Mario goes to sleep in Monstro Town in Super Mario RPG.
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Mario goes to sleep in Monstro Town in Super Mario RPG.

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Gus, 2007
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this gif will live forever. i just love it so much like if i’m sad??? look at edgeworth get down. he’s so funky yo like i aspire to be as funky fresh as this young jammin’ prosecutor no time to be sad time to get GROOVY
The recently released Nintendo Switch Online version of Donkey Kong 64 applies some emulator-level patches to the game to make it more playable than the famously glitched Wii U Virtual Console version, including adding carefully calibrated lag to make the emulation as accurate as possible to the Nintendo 64 hardware, and other enhancements.
One inexplicable enhancement, however, is "conditional grape darkening" introduced in Lanky's shooting minigame in Hideout Helm. This is the only place in the game where the graphic for Lanky's grapes has been darkened considerably through a patch included in the NSO version. Note that this place features a lot of grape-shooting, but Lanky can shoot a lot of grapes literally everywhere else in the game as well if the player wishes, so singling out this one spot is particularly bizarre
Top: how the grapes appear during regular gameplay. Middle: how they appear during that one minigame. Bottom: a side-by-side comparison.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Ballaam, Zorulda

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Episode 7, 17:02
bunnies = buggies because of their crawling
bugs when they see a food
Nichijou TCG › 013/100 › Hakase
If you watch the show, youd wanna make a poke card of her to.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Artwork of Mario dancing, seen in the 1985 instruction manual/programming guide for Family Basic V3 on the Famicom.
The illustration is to show that by using Mario's jumping sprite without making him actually jump, he can be made to look like he is raising his hands in the manner reminiscent of the dance move featured in the 1977 move Saturday Night Fever (which has since become the default "disco" move in fiction), with the caption next to him translating to "Fever".
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: tamagon64
Episode 8, 12:01

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