Ask us about mimics!
i have so much worldbuilding and speculative thaumobiology up in my brainmeats about them, and all my twitter post about mimics no longer exist >_>
hello vonnie
taylor price
h
untitled
Interview Vampire Daily
Doug Jones
Lauren Shippen

"I'm Dorothy Gale from Kansas"


Origami Around

blake kathryn

TANKHALL
cherry valley forever
Keni
Show & Tell
Aqua Utopia|海の底で記憶を紡ぐ
Today's Document
art blog(derogatory)

seen from Türkiye

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@lovelymimic
Ask us about mimics!
i have so much worldbuilding and speculative thaumobiology up in my brainmeats about them, and all my twitter post about mimics no longer exist >_>

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
*touches ground* forg was here
uncontrol switch
Marisa Kirisame from Touhou Hyouibana the Antinomy of Common Flowers

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
dinner ^_^ garlic cloves for house, & the skins for me
install ghoul synonyms
DUDE GRINDR IS AWESOME

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
today's warm up: people should put up warning signs or somethin'
Help I can't stop playing this game
some of you need to stop psychoanalising your kinks and start doing mad scientist shit to them instead.
no more "do I enjoy being tied up because I secretly crave an excuse not to fight back against intimacy because of my mother", that is dumb and useless.
start doing shit like "what do I like about being tied up? what part of it gets me going?" and then once you have isolated the components of the kink that are the main drivers, look for all the other kinks that contain them. mix and match. get creative. experiment.
The thing about professional wrestling that I find really and truly fascinating is that it takes place in a setting where
Magic is unambiguously real
That fact is completely irrelevant 98% of the time and has little bearing on anything
Most settings where magic is real are about magic. The wizards are the main characters or the antagonists. The presence of ghosts or mutants comes up within the first three sentences of any reasonable summary, or is a major plot twist that changes the entire story.
Meanwhile pro wrestling is a combat sport with scripted outcomes and surrounding storylines. "And also sometimes they do necromancy" is such an extraneous detail not worth mentioning. But also I cannot stress enough that sometimes they do necromancy.
You can go an entire show with zero wizard nonsense, but at any given point on any show in any promotion it wouldn't be shocking for a wizard (or demon or alien or vampire etc) to appear.
The wizards don't even win particularly often. Having actual magic powers that you use to cheat is actually somewhat less effective than "hitting someone with a blunt object while the referee is distracted" or "being large".
Funniest possible approach to magic.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
love this site
Born on technology’s third base
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2026/08/21/world-historic-forces/#multicore
Any frank assessment of your own achievements starts with an equally frank assessment of the world-historic forces that attended those achievements. For example, I often tell young people who want to get into tech, "Well, if you don't have the foresight and work ethic to be born in 1971, I can't really help you."
When it comes to tech, being born in 1971 – to a computer scientist father, no less – conferred a tremendous advantage for my career chances. My dad – a refugee – came to Canada at a time when post-war public services meant that he could become the first person in his family to go to university, all the way to a doctorate.
That set me up for life in a house where tech and education were all around me. Both my parents are teachers, both from working class families where no one had ever gone beyond high school, who found themselves in a time and place where it was easier than at any time in history for people from backgrounds like theirs to attend university. I got to go to university, too, at a time when education was cheap enough that I could drop out of four schools before figuring out that it wasn't for me, and still be debt-free, largely thanks to income from a series of part-time jobs.
When I dropped out of my final degree program, it was to take a job in tech at a time when anyone with a little creativity, work ethic, aptitude and curiosity could walk into a career. Millions of us did it, and I ended up working as a freelancer, then founding a startup, and then going to EFF. I know I work hard, I know I apply myself to understanding the world around me, but also…when it comes to this kind of career, I was born on third base.
There's plenty of this to go around. Think of boomers who bought their "starter home" with the income from their first job and traded it in for a succession of larger, nicer homes, each of which skyrocketed in value. Some of those people fancy themselves to be veritable Warren Buffets for having had the shrewd financial insight that buying a house and living in it was a good idea. The truly smart ones know that they just got lucky.
There are world-historic forces all around us, creating moments and circumstances that contribute to the life-thriving of those of us who are lucky enough to be suited to the moment we find ourselves in.
Take computing: for decades, computing was ruled by Moore's Law, an unbroken run in which computers got faster and cheaper every year. If you were interested in the kinds of computing applications that were well-suited to serial computation – programs that worked best when run on a single computer – you were in luck. Even if your application or field of study was expensive and difficult to realize on today's computer, you could just stand still for a year or two and a much faster computer would park itself on your doorstep, ready to solve your problems.
When Moore's Law tapped out – when the pace at which transistors got smaller and computers got faster slowed and plateaued, and the expense of even modest performance gains climbed infinitywards – computing changed with it. Parallel computing – putting more cores on a chip, more chips on a board, more boards in a system – took off, as chipmakers and system builders switched from a focus on building their computers tall to building them wide.
As parallel computing took off, so did parallel applications. This is the beginning of the graphics revolution, as GPUs – components made up of many, many low-powered computers – became more central to academic research and commercial product roadmaps. But it wasn't just graphics that saw a huge lift here: any task that could be parallelized got easier and cheaper to perform every year, in a steady trend that has run to this day. This is the era of performance gaming, VR and AR, cryptocurrency, and, of course, AI.
In What Technology Wants, Kevin Kelly introduces the idea of the "adjacent possible" through the example of the helicopter. Da Vinci sketched a "helicopter" – blades in the shape of maple keys attached to a kind of wine-press screw – in the 15th century. In the centuries that followed, many other people had the insight that twirling blades of that shape on a screw of some type could provide lift for some kind of heavier-than-air craft. But it wasn't until strong alloys, internal combustion engines and light, energy-dense refined hydrocarbon fuels came on the scene that the helicopter became possible, whereupon it was all but inevitable, with several people independently inventing the helicopter all at once:
https://memex.craphound.com/2010/10/13/kevin-kellys-what-technology-wants-how-technology-changes-us-and-vice-versa/
In the same way, the computing industry's focus on parallel computing made life easier for people who burned to do something parallelizable. Then the achievements of the parallel computing partisans drove more investment in improvements to parallel computing hardware and theoretical work on how to parallelize other problems. This feedback loop raised the profile of parallel computing applications, attracting more bright and ambitious people to those applications, whose even more impressive accomplishments brought more people into the field, more capital into hardware development, and more resources to parallelization research.
The point being that world-historic forces, combined with accidents of history, shape the outcomes of individuals, companies and disciplines. It's much easier to be an accomplished graphics wizard in an era in which GPUs are doubling in power every year than it is in an era when linear computing is getting the lion's share of investment and improvement.
These forces and accidents have acted on AI in ways that profoundly shaped its development. The latest AI boom started when a group of machine learning researchers tried a minor variation on existing techniques and saw a major improvement in the outcomes. This is one of the most exciting kinds of breakthrough: if tweaking a single variable in a small way produces a large improvement, then it may be that further tweaking will produce even more improvements.