Probably Bad Spell Idea:
Dispel All Healing:
When cast upon a target, the effects of all magical healing that the target has ever experienced are immediately unraveled.
This includes healing spells, healing potions, rings of regeneration, or other magics that cause the restoration of lost hit points, divine, arcane, primal, or otherwise.
This may have no impact on peasants, merchants, many bandits, or other characters in mundane professions who may never have encountered healing magics.
Conversely, the effect on high-level adventurers may be extremely messy.
ah, hyperscurvy














