granting Engine, which is also my first campaign setting for Chuubo’s, is now available on my Itch page in Beta form.
Rustic Vale: Life in the Shadow of Adventure is a lot of things. It’s a story about being the average people in a city on the edge of a bunch of fantasy dungeons. It’s a story about rebuilding a world after it all comes crashing down. And it’s a story about me. If you don’t want the essay, that’s cool! Click on the link, and tell me what you think. I hope you love it.
A setting and campaign for Chuubo's Marvelous Wish-Granting Engine
But if you do want that background…