ASK ME ANYTHING PART 3 - Final
This will basically be my only text post, it’s going to be the questions I asked my creative, my thoughts on them and his response to them.
What was your first made piece and what are your thoughts on it now?
Justin’s Response: It looks like what it is - something made by someone just starting out!
It definitely does! I wish people had more of this feeling for their first work, it doesn’t look like the most cohesive and understandble piece, but you can tell it’s art and it’s had work put into it, and isn’t that all that matters (maybe not but I hope it is).
This was one of my first chosen questions, I asked for this one as I know my first piece wasn’t that great, and probably no one’s is, but it makes an artist less intimidating when you see where they started off, just like you.
How is it being a freelance designer and creative director, what's your favourite parts/least favourite?
Justin’s Response: I'm actually now the CCO of deviantART, but have been freelancing for ten years. I loved the ability to build and shape my own career and manage my own time. The perpetual tlack of security was difficult to deal with.
I wasn’t actually aware that Justin had taken yet another very large step in his career and became the creative chief officer of DeviantART. I’ve been writing reports and trying to replicate his work since I first started desiging, so I’m surprised I missed this step, however I’m excited to see what this job oppurtunity will do for Justin’s work. The first time I ever really fully considered freelance design to be a real job was when I had done some real research on Justin Maller and how he grew his own brand. He started in Melbourne as well, working part time in a small convenience store, slowly growing his client base, he realised he didn’t have to struggle at his part time job to live, he could do what he wanted. After this he quit his part time job and put all his effort into his freelance work. Today he is well known for both is commercial and personal work, I hope after University I will be remotely like his story.
I chose this question as I wanted to know a little more about his thoughts on working as a creative, and I wanted to give a little insight into what Justin did as a living.
How often do you stuggle with self confidence issues in your work, how do you combat this?
Justin’s Response: I don't, honestly. Sorry I can't offer you more here.
I was so surprised to hear this. After talking to many of the creatives in my class, and even some of the teachers admitting that they have doubts about their work and have periods where they dislike what they’re desiging, I thought it was just common practise for designers to hate their own work and think negatively about them. It’s refreshing to here however that some people can be that confident in their work, it’s a lesson most should learn from Justin.
What's your favourite and least favourite software and why?
Justin’s Response: I love Photoshop and Cinema4D. They're my tools, I've learned to know and love them. I don't like Excel.
I can get the excel hate, I never got the love anyway. This is pretty non-surprising, as said in my earlier question, I’ve been following Jusin for about 5 or 6 years now, all of which his pieces have had 3D elements and defintely been retouched/edited in Photoshop.
I asked this question because I was curious as to whitch adobe programs Justin used, and what his favourite 3D tool was, learning about excel was just a bonus.
Do you do much original idea sketching, how important is it to you in your creative process?
Justin’s Response: I do not sketch and never have.
This was also super surprising. I get Justin’s work is pretty hard to sketch, but I’ve rarely come across a desinger/creative that has NEVER sketched their ideas. If only he told me this a couple years ago I might not have spent so much time trying to improve my illustrations.
What is your skill level now in the adobe programs compared to when you first seriously started working within the industry?
Justin’s Response: I'm better at Photoshop now in that I can do more, but I was already quite good when I began. I don't use other Adobe software much. I've improved significantly in 3D since I began in the industry.
Eventually there is a cutoff point to the ‘skill’ you gain through adobe and other design programs, however you have to learn what else you can ‘do’ in the programs, which is what I assume Justin is talking about here. Whether that be from learning the tools more or learning new tools.
Where do you do most of your client work?
Justin’s Response: In my home studio.
Not much to say here, I was hoping to get a photo of his workspace but he didn’t seem too keen to supply it, which isn’t a problem, but some of the questions weren’t really able to be put into the booklet if he didn’t provide it.
What is your setup like? (PC, tablets, books, stationary etc.)?
Justin’s Response: It's just an iMac with an extra monitor hooked up to it. Nothing fancy.
Again was hoping for a picture, but I ended up using a picture he put on his twitter of his new DeviantART office setup which pretty much fit the bill of the question.
I asked this question as I wanted a stretched image across my booklet, or across a couple of the squares anyway, I didn’t get that image but I was able to make it work anyway.
How would you say Depthcore has inspired or affected your work?
Justin’s Response: Hugely. I built Depthcore at the beginning of my journey as an artist, it's profoundly shaped my thinking and aesthetic.
I was really excited to ask this question, I wasn’t super sure what kind of interaction Justin Maller still had with Depthcore, as I remember reading about the art collective he built years ago but hadn’t heard anything new from him since, and expected him to have moved on, but it’s good to hear that it has very much been a large part of his journey towards becoming a creative. I hope that in similar fashion, the time I spend with my cohort in my higher education days will shape and mold how and why I design what I design.
This was a must ask question in my opinion, due to Justin’s huge influece towards Depthcore, I think it’s necessary to include so that people know what he is included in.
Is there any major artist you'd like to collaborate with and why?
Justin’s Response: Many! Beeple, KAWS, Gmunk. I just like the way their minds work. I think melding our styles would result in an interesting output.
I had never heard of any of these creatives but they all fit Justin’s style and would definitely result in an interesting piece. I’ve always loved the colours of Justin’s work, I’d describe them always as ‘eye-candy’, so I think combined with these artists it could really embrace their style.
What do you think all future designers should learn?
Justin’s Response: If they want to be freelance - how to manage and run a business from the ground up.
This is important advice, and that’s what I had hoped to get from this question. I think no matter what any graphic design or creative will do some kind freelance in their life, whether it be for a friend or for a professional client, however if you really want to BE a freelancer, you definitely need to learn to run a bussiness as that is what mainly being a freelance artist is.
What did you think your career would be before Digital Art?
Justin’s Response: I didn't have much of a plan to be honest. Figured I'd probably write or act as that's what I'd been doing the most of my life previously.
Don’t all of us. I can relate very much to this as before beginning my higher education I wasn’t sure of my plan at all, if it wasn’t design, it probably would have been writing, but I don’t think I have the same passion for writing as I do for my style of design, regardless of the quality of it, I don’t think I’d’ have as satisfying of a career or life if I didn’t follow some sort of creative outlet path.
This is the end of all my questions, I’m really happy I was able to snag Justin Maller, he’s always been a huge inspiration and I’ve loved his work for years, I’m only dissapointed I couldn’t make a booklet a little more centred around him and his life and a little more in depth. Oh well maybe next report!