#๐ข๐ฆ๐ฎ๐ง๐ข๐ญ๐ข๐๐ฌ โ
๐ข๐ญ๐ญ ๐ต๐ฉ๐ฆ ๐ฑ๐ณ๐ฐ๐ฎ๐ช๐ด๐ฆ๐ด ๐ข๐ต ๐ด๐ถ๐ฏ๐ฅ๐ฐ๐ธ๐ฏ, ๐ช'๐ท๐ฆ ๐ฎ๐ฆ๐ข๐ฏ๐ต ๐ต๐ฉ๐ฆ๐ฎ ๐ญ๐ช๐ฌ๐ฆ ๐ต๐ฉ๐ฆ ๐ณ๐ฆ๐ด๐ต, ๐ข๐ญ๐ญ ๐ต๐ฉ๐ฆ ๐ฅ๐ฆ๐ฎ๐ฐ๐ฏ๐ด ๐ถ๐ด๐ฆ๐ฅ ๐ต๐ฐ ๐ค๐ฐ๐ฎ๐ฆ '๐ณ๐ฐ๐ถ๐ฏ๐ฅ, ๐ช'๐ฎ ๐จ๐ณ๐ข๐ต๐ฆ๐ง๐ถ๐ญ ๐ฏ๐ฐ๐ธ ๐ต๐ฉ๐ฆ๐บ'๐ท๐ฆ ๐ญ๐ฆ๐ง๐ต
an independent and selective ellie williams from naughty dog's THE LAST OF US PART I and PART II. game based, with little to no connection to the hbo adaption. A STUDY IN: the cycles of revenge, the end of the world, the art of survival, the power of grief, and the lasting impacts of love that remain when the source is long gone. blog contains themes of death, violence, loss, gore, + ptsd and its resounding effects. survived by leah.
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