being a Bandit is pretty great. Just got a new place with a couple friends, in Doghammer Cave (long history of hammering dogs there). It's pretty nice for the area! Zero bedrooms zero bathrooms, but it's got a falling spikeball trap in the entrance and a couple big linear multipurpose rooms full of barrels. I put a couple gold coins in each barrel. Really makes it feel like home.
Our leader is Klade Doghammer (long history of hammering dogs). He's the only one of us with a name. He likes to sit in the last room (our house has a last room because it's linear) at a desk with a half-finished page of notebook about how he'll get revenge on the town someday. My best friend Female Archer Bandit said the people in the town don't even consider us human. She says if you stay a bandit long enough they kill you for money. Sometimes when she and I are alone on watch late at night I get a funny feeling in my bandit parts. I think I just heard the falling spikeball trap go off. We didn't invite anyone over today but I hope it's someone friendly. Being a bandit is pretty great.
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I've seen this clip many times, but never really appreciated the power of "what was her problem?" Just casually assuming that lesbians come in a wide variety of shapes and being inclusive. As a transbian who is probably still closer to Homer shaped than to my ideal, that's huge!
the zeitgeist of genital preference discourse is so fucking manufactured. as if the dominant ideological position wasnt that you should exclude people from your dating pool and that this is a good thing. how many of you wouldnt date someone without a job? someone whos been to jail? someone who does hard drugs? someone with a ~complicated~ diagnosis? someone who isnt from your background? your skin color? someone you dont feel 'sparks' for? someone who is vocal about their bigotry? someone who believes people like you are fundamentally inferior? 'sama bin laden abuse you? 'sama bin laden be abused?
the whole ideological world of red flags and deal breakers is so fucking normal and hegemonic. but they wont shut up about ONE particular preference more than any other as if the rules of engagement are different here. because trans women are rapists who cant take no for an answer and our critique of transmisogyny is taken as saying "actually you have to change your behavior and have your mandatory sexual exposure to trans women if you want to be a good person", which then turns into the only rationale for why anyone else would want to have sex with trans women because we are also fundamentally unlovable on top of being rapists by nature
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of course the problem with "redemption arcs" is that "redemption" is a pure construct of the narrative. It's a conceit of the story where a "bad guy" gets to join the "good guys" and be a part of their group, or narratively be allowed to move past their crimes. The discourse around it is consistently shallow because it prioritizes the feelings of the audience as paramount - a redemption arc is "bad" when the person watching it feels unconvinced and unfulfilled and "good" when they like and appreciate the character and feel that they "faced up" to their crimes, whatever that means. Cater to the feelings and preoccupations of the audience or face scorn and accusations of Bad Writing! Force the shallow narrative conceit upon your characters!
Because of course in real life redemption does not exist. It's made up and relies on an outside force (God, the author, the audience). You cannot "make up" for what you have done. It's always there. Most people who improve themselves don't apologize and make everything right, they just move on and stop doing shitty things and enter a new environment. In many ways people complaining about "redemption arcs" are simply mad that this is the case.
Man i know it's a popular trope for a reason and it's maybe applicable in real life in some cases but the idea that there is a Secret True Evil Self lurking under someone's pattern of kindness and good deeds, and that if they act out ever this is the "mask" dropping to reveal their Secret True Evil Self, which is who they were All Along and everything else was Fake in order to Fool and Manipulate really sets my teeth on edge.
Is it a different logic than "if i put you in a situation designed to stress you out and that stress causes you to act badly or say something you ordinarily wouldn't, then you have proven that you are, have been, and always will be, a bad person"?
Disclaimer that this isn't about public figures lying about never having done anything wrong and anyway they've grown and changed and then it turns out they have been straight up lying the whole time about verifiable facts, did many things wrong, and there is no evidence of growth or change to be found. This is about the way people talk about both regular people and fictional characters.
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If staff reformed the ban system to stop banning trans women and used the resulting good will to re-introduce pornography, this site would become a juggernaut. It would swallow Twitter whole.
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“The LEGO Movie was my favorite movie of 2014, but it strikes me that the main character was male, because I feel like in our current culture, he HAD to be. The whole point of Emmett is that he’s the most boring average person in the world. It’s impossible to imagine a female character playing that role, because according to our pop culture, if she’s female she’s already SOMEthing, because she’s not male. The baseline is male. The average person is male. You can see this all over but it’s weirdly prevalent in children’s entertainment. Why are almost all of the muppets dudes, except for Miss Piggy, who’s a parody of femininity? Why do all of the Despicable Me minions, genderless blobs, have boy names? I love the story (which I read on Wikipedia) that when the director of The Brave Little Toaster cast a woman to play the toaster, one of the guys on the crew was so mad he stormed out of the room. Because he thought the toaster was a man. A TOASTER. The character is a toaster. I try to think about that when writing new characters— is there anything inherently gendered about what this character is doing? Or is it a toaster?”
— Bojack Horseman creator Raphael Bob-Waksberg commenting on how weird gendered defaults in entertainment are, and why we should think twice about them. Excerpted from this longer original post.
(via 360degreesasthecrowflies)
I'm obsessed with this chair. The artist takes a flimsy hunk of injection-molded plastic that's been cost-cut to hell and back, and insists that we look at it with fresh eyes and understand its beauty. And they went about it in the most labor-intensive way I can think of.
Absolutely nothing about this design is convenient to execute in wood. Every piece is curved, most have compound curves. This is artisan craftsmanship: it's inherently slow, manual, and skilled. Notice, also, that most features of this chair must be thicker and heavier than on the plastic chairs being imitated. Injection-molded chairs can be produced in this shape in a matter of minutes with far less material at very low cost.
If these flowing, organic curves are so beautiful in polished wood, perhaps they are also beautiful in the mass-produced chairs that are far more accessible. Perhaps we should remember to admire designs that succeed enough to become ubiquitous. I don't know about you, but I'll never see injection-molded chairs the same way again.
I agree with all of this, but YOU HAVE HIT UPON A FORGOTTEN TRUTH OF PLASTIC CHAIRS!!!!!
The standard one-piece injection molded plastic chair is referred to as a "Monobloc", literally just describing it as a single piece. The history of this chair is fascinating, and it all starts back in 1946, with the D.C. Simpson Monobloc.
Douglas Colborne Simpson was an architect mostly active in the 40's and 50's, designing a lot of classic mid-century style buildings in Vancouver, Canada(1). In 1946, as part of a government project to find new uses for materials developed for WWII, he and engineer James Donahue developed the design you see above, simply called the Monobloc(2). Unfortunately, we don't know a lot about this chair as it was only ever a prototype, and no modern examples have survived, nor have most of the records surrounding it(3). To my knowledge, we don't actually know if this was technically injection molded, or crafted some other way. We can't even be sure if it was technically the inspiration for the designs that followed, but no matter the case it has lent its name to the entire genre.
Plastics technology was simply not what it is today back in the 1940's. Most people would have had very little plastic in their homes, most likely just a few pieces of Bakelite (the first commercially viable plastic, made from a formaldehyde based resin in a Bakelizer, the best name for any industrial manufacturing equipment ever). Over the following few decades, however, as a wider variety of plastics were both developed and came down in price to the point of commercial viability, the concept of the plastic chair was revisited, and the first folks to revisit it were Helmut Batzner, in 1964, and Joe Colombo, in 1965.
This, is the Bofinger chair, Batzner's design:
The elements of D.C.Simpson's Monobloc were pretty alien compared to todays mass-manufactured plastic chairs, but here we start to see some more modern elements come into play. The first thing you probably notice is the front legs, which have that characteristic visible 90 degree bend in them for added rigidity, plus a much more comfortably leaned back and slightly scoop-shaped seat. We also see much more support in the back rest, with broad triangles allowing for a more efficient use of materials without losing back support.
Similar to Simpson, Batzner was not an industrial designer, but an architect, and this chair had a very specific purpose. Batzner and his team designed it as part of a project to build a new theater in Karlsruhe, Germany, which required a large amount of additional seating which could be easily packed away into storage or distributed around the theaters rooms by the staff (4). As such, it was designed to be both lightweight and stackable, so several of them could be moved by one person, and they could be stored compactly. This piece of furniture was a huge hit a the theater, and was so popular that 120,000 units would ultimately be manufactured and sold around the world, with each one taking just 5 minutes to produce (4).
Around the same time, Joe Colombo enters the scene with this:
Colombo was an artist in several mediums who, after taking over his families appliance company in the 50's, made the shift towards architecture and interior design, and started designing a wide array of trend-setting furniture(5). The chair shown above is known as the Universale (sometimes referred to as the Chair Universal 4867), designed in 1965. This chair differs pretty greatly from the ones that came after it, it many ways it represents a different path that could have been taken, but it's also very widely referenced as an inspiration for what is broadly considered the origin of the white plastic chair the world over.
Enter: the Fauteuil 300
This is, arguably, the first iteration of the white plastic chair we all know today. Designed by Henry Massonnet in 1972, the Fauteuil 300 and it's imitators are, collectively, the single most widely used piece of furniture in the entire world(6). Before that, however, it was something else entirely: works of art.
What might be hard to recognize in hindsight is that all of these chairs described so far were not everyday objects. They were on the forefront of modern design, they made use of brand new materials and manufacturing processes, and at the time they were each made, they were slick, stylish, and fairly expensive. Despite the speed at which they could be manufactured, these innovative, high-end chairs rose sharply in cost up through the early 1980's due to the sheer demand for them. They weren't cheap spare seating you stuck in the garage, they were placed at dining tables and on fine patios, and they were a wildly popular talking point. That's not to say their expense justified their artistic value, but rather that their expense and popularity was a product of their status as highly contemporary and boundary-pushing designs.
With the price of plastics declining after the 70's, the increasing accessibility of injection molding to manufacturers, and the widespread popularity of these designs, copycats proliferated rapidly, and eventually drove the price down. This era, in the 80's and 90's, is when these chairs became cheap an ubiquitous, and where they became manufactured the world over.
And here is where we reach this piece, "Plastic chair in wood", by Maarten Baas, and a piece of the history I've left out so far. The Monobloc was designed to be made out of wood. Like the the other chairs designed by Joe Colombo, like the chairs that predated the Simpson, the Monobloc was designed with the intention of using laminated plywood, but as the artists and designers behind them began to experiment with new materials they fell in love with the idea of making them from plastic, and so they did. They redesigned and redesigned until they made something that would be impossible to make in wood at a price most people could afford, but which could be made from plastic in mere minutes. The organic curves and thin profiles would take so much time, so much waste material, so much skill and effort to create if made of wood that they could never be furniture, they could only be art. Baas' chair is a perfect, beautiful reflection of that.
That, in brief, is the history of the design of the white plastic Monobloc chair, but it's not all there is to know. In fact, it's kind of just the start. I've linked my sources below, but I would strongly recommend checking out the German documentary Monobloc, by Hauke Wendler. It goes over the history, but it's far more interested with what the Monobloc means, and what it's place is in our world today. The impact it's made, the better and the worse, and what it says about us. It's fascinating, and well worth your time.