This still doesn't quite top Tuco snorting the Infinity Stones for me, but it's damn close.
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This still doesn't quite top Tuco snorting the Infinity Stones for me, but it's damn close.

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Why the only source of āØwhimsey⨠in his life of course!
"The agreement is classified. The warm-up routine, however, is available upon request."
Nightmare Contagion: Video 00
This was not actually supposed to be the first video.
Iāve had several of these projects in mind for a long time and when I finally committed to making one for Unguardedās tenth anniversary, I started with a different song. That video was meant to be the beginning.
Then I ran into a problem that tends to accompany any creative project where I am responsible for nearly everything: time.
As the anniversary got closer, it became increasingly obvious that I was not going to finish the original video without compromising on either the quality or meeting the deadline I had put in place. While I was, and still am, learning multiple skillsets at once in relation to this, I didn't want to publish something that does not really represent what I can do. Not with the song I had prepared anyway. Still, I didn't feel that NOT doing a video was an option.
So I switched.
I call this Video 00 because while it was technically one of the first two I had in mind, I had just as quickly decided I wouldn't make this one at all. It is very specifically rooted in Tsukiryuuās perspective and it touches on parts of her internal conflict that the comic itself has not fully reached yet. The events here take place at a part in the story where the attention is, I think, better focused elsewhere.
But it was also something I could simplify into a sort of proof of concept.
Could I take one of the videos that had existed in my head for years and actually build it? Could I storyboard it, create the artwork, time it to music, produce enough animation to make it work, and somehow drag the entire thing through a production pipeline I was learning while using it?
Apparently, yes.
Not without spending an unreasonable amount of time fighting with software. But we did get there!
I started working on the first video in September. I even borrowed a couple of the assets I created for it to be used in this one. I didn't switch to working on this one until May. I set what I thought was a reasonable goal: four cuts of limited animation, MAX of six. So I wouldn't get burnt out. So anyway, this ended up being around 23 cuts, six of which could be considered fully animated only in the most generous definition of the phrase. Next time, Iāll talk a little more about why I wanted to work on this kind of project in the first place!
From the 10th anniversary video, here are a couple desktop wallpapers (size 1920 x 1080) for anyone who might want them. Next week, I'll start sharing a series of follow-up posts about the creative process behind the anniversary video and what's still to come!
It's finally here.
I don't think I've pushed this hard on a creative project since preparing for KamehaCon. For the past couple of months (and especially these last few weeks), it's pretty much been nothing but the comic, this video, and sleep. š
So for now, I hope you enjoy it.
I'm going to take a couple of days to catch my breath, and then I'll be back with a behind-the-scenes post about the making of the video, the creative process behind it, and a few things I wasn't able to fit in before release. I'll also talk a little about where I'd like to take these videos from here.
Thank you all for your patience and I hope you enjoy watching it as much as I enjoyed bringing it to life!

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Sorry if I phrase this weird but I'm kind of curious about timeline dates and character ages. I dunno, I guess I'm just very wiki-brained and like noting stuff down... I know we have Freeza and Cooler's birth years noted in-comic and I also recall seeing an old post with a few things written down but I know you said to take older stuff on the blog with a grain of salt. So, I'm curious about the birth years for other characters like Nova, Ryuu, maybe even Cold.
Obviously you don't need to share the whole date timeline if any of it would be spoilers
Not weird at all! It's cool to find out someone is keeping track of this. :D
I stopped sharing exact dates within the comic because I wanted to leave myself a little more flexibility. As the story gets closer to Age 737 (the destruction of Planet Vegeta), I don't want to accidentally lock myself into a timeline that I might later wish I had adjusted. There are also a few dates I'd probably tweak if I were starting from scratch so I tend to be a little more careful about publishing them now.
That said, a few are pretty well established:
Nova: born in Age 680 (she dies in Age 720).
Cooler: born in Age 694.
Freeza: born in Age 708.
Tsukiryuu: born in Age 714.
For a bit of perspective, when the children first meet in Age 720, Tsukiryuu is 6 and Freeza is 12. The comic is currently around Age 732ā733, so she is around 18ā19, Freeza is around 24ā25, and Cooler is around 38ā39.
Cold is one whom I haven't actually assigned an exact birth year. I have a general sense of where he falls age-wise. I'd rather leave that open than invent one and later decide it doesn't fit. :D
One funny behind-the-scenes thing: Cooler looks much older than his stated age in some of the flashbacks and that's because he was originally intended to be significantly older than he is now. I eventually decided a smaller age gap worked better for the story but I didn't want to further confuse readers. So I left his appearance the same.
A little poster preview while I finish up the anniversary project for Unguarded.
Still aiming for Tuesday. š
she's everything
Five Surprising Series That Influenced Unguarded
Before talking about what inspired Unguarded, it's worth mentioning that many of the influences behind it aren't specific to this comic at all. They're the same influences that shaped how I approach storytelling in general.
In fact, a few things about me as a creator might surprise readers:
I read quite a bit but rarely do I read comics or manga. That is probably a substantial reason why I am still actively working to improve my storytelling presentation in this format.
While I've watched plenty of anime over the years, it isn't where I typically draw inspiration.
I prefer creating original content. Unguarded is the only fan project I've ever seriously committed to and it will probably remain that way. If you'd told me years ago that most of my webcomic career would be spent working on a Dragon Ball Z story, I wouldn't have believed you.
Because of that, the biggest influences on Unguarded probably aren't what most readers would expect. Links are on pictures~
Breaking Bad
This is likely the single biggest influence. When Vince Gilligan, whom I already followed due to being a massive fan of The X-Files, pitched the series, he talked about its premise being an arc of turning Mr. Chips into Scarface. Writing negative character arcs can be challenging and while my plans for a clear-cut arc for Freeza isnāt as straightforward as I initially planned, Breaking Bad still remains one of the key reasons I became interested in writing the fan comic. In Breaking Bad, Waltās downfall is hubris-driven and the spiraling consequences of his actions remain one of my favorite parts of his story. I rewatch the series at least once a year as it remains one of my favorite examples of storytelling. I consider it to be my favorite show, finally edging out what was my favorite for years prior.
2. Frasier
While I did eventually watch Friends in university, Frasier was the show I was always excited to watch from grade school onward. I absolutely love this series; it remains my favorite sitcom. The dialogue is probably the biggest influence, though I still aspire to write anything near as clever as its creative team! I picked up a few tricks for balancing likability with a snobbish, vain protagonist. I also feel its influence in how I like to handle characterization, pacing, conflict setup, cultural references, and on rare occasions, farce. I include a fair amount of references to the series though I try not to be too heavy-handed with them.
3. Third Rock From the Sun
I ended up dialing back a lot of the comedy I planned for Unguarded because it felt too disparate from the overall tone I ended up writing. Still, admiring a sitcom about aliens inhabiting human bodies remains a key reason why I like to explore cultural misunderstandings and communication breakdowns. Generating conflict between two characters operating with different pieces of information makes for great comedy but it works for drama and suspense too.
4. Are You Being Served?
If Frasier influenced dialogue and Third Rock influenced communication breakdowns, Are You Being Served? helped me to really find the balance in writing cheeky double entendres. Single-layered dialogue is a style that can make me lose interest in a story quickly and Are You Being Served? regularly relies on implications and ambiguity. The constant innuendo creates just enough plausible deniability to avoid slipping into crudeness and itās right in that sweet spot of where I like my comedy.
5. Game of Thrones
To be clear, I love A Song of Ice and Fire and have made my peace with the likelihood of never getting the last books from that series. I cannot even begin to overstate how much I learned about handling complex characters, exposition, and plot from the book series. But I want to talk about the TV adaptation.
Game of Thrones is probably the influence that taught me the most while simultaneously teaching me what I wanted to avoid.
What I admire most about the early seasons is the sense that every character had their own goals, motivations, and priorities. The world didn't revolve around a single protagonist. While certain characters received more focus than others, everyone was pursuing their own agenda and making decisions that affected the larger story. That's something I've tried to bring into Unguarded. Freeza may be the central character but the story is also shaped by Cold's ulterior motives, Cooler's ambition, Ginyu's loyalty, and countless other characters pursuing goals of their own. The world continues moving even when Freeza isn't present to witness it.
At the same time, the second half of Game of Thrones became a lesson in what can happen when a story begins prioritizing destination over journey. As other viewers did, I felt the frustration of broken character decisions, unearned and unfulfilling payoffs; and showrunners showing their hand when they started shoving characters around because they as the writers needed to arrive at certain checkpoints and didnāt want to let those situations develop more organically.
As a result, a lot of my constant revision process has been a sort of self-checklist: Has this relationship earned this moment? Would this character actually make this choice or is this more of an authorial convenience/indulgence? Has enough groundwork been established for this development to feel believable?
In that sense, Game of Thrones influenced Unguarded not only through what it did well, but also through the mistakes I hope to avoid repeating.
For no reason in particular, if anyone can recommend some good tut channels for using Da Vinci Resolveāwith a focus on importing large sequences of framesā, please share. :)

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*Gets slimed*
He has enough paperwork ahead of him!
A Thank You to Readers!
June 2026 marks the tenth year since I started posting Unguarded. A lot has changed since I began this journey. As I work on some more celebratory milestones and look ahead to another round of revisions to tighten the story even more, Iāve taken some time to consider a decadeās worth of pages, notes, old scripts, abandoned ideas, and questionable creative decisions.
For the rest of this month, Iād like to share some behind-the-scenes thoughts on the comicās development. I donāt have a strict roadmap for these posts. Think of them as a sort of retrospective commentary rather than a formal Q & A. This will be for anyone who ever wondered what happens behind the curtain while Unguarded is being produced.
Letās Begin.
Who was Unguarded Even For? Or A Masterclass in Alienating Potential Readers :D
I was only semi-joking when I talked about how I was writing a fan comic so niche that no one would ever read it. āTriple-niche, borderline quadruple-niche,ā I would say. Perhaps that was my own way of steeling myself against the chorus of crickets I had anticipated.
Creating a Dragon Ball Z fan comic was the least obstructive part of this choice. Writing on a series that hadnāt released a new show since the 90s was already a big risk. I was fairly removed from news about the franchise altogether to the point I didnāt even realize that Dragon Ball Super had been announced at the time. I wouldnāt come to know of its existence until the anime started airing later that summer.
On top of that, I wanted to focus on the storyās most notorious villain. There was plenty of Freeza fan content back in the early 2000s but you had to go looking for it. FanFiction.Net was still in its infancy so your best shot was to find someoneās Angelfire or Geocities fan site where they happened to love the character you did and had actively consolidated a list of links to this type of content.
Readers who enjoy retellings from a villainās perspective are often divided on how far that perspective should go. People have strong opinions when it comes to shining a sympathetic lens on these characters and the popularity of this approach tends to ebb and flow over time.
And of course, stories that include fan characters with any sort of narrative weight will further alienate potential readers.
There are definitely easier stories I could have told.
Instead, I ended up writing something that sits in a strange place between genres and audiences. The story has some action, though not enough to satisfy the average shonen fan. It has a love story subplot, though not enough to satisfy the average shojo fan. It has none of the lighthearted whimsy that appeals to core Dragon Ball fans. It includes drama, politics, dry humor, psychological elements, and earnest relationship dynamics. I donāt think Unguarded neatly fits into any one category.
One of the riskier choices I made was labeling the comic as āmatureā from the beginning. Not because I planned to fill it with explicit content but because I knew the story would eventually tackle subjects that I wasn't interested in sanitizing. Unfortunately, many potential readers see an adult rating and immediately assume they're either getting pornography or edginess for its own sake. In reality, I was using the rating to create room for uncomfortable conversations, moral ambiguity, violence, coercion, and flawed adults making bad decisions. Even though this further limited my audience, something that only reinforced the decision over the years was watching how audiences engage with media that is clearly marketed toward adults. Increasingly, I see discussions surrounding 18+ stories revolve around whether a work should provide clear moral instructions, uncomplicated role models, and definitive answers.
Some of this may simply be the result of younger audiences gravitating toward media that was never intended for them in the first place. That's perfectly normal; every generation does it. What I find more puzzling is the expectation that those stories should then abandon the very ambiguity and discomfort that justified the adult rating in the first place. When people think of a mature rating, they often think first of sex, profanity, or violence. Those elements are present in my work but they are secondary to the themes I wanted to explore.
I think adult fiction should exist to explore uncertainty. Sometimes that means depicting ugly thoughts, unhealthy people, and situations that donāt cleanly resolve. To me, that's exactly what the mature rating is for.
I believe that good stories can take something familiar and make it feel unfamiliar again. Iām not saying that this is something Iāve achieved or am even capable of achieving but it is certainly a goal. My influences seem to conflict with what many expect from a hardcore DBZ fan. Perhaps I should talk about those influences in another post.
Most viewers/readers have an opinion about Freeza in the canon. They know who he is and what role he plays in the story. They know how they feel about him.
I was never interested in trying to change the opinions of potential readers.
Instead, I wanted to slow down and do an in-depth character study of someone who represented an obstacle to be overcome. I knew this would limit my potential readership. Not everyone wants that kind of story. And thatās okay. The readers who do want this kind of story tend to engage with it deeply.
I was close to dropping Unguarded just before it really took off and oddly, it happened in a way that put it in front of the very eyes of the readers who I was convinced would hate it. Most of the comments were actually quite kind. Still, ever the catastrophizing type, I chalked up a lot of it to the storyās real direction also only starting to make itself apparent at the time. After a few years, the hype from Youtube died down. But some of those readers still stayed.
In a lot of modern entertainment, I notice there is a temptation for creators to write around every possible misunderstanding that could result in someoneās interpretation of a story.
If a character does something terrible, explain it immediately.
If a scene is uncomfortable, clarify the intended message right away.
If someone could infer the wrong interpretation or message, put a disclaimer up in advance.
At some point, the story stops being a story and becomes an instruction manual.
I trust my readers more than that. I donāt think fiction should have to stop every few pages to extrapolate the correct emotional response to whatās happening through exposition. Instead, I would rather let actions of characters have consequences and allow readers to wrestle with those consequences themselves. That means that some readers will inevitably make interpretations that I never intended or that I disagree with. Inevitably, some will walk away.
I donāt think the possibility of misreading can become the standard by which every creative decision is made. I could have exhausted myself trying to armor the story against misreadings. I recognize that every safeguard would push the story further away than what interested me in the first place. I accepted that risk. I donāt regret it.
Ultimately, I wanted to write for readers who, like me, are willing to sit with uncertainty and messiness. I like writing for these readers who enjoy this odd combination of Dragon Ball Z fan content, character drama, slow-burn storytelling, and questionable life choices. To me, that is far more satisfying than trying to sand off every rough edge in pursuit of wider appeal.
I have a small readership.
But it is the readership that I wanted.
I don't collect cels anymore because of the guaranteed deterioration but I still like monitoring the auctions in case any good douga or genga show up. This little gem will be on next week's Big Web listings from Mandarake. "Now you're MAN!!"
Tick, tock.
Keep it moving. š
My partner requested that I could draw a Frieza from DragonBall for the first time so enjoy the doodle

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I hesitated to add this one to the others this dialogue could be speculation on what theyāll decide, not on the possibility of either by fate.
This is another one where I have to be careful not to answer the question too thoroughly lest I accidentally wander into spoiler territory.
I will say that the exact timeline of the tech's development has changed since I wrote the initial post. Some of those older lore notes predate details that were later solidified in the comic itself.
When in doubt, default to what's depicted in the story. :)
You're not wrong to focus on the wording of that exchange though. The important detail is that they're speculating rather than describing a known certainty.
Unfortunately, if I elaborate much further, I might start kicking up spoilers. š
Disclaimer! This entire thing is all in good fun! I am not trying to make fun of you this is just what I noticed. I absolutely love your world building and work. šš¤
Of course as I said at the beginning Iām just joking. I might absolutely be misunderstanding all of this and we technically donāt get confirmation! And things change during story writing, that post that im drawifrom with the anatomy things was from 2017. Which- checks notes- was⦠Jesus 9 years ago.
šš¤
Youāre not far off at all! There is a bit of missing context on a couple of those points though. Iām thrilled to think someone would dig that deeply. When I obsess over these kinds of details, I often include a sort of preface thatĀ āI know no one cares about this except me BUT. . .ā so Iām quite chuffed that there might be readers are out there digging through old comments, posts, and the comic itself to check for consistency. :D 1. What makes you think weāve already arrived to theĀ āsecond halfā of the story? ;) The first snip was in relation to whether I would be pulling lore from Dragon Ball Super. There are two things I can clarify there. The first is that I treat Kuriza as a special exception. I do not consider the Neko Majin manga itself canon to Unguarded (it is already an AU), but I do borrow Kuriza as a character. He had appeared there and in the Budokai 2 game at the time so I started working on the story; he was already well-known in a lot of circles. Second, when I talk about not using DBS lore, my cutoff is essentially the point at which Dragon Ball Super became its own thing. I consider the Beerus film and Resurrection 'F' to fall under Z-era material because that was part of the lore available before the rebranding. In practice, anything up through Movie 15 (Resurrection: 'F') is fair game for me, while material introduced through the Dragon Ball SuperĀ TV series and manga is not. People sometimes ask about Frost, the Tournament of Power, or Freeza's second revival. Those are all areas I deliberately avoid. There are narrative reasons for thatāwhich I can't really get into without wandering into spoiler territory. The DBS exception Iāve included is the firstĀ flashback from DBS: Broly:Ā the scene showing Cold handing the army over to Freeza. That wasn't actually a change in direction for Unguarded. Long before the Broly film existed, I had already planned on Cold transferring control of the army to Freeza. The movie simply happened to depict a very similar event. By the time I got around to drawing that portion of the story, it made sense to incorporate some of the details the film had added because they aligned with where I was already headed. The end result remained the same: it was Cold's army before it was Freeza's. Ironically, the actual inconsistency comes from young Freeza's physical appearance in that scene. By the time Broly released, I had already established my own version of what a younger Freeza looked like so I couldn't simply swap over without creating contradictions. My compromise was to treat those colors as representing a freshly molted state instead, which was a concept I had planned, but not yet depicted in the comic. The timing worked out: dominating Cooler in a fight was the catalyst that secured Coldās decision.Ā Had the Broly film existed when I first started outlining Unguarded, I probably would have aligned more closely with it. Most of the differences come down to timing rather than preference. 2. Live birth vs. egg laying is actually one of the few points where I can't give a complete answer without stepping into spoiler territory. What I can say is that you're correctly identifying a contradiction between those two pieces of information. That isn't you misreading anything. . . nor is it something I overlooked. For now, all I can really do is put a pin in this one and ask for patience. This is probably a conversation better had after a few more story pieces are on the table. š 3.Ā This one falls into the category of "Tig has spent an embarrassing amount of time thinking about xenobiology." The apparent contradiction comes from assuming Arcosians are built exactly like real-world reptiles. They aren't. There are definitely reptilian influences there, but not a 1:1 anatomical correspondence. I had to take a quadrupedal reptilian body and adapt it into one of a bipedal humanoid. My compromise was that some reproductive structures are located behind the legs at the base of the tail while others are positioned further forward. In other words, the parts being compared here are not actually in the same place. Or, to put it less scientifically, the family jewels are in the back and the er, transport vessel is between the legs, at the front. ;D