"The soul is a machine, an engine, and like many engines, it moves in cycles. Are we not all the smoky dreams of our mechanical souls?"
-Vanessa D. - Animancer
The soul is made of segments, the soul is made of parts. The soul is made of organs. The soul is a cycle. Consider the thermodynamic Carnot heat engine, which creates work by moving energy between reservoirs of cool and heat.
Haecceity - "Thisness". The cosmic particle of Ding an sich - the thing itself.
This accretes into Esseity - raw concept-mass. Heft. How much concept does this have. "Green" is much more essential than "grue".
This is sorted into Quiddity - "Whatness". What distinguishes this type of thing.
This is coloured into Qualia - The properties of a thing, the subjectiveness of a subject. For a mortal, this is experiences, as well as why you're not the exact same as the archetype of what you are.
This quickens into Puissance - by dint of an object's power, what it can see done. How does it effect the world?
This is inscribed into Provenance - where has this been, and what has it done? The personal history of an object.
This anchors Haecceity - you can tell it's this thing in particular because it was this thing in the past. Continuity.
That's the main cycle, but what about the axes?
Haecceity and Qualia are the sides of the soul, the spirit, the unseen.
Esseity and Puissance are both the bodily aspects, the substance, what a thing is made of.
Provenance and Quiddity are both the mental aspects, the structure, the schema, how a thing's matter and thought are arranged.
The two triangles are the 'hot' and 'cold' aspects of the cycle, how energy travels back and forth, emitting Ipseity - The Work Extracted, the Self, the Identity.
The triangles take the form of limitations. How are these things constraining the others?
Haecceity -> Quiddity: FORM: the bare this given an outline, a point pinned into a kind.
Quiddity -> Puissance: BLADE: the limitation of strength on the what, on the nature, the kind pares the power down to an edge.
Puissance -> Haecceity: FURNACE: power hot enough to melt down self, to truly change a thing, force to unmake identity.
This is the Form triangle, the heat, the cycle of a smith - shape the blank, sharpen the blade, melt it back down.
Esseity -> Qualia: QUENCH: Raw stuff cooling, crystallising, grain setting, fixing the texture.
Qualia -> Provenance: MATTER: the felt present lays down the record - only what has been experienced is what memory is made of.
Provenance -> Esseity: SILT: The past settles again into weight; what a thing was determines what it can yet be.
This is the Matter triangle, the cold, the settling of sediment and fossils.