Dappervolk Pre-Launch Info!
Hello everyone! Before the site officially launches, we have some information that we’d like to impart to help everyone prepare for a smooth start to their Dappervolk journey!
When your player character arrives in the world of Dappervolk, they will begin their journey in the town of Louise Hill. As you meet the NPCs of this town, you will be presented with main-story quests that will teach you about basic game mechanics in Dappervolk. These tutorial quests have now been expanded upon and updated since our beta testing phase, to include new sections that will cover information about features that weren’t available yet in beta.
Additionally, a handful of existing quests have undergone some balancing and routing revisions.
Taking into account beta testing feedback, we have adjusted the pet hatching part of the tutorial to have a shortened hatch time. This is the only time you’ll be able to hatch a pet more quickly than normal, and it will be for a specific, untradeable pet that has not been seen yet!
If you had any Dappervolk redemption codes that you redeemed during beta testing, you’ll be able to redeem it once again to own the item(s) permanently in official launch.
If you’ve misplaced/lost the email containing a redemption code, simply send in a Support Ticket or email [email protected] with the email that you purchased/obtained the code with, and we’ll be able to help you retrieve it.
As our beta testing phase occurred a while ago, we understand that some users with existing accounts may have forgotten their login names/passwords.
A login name retrieval and password reset function is now available for users to access their account information. Simply go to the login page and click “Forgot your password?” Or visit this link: https://dappervolk.com/password/email
If you’ve lost access to your account in another way and need assistance, feel free to send in a Support Ticket or email [email protected] with your problem for assistance from our support team.
As promised, the following items from our beta testing phase will be carried over to existing user accounts:
Beta Pet Hatching Item (Prismatic Bell) - Awarded to all users who played during beta testing.
Beta Tester Achievement - Awarded to all users who played during beta testing.
Animated Spring Bloom Item - Distributed to users who placed in the top 25% for the Spring Event during beta testing.
Beta Spring Event Trophies - Distributed to participants according to the event tier that they obtained in the Spring Event during beta testing.
All carry-over rewards will be present in the user’s account when they log back in, no need for codes or redemptions in this case!
We know many of you are excited to get your first start in our new guilds feature! Here are some important pre-launch tidbits to take note of about guilds:
Guilds will require a certain set of mid-game prerequisites in order to gain the ability to create one, so we anticipate that it will take a bit of time for the first handful of guilds to begin appearing.
Players can expect to first meet the NPC responsible for overseeing the creation of guilds toward the end of the first town’s tutorial quests. From this point forward, you will be able to approach them to inquire about forming a guild.
New and returning seasonal Pride items will be obtainable through gameplay for the rest of June once the site launches!
Our potato and turnip monthly limited shops will receive their first sets of items in the beginning of July.
The Seasonal Charity Pet Sale will end on July 4th, 2020. After this, the Feathered Gem hatchable will not be obtainable until the next charity event is held.
The Light & Dark Launch Support bundles will retire permanently on July 5th, 2020.
A brand new site-wide summer event is planned to occur some time in July/August!
Thank you so much for your continued support and love for the game. We hope you enjoy Dappervolk when it launches, and we will see you there! ♥
Yesss, it’s starting soon!!













