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MY GOD I took forever to finish this one, but genuinely this game EXISTING is still so unbelievable for so long my stupid gremlin brain told me that it wasn't the right time for me to play this game until now. That and also dropping around the same time as THE GREAT ACE ATTORNEY COLLECTION?? Like genuinely how the fuck did both "The Sequel to a Game I Love That'll Never Happen Because Squeenix Hates Me" and "The Duology to a Game Series I Love That'll Never Get Localized Because Copyright Laws Hate Me" both get announced AND dropped in the same year. Genuinely such an amazing year. I just realized I've been rambling for a while and honestly I have been wanting to make a post on this for my media thread for a while but a) my laptop had broken and I really hated doing media thread on my phone lol, and b) I just couldn't nag the feeling that for a game so long awaited and wished for by me for over 7 years at the time of release, I just couldn't write a short 300 character review on bluesky and call it a day. I had to give it all the love I can, even if my writing juices are all out and I'm struggling to put my thoughts into words.
TLDR: Game's an absolute blast, combat is true TWEWY goodness, the story had some pacing issues but I like it overall, and this feels like a true blue sequel to TWEWY in all aspects. Love it and won't stop thinking about it for the next decade oktybaiiii
I think the best place to start us off is at the game's best: the gameplay. When I originally saw the trailer and saw that the game was in 3D, I was both amazed by how well they kept the artstyle of the original TWEWY and also worried. Worried because the last experience I had with TWEWY was playing Final Remix and I had some severe gripes with the gameplay, mainly in that in touchscreen mode, the aspect of having to multitask between Neku and his partner were such an integral part to why the combat was so fun and also tied very greatly into the narrative. As you play the game more, the better you get at juggling between the two and passing the puck, and the more the partners get acquainted with each other. It was wholly unique to the game and was genuinely one of the best uses of a console's gimmicks I've ever seen in gaming. But with Final Remix's touchscreen mode (I haven't yet tried dual joycon, I might do that for a lvl 1 run someday), your partner gets reduced to basically a pin. No shared HP, no passing the puck (instead, you just have to alternate hits which is fun in its own way but not worth the tradeoff), no unique mechanics/interactions between the two screens. I even remember jokingly saying that Final Remix would've went crazy on the Wii U. But that aside, the whole point with Final Remix was that they failed to translate the feeling of coordination required for the Reaper's Game, and that worry carried over to my anticipation for NEO TWEWY. But by the time I had finished the first week of the game, I knew that this game's combat brought back the vital essence of TWEWY. And doing so by turning.... everyone into a pin? Wait a minute that doesn't make sense. But honestly, it really does when you think about it. Final Remix's main problem was that the partner felt latched on, and pretty insignificant in the moment-to-moment gameplay, but with NEO TWEWY, every member is contributing to the party equally. And it makes sense narrative too, considering nobody in the team would be as insane at psych usage as Neku would've been. But genuinely, the game feels like it managed to perfectly translate the essence of TWEWY's combat flawlessly into a 3D arena. Everyone's on the battle, you can use multiple pins at once to get sick combos, and get benefited for chaining each pins' combos into each other by giving you some Groove meter (essentially this game's puck system). There's a really great feeling of risk/reward with trying to time between your mashing pins, your charging pins, your hold pins, etc etc and trying to maneuver the noise's vastly improved movesets from the original. The game puts so much more emphasis on the movement aspect of the combat and honestly while it has a bit of a learning curve, once you get it. You Fucking Get it. And especially seeing some of the combo videos people have made after I finished the game, this game just seems limitless with its potential for player expression, and I love it. So combat overall, I absolutely adore it.
Also, can we talk about the game's whole aesthetic real quick? TWEWY originally was a game that was defined by the time that it came out and it showed by just how much style and street culture that game oozed from every facet. From the bangin' hip hop and rock music, to the graffiti used in any and all menus and the crazy forced perspective on every street, to even the importance of brands and how you style your clothes being a big aspect to the game. TWEWY is a game that SCREAMS underground/street culture, and honestly I think NEO TWEWY carries that spirit in stride. Now I'm not the most knowledgable about what's trending in Japan, particularly Shibuya, but I can tell just how much focus the developers put into putting as much style into the game as they can. Everyone's dressing mad fashionable, the music is still extremely bangin', but with a couple new genres to fit the now better, memes are now replaced with essentially signal boosts and sending each other Squeenix stickers on your smartphone, and the absolute STYLE in the menu continues to shine. And honestly seeing the forced perspective of the map come back so elegantly in 3D and not just a trailer footage thing was just. Man, it felt unreal. Also like, kinda side tangent but it's actually really great to see just how accurate they mapped Shibuya in the games. Like down to the streets and the stores, it actually felt kinda unreal visiting in real life and seeing just how accurate everything was. I know it's a bit of a nerdy thing to do but it was just really great to see how much attention the devs gave to recreating the streets of Shibuya.
Now as for the story, honestly I'm not going to go into spoiler territory because a) I don't think I'm smart enough to make any great revelations or deep analysis about the story, and b) I'm still trying to connect everything together. It definitely seems like this game is one of those types that require a replay to get it all together (along with the secret reports, of course). But overall, I really liked the story. At first I was confused as to how this game was going, partially because TWEWY originally was EXTREMELY blatant with its messaging from minute one and this game was, not so much lol. But it really started to become clear around the end of week 1 and I think the main themes and messaging was handled pretty damn well. The World Ends With You and allat. Altho I'll say, the game does have a bit of a pacing issue, in that some plot points/character dynamics aren't given enough time to develop, which also makes the issue with week 2 feeling like it drags with not much happening all the harsher lol. But nothing too drastic. The characters themselves are also really fantastic. I don't think the cast of NEO TWEWY hits the highs of the original TWEWY cast, but that's such a high bar already and the new cast do a really great job already. The game also brought a lot of the original cast back, because of course they would be involved in this, but honestly I think it was handled pretty tactfully. They were very much meant to be secondary characters and only there to both give a bit of fanservice but also support the main cast. It never really felt like the main gang was overshadowed. Hell, even Grim Heaper Minanimoto felt more like a new character from NEO TWEWY than a returning character. As for the new members, most of the main ones were really great, altho I will say in particular the game kinda fumbled for Ayano, Tsugumi, Hishima, and Motoi. But the rest of the cast was honestly all ranged from pretty damn good to fantastic. In particular, I REALLY love the main 3 members of the party: Rindo, Fret, and Nagi. Their developments and issues honestly felt fitting for a game that came out many years after the original. Just like how TWEWY struck me like a bitch back in middle school with its themes of having to expand your horizons and going out of your way to make connections with the people around you, college me is now feeling the same feelings all over again but with having to deal with trying to be authentic to my own feelings and thoughts, and trying to figure out what the fuck I am doing and want to be in life. It didn't strike me too hard at first, but it hits harder every time I think back on the story. And even now, I'm trying to follow through on both of the games and trying to turn my life around in terms of trying to avoid falling victim to my basest habits and trying to explore the world more.
Overall, I had extremely high expectations for this game for being the DECADE-LATE sequel to one of the most life-changing and meaningful games in my life, and I think this game did a great job carrying on that legacy while carrying its own identity and fresh new style. The gameplay was phenomenal and was just as meaningful gameplay-wise as it was narratively, the aesthetic of the game feels just as lived in and contemporary as the original TWEWY did when it came out, and the characters and stories carry so much meaning and charm to them. It's safe to say that the true meaning of TWEWY, both old and new, will live in my heart for many more years to come.
been a hot second since I combined my two favourite things in the world: Ace Attorney and beatboards!
I played the official AAI2 english release recently, and it still stands tall as the indisputable crown jewel of the entire franchise to me. you should play it too. if you like those aceing attorneys. normal game that makes me feel a normal amount of emotions
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Free to watch • No registration required • HD streaming
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming