i hate this game but i cannot quit its like im fucking soulbound to it or something
we're not kids anymore.
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@fagstableonline
i hate this game but i cannot quit its like im fucking soulbound to it or something

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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anyone else? π
the western festival update lowkey dogshit i finished everything there was to do in 25 minutes (my fps never went above 25 and my game crashed three times)
question to players who have been playing regularly, have the framerate issues been constant since april 20th update or do i just happen log on specifically when framerate issues happen
On the northwest Belgian coast, there is a little known tradition: shrimp fishing on horseback. The activity consists of what its name describes: fishing shrimp on a horse. In the 15th century, shrimp fishing on horseback was still practised on the North Sea coasts in France, the Netherlands and even the South of England. This activity represented an extra revenue needed for the household. Nowadays there is only one place in which it is still ongoing: Oostduinkerke, a sub-municipality of the municipality of Koksijde.
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give me a camp western with nothing
give me a camp western with nothing
give me a camp western with nothing
Rudolf Koller (Swiss, 1828-1905). Gesattelter Schimmel, 1850. Oil on cardboard.
MutualArt
sso needs more space themes like hello garnok and aideen are both from a different solar system and so may the dark riders be can we PLEASE elaborate on that

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An older painting I never got around to posting. I've always really enjoyed painting golden hour lighting especially on grey or white horses.
Ok no more today good night horses
Turbo & Astra for pintopony
Some screenshot redraw for fun..
www.facebook.com/indecorum1989

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commission for @/kasettetape on Twitter
SSO would have been way more successful and would have had way less trouble if the game was targeted to teenagers and not little kids and actually tried doing something with the old storyline (when it was more creepy and mysterious than just magical and whimical)
That was the wind y'all, a round of applause for the wind
This is my roman empire tbh, because SSO used to be for pre-teen to teenage girls.. most of the older playerbase found the game at like 10-12 years old and it was so interesting because it was a horse game that had mystery and story to it, not just: "make your horse pretty and win the competition!" π©·π
Star stable featured puzzles, mystery, danger -themes of sisterhood, friendship, pressure from expectations, loss and death etc.- it was DIFFERENT! and people loved having a game focused around the animal they love with a real adventure alongside it rather than just shopping or competing -especially young girls/afab people who have never been the target audience of most games until more recent years- we always had extremely basic and stereotypical feminine games given to us
At some point they've decided they want their target audience to be younger kids, while at the same time being aware that most people keeping jorvik alive are the teens that grew up but keep coming back; so now they want to be both interesting/mysterious and dumb down challenges for convenience and so the little kids keep playing
And I hate thinking about what could have been if they just kept their focus on a slightly older target audience
Jorvik used to have mystery but not enough to scare you off; it actually made you more curious about the land... now it's all bright and colourful and it just doesn't feel the same, and I don't think the new style is an issue because they can have their new style and still create an atmosphere of magic and mystery
Anyway who said that?
ok no i want to clear things up (below cut because i ranted whoopsies)
sso was always targeted towards kids. approx. 8-9 and above. which it STILL IS (officially, it's said to be for ages 8-18) they're just catering to TODAYS standards for such kids (fried patience mostly). what type of games kids can play has shifted during the years. hell, what type of game ANY given audience can play has changed drastically. i think the most obvious shift can be seen if you follow the Elder Scrolls series progression. Daggerfall and below is a literal nightmare and is notoriously difficult, most modern players play with a mod to "make it playable". Morrowind is easier, but won't lead you easily, it's difficult still. Oblivion has a massive shift in difficulty (the addition of the quest marker... wowee). Skyrim practically leads you by the hand through every single quests (now you can see the quest marker in the world itself? what) and most puzzles are ridiculously easy. all of these games are for the exact same audience, made by the same people, and is in the same world/series, but the difficulty levels and gameplay style is heavily simplified because people as a whole don't have patience anymore. it's also been censored (Daggerfall had tiddies and a book with explicit smut in it for like 1-2 pages, that was nerfed heavily for Morrowind but there's still... references. Skyrim? lmao what is a sex) and just generally made less graphic. because idk, potential wider audience? barely?
so no i don't think it has anything to do with them changing age range (because they haven't) but them expecting kids to be stupid now. which is unfortunately partly right. swedes do you remember that article where 4th graders couldn't use scissors properly? yeah.
also all of this doesn't apply for ssl and other pre-sso games, only sso. though ssl was for a pre-teen-to-teen audience too lol. our expectations are just very different now and tbh that's also a huge shame
(i also think it's partly because laws regarding age restrictions has changed. when sso initially released there was none of this coppa-certification stuff. what was needed for a 8-18 yrs restriction game back then was different, now there's new/updated laws in place that they must follow)