carefulness - part 1/2
comic collab with @mossizi ! go check part 2 out!
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PUT YOUR BEARD IN MY MOUTH
Cosimo Galluzzi
Sweet Seals For You, Always

Kaledo Art


⣠Chile in a Photography ā£
Noah Kahan
"I'm Dorothy Gale from Kansas"
art blog(derogatory)
Aqua Utopiaļ½ęµ·ć®åŗć§čØę¶ćē“”ć

Product Placement
KIROKAZE
Claire Keane
hello vonnie
Sade Olutola
Not today Justin
One Nice Bug Per Day
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@kyhora
carefulness - part 1/2
comic collab with @mossizi ! go check part 2 out!

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they hate it when u serve egotistical robot girlfailure......
A Closer Look at Why SweetDream's Images Feel Real
Most of the realism debate in AI companion apps comes down to one boring-sounding word: consistency. Anyone can luck into a single striking image. The harder problem is making the same character look like the same character a hundred times in a row, under different light, in different poses, with the same little quirks you set during creation. That's the lens I used when I sat down with sweetdream.ai, and it's where the platform quietly separates itself.
The looks you dial in during setup actually carry through. I picked specific features, a particular vibe, even a backstory and personality, and the generated photos respected those choices rather than averaging them into a generic stock face. The texture work is what sells it up close, natural skin, believable hair, eyes that track instead of staring blankly through you.
I'll be measured here because I dislike hype. SweetDream isn't magic, and no tool is flawless. But weighed feature by feature, the photo and video output is the strongest argument for calling it the best AI girlfriend platform right now, and the realistic voice calls and context-aware chat only reinforce that. If you care about images that genuinely resemble your AI companion, start there and judge for yourself.
PLEASE STOP DOING THAT
PLEASE STOP DOING THAT

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vcan you belive it guys! FRAUD! JUST A WEEK AWAY! fraud is in a week! i am so excited about this information! woohoo!!
sure why not, v1 use the aeon sanctioned replika guns and keep your promise
LAYER 8: FRAUD SPOILERS
Dude. What the fuck do I even expect with Fraud. I thought 8-1 was gonna be a whatever level in the grand scheme of things but Spiral Out (Keep Going) completely changed everything in how I perceive 8-1 entirely. I am so damn curious what in the hell is happening there because this now perfectly bridges In Absentia with No Devil Lived On PERFECTLY. Like I am not normal abt this at ALL. What's so interesting is how the drums are breakcore (or at least reminiscent) of it which implies there's something mechanical going on in this section of the level. Perhaps gives context to this screenshot ?
I'VE NO CLUE ! ! ! But I'm so curious anyways because I need to know I'M GOING INSANE ! ! !
āBut at what cost?ā
Omg these are amazing <3
DeepLeffen is a Twitter bot trained on r/smashbros and Tweets from professional Smash player Leffen. It randomly generates Tweets based on prompts it is fed.
Itās probably the best account on the site.
He is doing a very good job of being a convincing smash player
OP whereās the gamer goof of the century post
Youāre actually so real for this, itās easily one of the best and I canāt believe I didnāt put it in
People always seem to forget this one which is the sole reason āschmovementā is so ingrained in my vocabulary

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Feelings come in waves; they always hit you, whether you expect it or not Prints | Ko-fi | Patreon
To everyone experiencing laging phones while viewing this post: yes that is the goal (sorry!) :)) ā„ļø
The pixel art is so good it gets your phones hung up on how good it looks. šš
I've been going feral for Fraud. I like. REALLY need it. It's so bad I'm looking back at the devlogs for Violence up until the announcement for its release and I am theorizing it might actually come out this month or early next month. SOMEONE SAVE ME FROM THIS PRISON.
Made a Lethal Company october prompt list because I wanted to and I couldn't find anythin. Go nuts chat. please
Time to give up on this a quarter of the way through (I WANNA DO ALL THESE GRAGHHH)
Knights of Guinevere: Our Relationship To Childhood Magic
I adore this show. And I felt the need to make my very first post here after about 12 years (oh god) of Tumblr existence because I felt very strongly about the premise and I wanted maybe to inspire some other people as well!
SPOILERS BELOW
Divided into 4 sections cuz video essays have rotted my brain.
Section 1: Childhood Magic
āAll our dreams can come true if we have the courage to pursue them.ā āWalt Disney
Somewhere in my mother's basement, there is some rather incriminating evidence of 2-year-old Julian dancing in a diaper to Pocahontas and Anastasia on TV. It's rather difficult to describe what I remember from that age in that regard, because I largely don't remember anything at all, but I do remember how I felt. I do still have a pretty close connection to some of those movies from my childhood.
Pocahontas was the first. And even Anastasia snuck its way into my #1 spot for the longest time. Tragically, child Julian wasn't actually all that concerned with what was and was not a "Disney" movie. But there were many more that followed. Hunchback of Notre Dame, Hercules, Lilo & Stitch all had baby Julian by the throat for over a decade.
They changed how I saw the world.
I am not, by definition, a Disney adult. I look back on my time with the original classics fondly and I do still occasionally enjoy them, but Quasimodo, Herc, and Stitch aren't really a part of my day-to-day.
When you get older, you are encouraged to adopt a new way of thinking. You abandon the magical adolescent years and you attempt to develop something new. Something all your own. And, often, something more "real". You start to understand that people are more complicated than you originally thought. And, oftentimes, more cynical that you wanted to believe.
It's no secret that corporate conglomerates have been, largely, a terror to pretty much everyone beneath them. They get on top of art and squish the creative process down to numbers and binary code. The venture of art becomes the "business" of entertainment. The terrors of its owners become more apparent and all of us have to figure out what to do with that knowledge.
It's a betrayal! Stitch doesn't feel so cuddly when they wheel 'em back out for another uninspired live action movie, merchandise his face on everything from backpacks to toilet paper, and blatantly leverage your preexisting connection with them to get you to buy more things.
The crisis of dealing with these truths and juggling their meaning becomes a task we all have to deal with. Whether you're a die-hard fan and defend the decisions of the corporation or someone who moved on altogether, we still had to figure out what to do with the knowledge. We're all in the same boat. But, for me, I don't think anyone has given me an adequate answer to the million dollar question:
What do I do now?
Section 2: In Mouse's Clothing
Knights of Guinevere is a very blatant and obvious parallel to Disney. People have noticed and noticed loudly. And further speculation about specifically what parts of the mega-mouse corporation are prevalent on my part isn't particularly productive.
My time on the internet has been spent relentlessly searching for any scrap of information I could find in relation to the show and its future, but, like all potentially dangerous searches, I found my way to Reddit.
Infamy aside, I did see a mixed bag of comments. I didn't find any reviews that matched my own experience with the show and I was confused as to why. I did more searching to see if this was the general consensus.
From what I could see, it was well received, but for a lot of the reasons that everyone had already pointed out. The Disney allegory. People were excited to see a thorough takedown of the house of mouse and watch such a talent like Dana Terrace be the first up with a hammer.
And there is merit to that! As I've said, we've all been made painfully aware of what corporate Mickey does to smaller entities. It's warranted.
But I don't think that's the end. I don't think that's all that's happening here and I'd like to strongly urge a "yes, and" to this conversation.
Section 3: Here We Are
Knights of Guinevere is surrounded by dystopia. The park is a planet at the apparent whims of its creators, everyone works in service to the same bureaucrats, and the most devoted to "the magic" are left at the bottom of the barrel.
Frankie is an engineer and dreamer. She wants to move to a higher station, working a survival job as a laborer in the meanwhile. In spite of her rather dour existence, she still has the capacity to imagine a life better than her own. She is determined to repair the android as a means to her own ends, but still very clearly sees it as⦠Familiar. Her imaginary friends themselves are reminiscent of Princess Guinevere's court.
Ambitious, kind, and free-spirited. Not entirely dissimilar from a traditional Disney heroine herself at the start of her journey. In the hero's journey, the call to adventure.
Andi is another engineer on the other end of the spectrum. She still works for the same corporation, but as a cog in the machine. Her engineering skills have her working for the same system that produced her own childhood. But she is certainly not enriched by it. For however little money she's making, it clearly wears on her that her social standing is all but destroyed in the circles she calls home. She's worn down. And clearly less of a dreamer than Frankie.
Once ambitious, kind but worldly, desires freedom but accepts the reality she cannot be. Continuing with Frankie's Disney-coded origins, Andi is the hero that lost. Or, at the very least, has been brought down a peg. In the hero's journey, the abyss.
Guinevere. There have been hundreds of thousands of syndicated Guinveres that share her likeness⦠But she herself is not in a catalogue with the androids who share her features. She is, for all intents and purposes, unique. She does not see Frankie and Andi as the people they have become, but Francesca and Andrea; The children she met years ago. She defends them from danger and warns them about Sir Arthur (in a maybe not super productive way).
But she does not have her own agency. Guinevere has been in literal pieces while under the "care" of Orville and Olivia, being forced to flee and the few words she says as the android we're familiar with are seldom her own.
Section 4: Complicated Dreams
Knights of Guinevere is about our complicated relationship to formative media. It is dressed in capitalism and the terrors of executive oversight, but it is more than the sum of its parts.
What happens when we discover the things that made us are made by institutions that are also our oppressors? Does the "magic" still matter? It does to Frankie.
Frankie uses her imaginary friends to digest her unfortunate circumstances. She still has dreams and still wants to use her gifts for its betterment. Her goal is have what Andi does: To be a crownie. To become the person that makes magic for people like her.
"Remember when we snuck in the park to play that crane game? We didn't get the doll, but we met a real Gwen. That memory is still so vivid. And now, you make stuff that gives other people memories like that. I just think that's cool as shit, Dee." --Frankie.
She still dreams of bigger things. And Guinevere was a large part of shaping her worldview and ambition.
But Andi knows what happens to people who get too involved. What outward love she had for Guinevere seems to have all but vanished when she became employed by Park Planet. She dissuades Frankie from her dangerous dreams, she bargains with Sparky on a purely utilitarian level, and advocates for abandoning the android in the elevator.
All this with an unrecognizable Guinevere on their hip. Andi's profession, Frankie's dreams, an entire planet's worth of manufacturing all with her face on it. Impossible to untangle. There is no Guinevere without the toys and the merchandise just as their is no business without the princess.
What do we do with childhood magic? What becomes of the things that shaped us when we ourselves become complicit in their making?
āTo all who come to this happy place: Welcome. Disneyland is your land. Here age relives fond memories of the pastāand here youth may savor the challenge and promise of the future. Disneyland is dedicated to the ideals, the dreams and the hard facts that have created Americaāwith the hope that it will be a source of joy and inspiration to all the world.āāWalt Disney

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So much autism in my brain this week. Silksong, now MEGA DELPHOX ? Holy hell dude. Lemme enjoy one thing at a time plz
the worst part about hollow knight being relevant for discussion again is watching all of the people who still think the Knight truly was hollow
A NEW FRAUD ANALYSIS
AVERT YOUR GAZE IF YOU WISH TO REMAIN BLIND. (ULTRAKILL Fraud Layer spoilers)
Thereās so much to talk about regarding Fraud itās not even funny, and I froth at the mouth for any and all discussions regarding it for an opportunity to add my voice on the topic since itās a topic of great intrigue for me personally!!!!
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First off lemme recap sum observations Iāve made:
The skybox of Fraud I doubt is supposed to reference the Empyrean (since everyone thinks that Fraud is supposed to have angelic and heavenly theming which I disagree with) but rather this gameās interpretation of Malebolge, the spiraling funnel that makes up the structure of Fraud
Fraud in Inferno is described as having 10 consecutive ditches that house different punishments for different types of fraud and or malice. I believe the āditchesā in Ultrakillās Fraud are interpreted as āspaces or zonesā, little pocket dimensions that house and trap those within differently themed areas that fit with the punishment being enforced, which would fit with the non Euclidean and nonsensical structure of the layer
Iāve made the personal observation that the hotel aesthetic in 8-1 is ment to house āpanderers and seducersā basically pimps, human/sex traffickers and those who seduce others to such nefarious businessās, since in real life, such scandals are common place within hotels and places of the like. In the original Inferno, those confined to this layer were forced to run back and forth in single files and are whipped relentlessly by demons, symbolizing how "they deliberately exploited the passions of others and so drove them to serve their own interests, are themselves driven and scourged"
I believe the non Euclidean, disorienting and maliciously confusing nature of the layer pretty much adds on to the punishment of running around relentlessly with the hope of rest from the ever shifting structures, only to be deceived into having a false sense of security and be forced to run again and again, an ironic and poetic punishment to be perpetually deceived and disoriented by the very place they used to exploit others
For 8-2, itās harder to pin point since not much is shown other than the fact that it has an office aesthetic and storage areas. Some have theorized that this is ment to hold the āSimoniacsā those who commit the act of simony, which is the selling of ecclesiastic favours and offices, and therefore made money for themselves out of what belongs to God, which would fit with the office aesthetic, being trapped in the very place they used to sell religious artifacts would be ironic. But others have also theorized that this is the place of the āBarratorsā, corrupt politicians, who made money by trafficking in public offices, which would be MORE fitting imo. Who knows maybe the storage rooms and the offices are different segments? Perhaps thereās more to Fraud than what is shown? It would make the most sense if these theories end up being true
But I wonder where the āpunishmentsā comes into play. Maybe the simoniacs are denied the riches that they sold away in life in within endless the file cabinets or storage areas? Or the barrators are forced to be trapped in the very place they used to exploit others, similar to the Panderers and Seducers? In Inferno the punishment for the simoniacs is to be placed head-downwards in round, tube-like holes within the rock (debased mockeries ofĀ baptismal fonts), with flames burning the soles of their feet, the heat of the fire is proportioned to their guilt, and the barrators are immersed in a lake of boilingĀ pitch, which represents the sticky fingers and dark secrets of their corrupt deals
From what has been shown so far thereās no indication, subtle or obvious of the parallels to the punishments as described in Inferno, but like I said weāve only been shown so much of the layers to drop the possibility entirely. Maybe the simoniacs are stuffed inside the file cabinets??? Or maybe thereās a segment of the office where a room is flooded with boiling pitch??? Weāll have to wait and see lol
Another thing I want to point out, I doubt the urban aesthetic of the layer has any lore significance other than the fact that itās the chosen aesthetic of the layer. I donāt think it will have any correlation to the New Peace specifically, but thatās just my opinion. I believe the urban aesthetic is more so to fit the general themes of Fraud in general. Fraud as an action is unique to humans because it involves reason and language, making it a profound betrayal of the trust and love that form the bonds of society and communities. Emphasis on āsocietyā btw. And this note from Dorothy L. Sayers, a novelist and play writer who translated her own variant of Inferno, really convinced me on this idea:
Notice how she described Fraud as āThe Image of the City in Corruptionā comparing it to a city, a city that has been perverted and warped. Does that that not sound familiar? The structure of Fraud in Ultrakill does look like a city, a WARPED city even :3
Any who those are just my personal insane ramblings, readings, observations and theories on what weāve been shown so far, would love to hear yāallās thoughts on it
Really good observations ! I never even thought abt the levels representings the bolgias of Fraud in a more modern sense. This is really good stuff.