Paralives: Bigger Terrain Save Presets (Experimental)
In case you've been sleeping under a rock for the last few days, the life simulator game Paralives was released recently.
When creating a new game, you have the option of starting with an empty terrain, where you can build whatever you want. The default terrain size is quite small, and there's no way to change it in-game, so here are three overrides (double, triple and quadruple) you can install by replacing a file in your save folder.
By combining a custom terrain with ToggleEditTown and other cheats, you can even create custom towns that have most of the functionality of Melino, the base town!
It turns out I didn't need to go through the work of creating templates, because there's already an option in the Control Panel to set the number of chunks a new world starts with.
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I need everybody to stop, pause, make some really tight fists with their hands, now shake them out.
Now breathe in, all the way. Hold it - 5, 4, 3, 2, 1 - now breathe out. Now do that twice more.
There are still efforts going on behind the scenes to get GOS back online (and Sims 2 Artists).
New hosting has been secured. The website php needs upgrading and this has not been working, but people are still working on it.
I know its hard when things happen and you don't know what's going on. But please, everyone, just calm down. Instead of panicking, jumping to conclusions, making angry posts, just chill, wait, breathe. Be kind, ask what's happening without getting mad.
And please, remember kindness and empathy. Lunie has been trying to update GOS for months, and she is exhausted. It's down right now, but not dead (yet).
Why is it that anytime some well known member of this community does anything questionable, and people rightfully critique their behavior because they expected better from them (because you know, you are older, more experienced, yada, yada, GOS isn't the first website that has gone missing over the years), we get some PSA by some other well known member about what people should think? ๐
I'm breathing normally, and can count down from 5, thank you! Still doesn't change the fact HL went from "there is no war in ba sing se" to "gos is dead and no one wanted to save it" while going radio silent on all the places people could reach her out (except MTS ig), and people where rightfully pissed off by it.
It's not "getting mad" it's acknowledging someone is responding to some valid questions (over GOS' situation) with sarcasm, and it's not really an appropriate response. Why can't HL just take the blame on this one, understand people are rightfully calling her bluff, and do a PSA herself since -you know- it all went sour after her response.
It's OK to make mistakes, and miscommunication happens. But what isn't OK, is making it somehow seem like people are "overreacting" when they clearly, aren't, overreacting. Also admitting you didn't handled things well does show me you care.
I made a gift for Lunacress (aka @actually-eevee on tumblr) this year and them decided to share! It is a 4t2 flower crown, some shoe swap for pantless bottoms and hair retextures on them texture blend (straight+twists)! :)
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but i think this is an appropriate time to tell all of you that internet archive/wayback machine is *also* not safe for making backups
they have repeatedly been the target of legal battles, some of which they have already lost (see here and here) and which have nearly bankrupted them
so putting everything on the internet archive and calling it a day is a majorly stupid idea. Ideally, we'd need SEVERAL backups of everything, in different places.
Apologies for this taking forever and me disappearing off the face of the Earth, sorry if you've tried to DM me w/ issues, etc etc blablabla. I would like to say I'll be more active now but who knows, life is kind of sucky atm
New patches:
Mirror Reflection Settings - Tunes how far away mirror reflections stay visible. Push reflections out further (or rein them in if you've got a wall full of mirrors and want your frames back, mirrors are each their own little camera). Patch idea from Boring Bones
Animation Blend Tuning - Clamps animation blend (transition) durations to a min/max, so transitions that snap can be smoothed out and slow blends can be made snappier. Also includes a forceBlendOut option that lets through blend-out times the engine would otherwise discard. Big thanks to @thepancake1 for the patch!
Split-Level Lighting Fix - Makes lighting not stop at a single level - lot-bound lights now pass the engine's 'world light' filter in outdoor rooms and terrain lightmaps. May cause a bit of light bleed near walls/floors. All credits to Arro-Now!
Brady Bunch BEGONE - The engine fills unlit/dim rooms at night with a fake blue ambient (the "Brady Bunch Blue" apparently). This allows you to change them or to (ideally) zero the values so unlit rooms render without the gross blue glow. Patch idea from Arro ,thanks!
All four are experimental for now, they'll graduate one day...
Updates/Changes:
CPU Thread Optimization - Fixes Alder Lake+ CPU issues correctly now (hopefully).
Lighting Quality - Improved blur math precision to prevent color banding, plus an additional fix for rooms gradually darkening over repeated passes. Blur is now energy-preserving so it stops drifting the average brightness down.
Startup Warning Dialog Fix - New Hide Dialogue setting that prevents the dialog from being created at all, rather than making it visible.
As always, download can be found here readme can be found here
Do you use the NRaas mods? Has the information on the NRaas website and forum ever been useful to you? If so, a moment of your time please!
Iโd like to share the current situation with Simblr โ which you can also read about directly from the site owner here:
https://www.nraas.net/community/topic15428
While it seemed like we were entering an era of old-internet revival and indie websites in the fight against the dead-internet, a significant road block has emerged. Prices have inflated drastically for server parts, memory, storage, and server-hosting itself. This puts all non-profit online communities in peril.
As a result, the site owner has opened a Patreon so that the community can help cover the costs of keeping us online.
Important clarification:
The NRaas mods are NEVER going to be paywalled.
The project will remain open-source and free for everyone. Donations are optional.
These mods are still in active development!
The site and mods have been maintained by Chain_Reaction since Twallan's retirement, providing countless updates and support. Lots of cool stuff over there if you haven't updated in a hot minute.
There is no pressure to donate if your situation does not allow for it. Thank you for the consideration!
Long post ahead with information on the situation and some incentives for reaching membership goals.
If you've had some trouble accessing the site over the past week or so:
The situation is directly caused by the greed and encroachment of something weโre all uncomfortably familiar with: AI companies and the companies investing in them (of simmer relevance, that includes EA and Krafton (InZoi)).
NRaas is not the first nor will it be the last to be affected. Website servers already suffer from bots trawling and scraping their content โ including your content that you write and share just about anywhere. Now theyโre being bought off entirely.
Archives and file-hosting are at high risk. Myrient is a recent example of an archive that went offline for this very reason.
It can feel a bit grim, but I want to assure you that the burden isn't yours to bear as an individual. As a community, it's actually quite easy to become hostile - and more important, unprofitable - to these invasive species as it were.
The past 26 years of modding and storytelling was OVERWHELMINGLY built upon free software, non-profit websites, and shared resources. A few unscrupulous paywallers and corporate greed isn't going to rewrite that history. Greed is the minority - but it does try to eat everything in its path.
That's all I ask - if you enjoy the fruits of The Sims community or enjoy being a part of it, make it just a little more inconvenient to swallow us.
Do not tolerate GenAI in our community spaces.
Do not support EA or Krafton. Let obscurity and irrelevancy devour them.
Do participate in the community wherever you think you'd find a little piece of purpose - make a blog for your stories, come chat with us in the Chatterbox forum at NRaas, make your first mod.
Lastly:
In a separate post, I'll be posting some CC incentives that will be released as milestones are reached. This content will not be paywalled - it will be posted for free as thanks to the community.
This is being offered on my own accord and is not the official reward for any particular tier. None of the proceeds are going to me!
Please look out for that over the weekend, I still need to take all of the preview screenshots which is perhaps the least exciting part of making CC.
And thank you, on behalf of the volunteers at NRaas.
I did post earlier, but thought I should share how. In a step by step manner. So bare with me.
Step 1:
New game, so you to this pop up:
Then: Simple Empty Terrian
This would lead you to empty plain, where you can freely build.
Step 2: cheats (IMPORTANT)
Open the cheat command by pressing Ctrl+Shift+C, I donโt know what it would by for macOS users. But I know it would be the same the sims cheat box.
So it looks like this:
Now: I TOGGLEEDITTOWN, you donโt need to caps it, I just do it (then press enter.) Now. This will allow you to have an extra things.
Step 3:
Enter build mode - (press the button in the corner)
And got to terrain tools: this is where the lot perimeters are.
You can now edit the lot and use sledge hammer to remove any you placed.
If you donโt do step 2, then you canโt get the lot perimeter tool.
Warning: i have mistake somewhere, where I canโt see the map popups anymore, but I solved thought adding a para. Is kinda hot. But this is an early access game, and you canโt change lot types, but there is probably a way to do so.
Iโll keep you all posted about my world building!
I'M SORRY?? why is this post not getting more notes people!! I thought the lot perimeters were still not in the game ๐๏ธ๐๐๏ธ I sort of figured you could make a custom world, somehow, given how much stuff there is in the "control panel", but I wasn't excepting this to work like this!
I got Paralives on Steamโฆ you guys know what that means lmao
I had to unironically give Zuko literal 2008 emo hair because it was the best hairstyle available that suited him IMO ๐ I also figured out how to make his scar by putting a birthmark and a tattoo on the left side of his face (I made the tattoo really big and faded)
The game is still a bit glitchy (makes sense for early access), but you can see the bones of a really cool product here. Iโm honestly kind of baffled at how well theyโve done some of the facial animations/expressions, I was fujoing out so much lmao. Unfortunately the kiss animations were one of the glitches for me, their heads kept clipping into each other ๐ญ
This is bringing back memories of my personal ATLA household I made in TS2 way back when, I'm about to cry ๐ฅน been a while since I saw someone use that tag over here!!
Also the "no mods" scar is so well done?? I swear the paramaker has so much potential for things like this!
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Quality
Anya is LIVE right now
FREE
Free to watch โข No registration required โข HD streaming
"when will they add cars to paralives" NEVER i hope. there's a train and a bus free yrself from the americanized prison of car centrism!!!!!!!!!!!! IT'S A WALKABLE CITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
If people want to check out Part 2 of my "Learning Blender for TS2 custom content creation" (aka. Cutting Edges) workshop, here's the playback recording fully edited for your viewing pleasure ๐ค
Feel free to reach out if you have more questions. I am most active on Discord, and ofc on The SimForge server ๐ And I like to help folks figuring stuff out (sometimes I learn from it myself!) ๐ค
If anyone else would like to join me in petitioning EA to at least try to fix the object limit in Legacy Edition (maybe I'd bother using that version of the game instead, lol), please jump on this thread I've started in their forums and comment.
Hello,An amazing coder named Will Nixon has been digging into a bug in The Sims 2 called the "Object Limit" and has figured out how it could
๐๐ป
(yes, Will, I know you're still poking at the UC code being like "could I fix this...??" but it shouldn't be all on you, lovely)
(yes, I know Legacy Edition sucks but if they were to remove this cap, I'd "use" it... if you know what I mean ๐)
Just an update that there's been no response from EA (yet).
I also sent a DM to EA_Cade on the forums who was the person who wrote the last patch notes when Legacy was last updated (February last year, LOL) asking if support was still available for Sims 2 and if they had seen the post I made about this.
*Crickets*
But thank you to everyone who has gone in and liked and commented, please keep pushing it, we all know that it's gonna take a massive repetitive bashing over their heads to even get an acknowledgement from them lol.
A small reminder that I made a thread about Pink Soup a few weeks after the Legacy edition released, which didn't get much traction (because idk, people were still mad about the DMCA and preferred to complain instead of demand a fix?).
I know other threads have already been started for this issue, but I'd like to use this one as a means to summarize the experience many play
Not that I want them to do another SimNopke shadow fix type of ripoff, but if the fix was found, let them include it in a patch so future players can benefit from it. ๐คท
Also, this other thread (not by me) about the Randomization Sequencer fix (aka the First-Born syndrome fix) that for some reason got locked. I think this should also be mentioned if we are talking "QoL" bug fixes.
reminder that you can make your lutris thumbnails be whatever you want! i spent a great deal of my afternoon reworking my own so they have a lil theme ๐ค๐ผ
the text on the simpe thumbnail are lyrics to daft punks technologic and ofc, the lyrics that make the most sense for working in simpe (for me that is):
Write it, cut it, paste it, save it
Load it, check it, quick โ rewrite it
anyway, this was a fun lil creative outlet! highly recommended ๐ค
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Quality
Anya is LIVE right now
FREE
Free to watch โข No registration required โข HD streaming
A major update to support the required scripting enhancements for modifying CAS accessories and creating the associated accessory box from a spreadsheet.
Full details to follow in a separate post.
Prefer to answer questions about this new version on The SimForge discord.
The culmination of years of fiddling: the Deco Gown from the TS3 Store Ragtime in the Big Easy set! My ideal would be a little less busty, but they're there and I wasn't going to try to contain them. (This also means elders are almost comically saggy.)
Above are MissScarletJet and EmeraldGold. Below: SapphireSilver (EFfit), MissPeach (AFfit), BlackJet (TFfat), CoralGold (TFfit), PeacockBlue (EFfat) and IvoryPlatinum (AFfat). Colors are mostly from the Cluedo palette.
These are enhanced with @crispsandkerosene's extended SimStandardMaterial like the Newcomb dress. (Go get it, if you don't have it.) With it, you get a shimmery effect applied to the sequined trims. Without it, the textures still work just fine! Shader textures are in the meshes. Shoes are Uberfam t-straps, some of them with sandal texture. Most are bare-legged; white, black and scarlet have hose. Occasionally the leg clips the fringe, but... it's fringe. Recolor PSD here, but recoloring is kind of A Process if you want to use the extended shader, so holler if you want help!