Assignment name: Polygons
Tools: Unity, Procreate
Desc: Probably a toy train
Feedback: It's fun to paint the texture, could use a different brsuh to indicate the lights the next time
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@lj175231
Assignment name: Polygons
Tools: Unity, Procreate
Desc: Probably a toy train
Feedback: It's fun to paint the texture, could use a different brsuh to indicate the lights the next time

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In game scene
Tools: procreate, unity
Description: made parallax layers in unity, tried some jitter effects for ui
2dArtScene by LJ
Assignment name: Character design
Tools: procreate
Description: Key Art
Feedback: I decided to go with a more character-focused close-up composition for the key art, emphasizing her state after the battle. The monster will be shown in one corner of the frame, with a hint of a natural outdoor environment in the background. I kept the lighting dim to create a little bit of eerie atmosphere.

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Assignment name: Character design
Tool: Procreate
Description: This character is a young girl on her first mission, in a world undergoing a strange transformation. Monsters have appeared, and some humans have gained special abilities. Her ability allows her to see a creature’s fatal weak point when it is weakened. However, any creature she kills will come back to life. Within the team, she weakens enemies and lets her teammates deliver the finishing blow. She somehow protects her teammates by killing them. She is withdrawn and hardly ever speaks or shows any kindness.
Assignment name: character design
Tool: procreate
Description: This character is a young girl on her first mission, in a world undergoing a strange transformation. Monsters have appeared, and some humans have gained special abilities. Her ability allows her to see a creature’s fatal weak point when it is weakened. However, any creature she kills will come back to life. Within the team, she weakens enemies and lets her teammates deliver the finishing blow. She somehow protects her teammates by killing them. She is withdrawn and hardly ever speaks or shows any kindness.
Small companion robot
Assignment name: environment design
Tools: Procreate
Desc: A mess hall in a futuristic artificial-gravity space station. A bright, relaxed lounge space. A service robot is tidying tables, while a small companion robot passes by.
Feedback: Seems too plain so made up some shadows that shouldn't exist in the place. Would think of more reasonable ways to enrich the visuals.

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Logo
This is a logo for a quantum physics space research station, with elements such as atomic orbitals, a ring-shaped space station structure and stars
Assignment name: environment design
Tools: Procreate
Desc: This is a floor plan of a space physics research station and a visualization of its mess hall. After finishing the floor plan I realized I should have designed a smaller, more interconnected space...
Feedback: Warping the floor plan to get a perspective sketch is a convenient method, but next time I will choose a better angle.
Assignment name: making many from few
Tools: Procreate
Desc: birds
Feedback: Made the pigeon too light in color compared to the other 2...
fire

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Assignment name: patterns form particles
Tools: Procreate, Unity
Desc: A taste of ginger
Feedback: Ginger tastes very interesting. I tried to use triangles to represent the spiciness, lines to represent the fibrous texture of ginger, and other shapes to represent the juice and add richness. I forgot to make it look crunchy.
Assignment name: pixelizing monstrosities
Tools: Procreate
Desc: A magpie deer
Feedback: It’s really difficult to create the 8x8 and the 16x16 ones. If i was to do it again I might change the proportions and make the animals face bigger to get more details.
Reference images: