Consider:
Fourteen people come to Oakhurst. They soon discover that they are trapped there: some mysterious force holds them, chains them like dogs within a certain proximity to the ruined castle nearby.
This is concerning, yes. But without contact from the outside world, they turn themselves to survival. The days pass, the moon thins and then fills, and soon they have a ramshackle little town, and a budding community.
The nights may be stained an uncanny red. They may be full of monsters. But that is outside the walls. Inside, they are safe. Inside, they have one another.
And then, almost one month after they all arrive, the moon rises above the horizon as a perfect circle.
.
Of the fourteen people in the town, only twelve are human. Pearl and Ren, though? Pearl and Ren are werewolves.
(Only twelve were human.)
via @uncannyfig
Pyro does, after all, still have the survival instincts of a hot pocket.
I think it'd be fun to see what happens with the Pearl-Cleo dynamic. Do we keep the 80 years a thrall thing with Cleo in such a universe? Do we adapt their backstory to being more werewolf-oriented? How would we even adapt it? Werewolves don't really seem to do servants or slaves.
Which means it'd make more sense to keep them as a vampire thrall in danger of dying of old age if they don't get vampire blood or vampirism in the next few weeks. So how does that play with the werewolf curse?
Is it even possible to save Cleo without vampires? Or is Pearl going to have to see Cleo die, and lose another important person to her?
(and Pearl's backstory: Is her family lost because they're werewolves, here? Or are they lost to her because she's a werewolf and she can't go home, or they'll kill her?)
And Ren! How does his attitude towards the supernatural change when he's been a supernatural creature for a good chunk of his life? Did the witch turn him into this? Was it a second curse acquired in another way?
Does he have a self-hatred thing going on with the werewolfism?
Does he even know he's a werewolf? Pearl has to know, she's a trained werewolf hunter. But if Ren, say, enjoys a good drink and has bad associations with the full moon, or if as part of his bad sense of direction doesn't pay much attention to it...
via @areafae
LMAO yeah! He's just like "damn...the training doesn't really go in depth on this beyond get away and contact the werewolf department. Guess I'll just stay out of things."
@uncannyfig
And you know Cleo is shaky on whether she's worth keeping alive in the first place. The price of her life being a terrible curse for twelve more people? And she'd have to be turned to get everyone out anyway, if the same rules still apply.
And Pearl still being so tempted to spread the curse because she wants Cleo to live, and Cleo not really getting why someone would feel that way when she's such a monster.
Aaaaaaaaaa
And yeah! Owen! He and Scott are fully we're gonna have to alter their backstories territory. Maybe he killed a few people for killing his Louis and is on the run from the law, but is still afflicted with his illness.
I imagine Scott being an actual manor lord might not be too egregious a divergence, considering. Maybe he's lost his political status recently on account of a witch (of debatable supernatural ability. He might just be very angry about the whole business)
Oh man @earthspeaking
You could still have her mother 'Acquire' her at a young age, even, and have Cleo never know if her biological parents abandoned her, or adopted her out, or if her mother instead killed them and just found her in the mess left behind after waking from a full moon rampage.
I wonder what her Rules might look like, if they were intended to keep groups of werewolves safe instead?
As for gets weirder: maybe two different werewolf lineages are unstable, a la Pearl mixing werewolf blood and vampire turning
the judas goat @blockcat-safari !
Man, imagine Aric had a huge game preserve and he forced Cleo to go fetch humans so he could most dangerous game them come the full moon...
reblogging with my own tags and some extra ideas before I vanish for the night:
That game preserve belonged to Cleo's mother, the previous leader of the pack. It was intended as a space where the pack could run free without worrying about maiming humans.
Canon's timeline is...fuzzy, but the first full moon within canon happens in episode 5. This means this AU is probably a fair bit slower than canon, but also Cleo's maybe got more time before dying from their whatever it is
Avid might not.
Maybe Legs gets turned by Cleo by accident while monitoring their condition during the second full moon, and discovers most of his aches and pains vanished, kicking off a maybe-this-is-a-cure-for-Owen thing, because Owen's leprosy is slowly killing him. Owen has Opinions.
Shelby of course has a lot of feelings about "werewolves are real and I'm trapped with a few." She also has a lot more feelings about "werewolves are real and if my Dad got bit by one he'd still have been able to come back home and be safe 95% of the time. He didn't come home for other reasons." Most of them are noooot good feelings.
Consider: Ren stoking fear of the unknown in the members of the militia only to end up accidentally turning them because he doesn't know he's a werewolf. They become their own little sub-pack and cause exactly as many problems as in canon. Maybe more.
Drift getting turned and experiencing the exhilaration of running to hunt instead of running to flee. This causes no sudden changes in worldview at all.
Scott getting himself turned deliberately and in a way he ostensibly controls because he doesn't like being weak.
Summary from tags on this post: Okay but we need to turn up the angst a little because the price of getting bit once to become a werewolf once-a-month is a lot less horrifying than dying to become a vampire always.
I recommend a time element. The Beacons were built for vampires and are causing the werewolves to take longer and longer to come back to themselves. If they don't turn everyone Quickly then the turned will be nothing but uncontrollable beasts in the woods.
And actually, you could make that "beasts in the woods forever" because of respawning. No death is permanent. You cannot stop yourself early and infact trying makes it worse by panicking the beast within and painfully straining your new body. (Doc and co go cry in a corner)
Forcing the people of the town to rush in their decision could cause them to start lashing out. Forcing the werewolves to be Less in control as time goes on, too, instead of more would cause some angst, too. and
Now we have the same rats-in-a-trap scenario as in vsmp :)
#vsmp#vampires smp au#yeah but see there is nothing wrong with being a werewolf so you need to turn up the angst of the choice a little#like a vampire is Dead. they are dead and live forever and must steal the life of other things to live in a way more explicit than humans#they have an inherent unhealthy power dynamic and usually become wealthy arrogant pieces of shit who put themselves above others#being a vampire eventually puts you in a position where it's easy to be a Bad Person detached from humanity and life#werewolves on the other hand--#Like. Sure. you could seriously hurt someone once a month. kill multiple people.#but... not if you're careful. and not if you're not alone. Vampires adapt by not caring. Werewolves adapt by raising Self Control#it would be So Easy to get a happy ending here. without extra angst this is gonna be such a mild dish#like. owen wanted everyone Dead and Miserable and scott would grind someone into dust for his own pleasure#pearl would-- what? realize someone she likes is losing it? Turn people?#So? they don't live forever dude. they are still alive.#and a bite in the flurry of battle is a lot less horrifying than being pinned and siphoned#Ren would want to kill everyone? be so serious. nah. he's as horrified as the rest#so the question is-- where can we get more angst?#being a werewolf isn't enough#I recommend a time element. beacons are for vampires and are causing the werewolves to take longer and longer to come back to themselves#so if they don't turn everyone Quickly then the turned will be nothing but uncontrollable beasts in the woods. forever/until death#and forcing the people of the town to rush in their decision could cause them to start lashing out#also maybe beacons still make it so no one can die. respawning baby. can't stop yourself early here! Doc go have a panic attack about it#and owen probably
freeing these tags :3
I think we could also spice things up by making the werewolves weird even when the moon isn’t full. for example, Apo—canonically she’s extremely loyal and caring, classic social wolf traits.
let’s then turn these traits up to eleven
Apo’s brain is in agreement that it wants to protect everyone most of the time, but what if she’s torn on how exactly to go about it?
Wolves are pack animals.
so basically: what if werewolves directly had the urge to turn people, particularly people they are close too?
Sure, vampires had the hunger, and certainly some of the least moral of them chose to satiate that hunger by turning people. But the turning itself wasn’t the instinct.
I also think that if a werewolf attempts to completely suppress their wolf traits, things go badly.





















