a lot of things "killed" destiny 2, but it's hard not to place the blame on them removing the entire first half of the game and starting you at endgame. not just because that personally disappointed me, but because that's visibly still stopping new players from trying the game in its final state
there's just no onboard at all. like, to the extent that this is still given as the reason not to start. it's hard to think of a more efficient way to stop new players from joining your mmo without literally barring them from registration. the things people talk positively about are, in a material way, impossible to experience now













