For the commercial project brief, I did âRestrictâ, a film about a girl who dies from an overdose and wakes up wondering where she is. When I was planning, I thought about the instruments I could include and what would suit the style and the emotive mood of the film.
In order to gain influence, I mainly looked at very piano driven music from films, such as Untouchable. One of my biggest influences was Ludovico Einaudi, an Italian pianist and composer. His emotive piano music is simple yet so effective, which was what I wanted my music to be for this film because I did not want to over complicate it, since the film is quite dramatic itself.
Because of this, I decided I definitely wanted to involve the piano, plus violins and cellos because they can  provide a sad and melancholic mood and sound. To add to this feeling, I composed the music in the aeolian scale (natural minor) of A minor.
The first scene starts off with the girl lying on her side, alone and still. To reflect this, the solo piano starts off in a higher pitch, with some reverb on to give an atmospheric feel to it, playing an open fifth, to show the girlâs vulnerability and loneliness and already giving off the somber mood. In addition, the tempo is also very slow, indicating that the film is going to be about something sad. When the girl wakes up and starts moving, the music shows this by picking up a bit with more movement of the piano; this also hints to the audience that the film is gaining more action. When the girl looks into the light, the instrumentation develops, as the violins come in and also a counter melody on the piano, to add to the texture of the music.
I also wanted to add the very high pitched tone of the piano to mirror the light that is shining down on the girl.
Cellos then appear, for more atmosphere, as the camera spins around the girl, who looks confused as to where she is. This part is also an indication to when the film starts to build up and when the girl seems to feel frantic and panicked. Just over two minutes into the film, the girl finds that she is trapped and this is where one will feel the panic in, not only the girl, but in the music because this is where the tempo quickens up to convey the girlâs mood.
My aim in this film was to really enhance the feelings and emotions in the girl through my music. I wanted it to follow her and to make it sound like that is what is going on inside the girlâs head.
In a lecture, we had to put our own music to a scene from Twin Peaks. This really helped me with thinking about how the music could fit in with the scene and reflect the mood or what is happening. In my version, I used music to reflect an action of the golden orb and took that idea for something similar to that in âRestrictâ. For example, around three minutes into the film, the girl sits down and showed this in the music by making the dynamics quiet and soft, with just one single chord on the piano. I thought this would be effective because I have shown the action of the girl through music.
Einaudi: https://itunes.apple.com/gb/album/islands-essential-einaudi/440480946
Untouchable Soundtrack (an example of my influence and some of my favourite music by Einaudi) - https://www.youtube.com/watch?v=nWcWgBCPj1c
Sleep Paralysis - âa temporary inability to move or speak that occurs when youâre waking up or falling asleepâ
My idea for the audio-visual artwork, was to base mine on sleep paralysis and show an observation of it, from my own perspective. I thought I could reflect the frightening and strange feeling of it through my music by making it sound eerie, to hopefully show an idea of what it is like.
I wanted to convey an image of what sleep paralysis feels like and perhaps looks like. Therefore, I included black and white clips of things that I associate with nightmares, since that is what sleep paralysis is to me. I looked up short films about sleep paralysis on YouTube and took inspiration from there. For example, âSleep Paralysis - Short Horror Filmâ: the close up shots of the eyes or face and the dark lighting.
One of the main inspirations for the image of my film was the American Horror Story title sequences from the different seasons. I liked the way the different clips flash on the screen and that there are lots of shots of different images; because of this, it has a very strange and frightening effect. This gave me the idea of including something similar to this in my film because it reminded me of how odd sleep paralysis feels.
The short clips I filmed were trees, a bedroom, an alleyway, eyes rolling back and a hand looking tense and twitchy. In order to create a nightmarish image and to show the feeling of being trapped, I made parts of the film (on iMovie) stutter to make the viewer feel uneasy and tense. I have also repeated the same clips all the way throughout the film, but in different orders for a messy look, to show the nightmarish image I wanted to create. The repetition of the clips also shows how sleep paralysis can make you feel feel stuck in sleep, being not able to move. To make it more dream like, I changed the filter and lighting on different clips.
For the music and sound, I thought of the sound design lectures we had with Paul Jones and when I put sounds to the coal plant video. Because of what âTrappedâ is about, I wanted to make it like a horror film, therefore, I had strange sounds I could use from Logic in my head.
The film starts out quietly and still with the sound effect âTrailer FX 2â a âbuzzyâ effect, to show an isolated and dark bedroom. When the close up shot of my face comes in, the sounds of ghostly whispering enter, which I managed to download from a website called âFreeSoundâ. I thought this gave the film a scary and dream-like effect, which is exactly what I wanted. Because I was aiming to make a horror film, I thought of the typical sounds you would hear, therefore, I included a repetition of the root note on the tubular bells for a church bell sound. This plays all the way through the film because I thought it adds more tension and atmosphere.
To add more melody and texture, I included a repeated motif on âmagical bellsâ from Logic Pro X and panned it to the right, so it sounds more distant. This gives the film a much more creepy feel and builds the texture.
I used âEthereal Worldâ whenever the eyes open, to make it more dramatic. However, I did use more of this sound nearer the end of the film for a big build up. In addition, âBeholdâ and âLucid Dreamâ comes in around half way through to expand on the texture and especially, the tension. For an even bigger climax and build up, I included an ascending scale of âAirwaysâ on Logic and panned it to the left because it sounds very haunting and I thought it could put the viewer on the edge of their seat. This leads up to the end of the film where all of the sounds have a sudden dramatic stop, reflecting a sleep paralysis sufferer, finally waking up from their nightmare.
https://www.youtube.com/watch?v=9gWsM3p0I5g
https://www.youtube.com/watch?v=2c3VVJb562Y
In conclusion, I think I managed my time with these films rather well and managed to keep on top of them. However, I think I could experiment more with melodic pieces of music, in order to improve âRestrictâ. This is because I sometimes struggled with coming up with a part of music for some sections of the film.
Screenshots above and below from the Logic files of âRestrictâ and'Trappedâ.