I’ve been busy doing other stuff, but progress is being made.
Stranger Things
dirt enthusiast

#extradirty

Origami Around
occasionally subtle

@theartofmadeline

祝日 / Permanent Vacation
h
Cosimo Galluzzi
AnasAbdin
Xuebing Du
2025 on Tumblr: Trends That Defined the Year
d e v o n

❣ Chile in a Photography ❣

oozey mess
DEAR READER

blake kathryn

seen from South Korea
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@courageousmagus
I’ve been busy doing other stuff, but progress is being made.

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Working on a map now. These are the rough coastlines. Still refining them, but this is probably pretty close to the overall final shape.
It’s been a while since I was active, but I’m back. I’m working on my own setting for 5e D&D campaigns because I enjoy worldbuilding and I love the idea of running multiple campaigns in the same world. I thought I’d start with the cosmology and gods and work from there, so I took the 12 main Cleric domains released so far in various rulebooks and based the cosmology on them. This is a visual aid to understanding the abstract relations of these fundamental forces. The Good/Evil and Law/Chaos axes(the cardinal directions on the circle)are more general guidelines than hard and fast definitions of the alignments of the gods, but each domain(written outside the circle) is associated with a particular god which is in turn associated with a constellation(written inside the circle). The constellations are the most concrete part of the diagram, because it represents their relative positions to each other in the night sky as visible from the Material Plane.
Local Dish
“Oh… thank you. That looks… delicious.”
Main ingredients (1 or 2 d20)
Potatoes
Rice
Corn
Red meat (1d4)
Beef
Pork
Venison
Sheep
Fish (1d4)
Carp
Trout
Fry
Eel
Poultry (1d4)
Chicken
Duck
Pheasant
Turkey
Barley
Legumes (1d4)
Kidney beans
Peanut
Lentils
Split peas
Flour
Meal (1d4)
Cornmeal
Bonemeal
Oatmeal
Mealworms
Turnips
Cheese
Cabbage
Cauliflower
Chickpeas
Onion (1d4)
Green
White
Red
Shallot
Tomato
Eggplant
Eggs
Seaweed
Flavouring (roll 1d20)
Garlic
Sugar
Salt
Saffron
Cinnamon
Hot peppers
Sap
Savory herbs
Citrus
Chocolate
Lard
Wine
Berries
Cilantro
Blood
Vanilla
Olive oil
Figs
Cumin
Sumac
Preparation (roll 1d10)
Baked into biscuits
Baked into a loaf
Mashed into a paste
Served as a thin soup
Smoked and cut into strips
Boiled into a stew
Rolled into nuggets
Baked into thin crackers
Sandwiched between slices of bread
Buried and left to age or ferment
Tomato-Chocolate Biscuits. You’d be hard-pressed to make that taste good.
Faience polyhedron inscribed with letters of the Greek alphabet
Roman, 2nd–3rd century A.D.
Does this mean the Romans invented the d20?
It’s probably earlier. The d20, icosahedron officially, is one of the five Platonic solids. It was well known in classical times as a theoretical shape (Plato associated it with the element of water), though it’s anybody’s guess if any such die were actually constructed so early. I’ve read some speculation that the Pythagoreans made them and used them for divination and such, but there’s no evidence. An Athenian mathematician named Theatetus was the first (as far as we know) who described its mathematical properties - “discovered it”, if you like, around 380 BCE.
The Met has a few d20s with Greek letters in its collection, they are all from Egypt and dated anywhere from 2nd century BCE to 4th century CE. They might be Roman, they might be Ptolemaic.
The British Museum also has some of these, apparently Ptolemaic. Now, assuming that these are indeed the earliest examples, I’m not sure if the question “who invented the d20” even means anything. Ptolemaic Egypt was a melting pot, Alexandria was a cosmopolitan city for all intents and purposes. It could have been anyone from around the Mediterranean (or beyond), and whoever they were, they were part of the same cultural continuum anyway. The necessary theoretical background was already there: Euclid included the icosahedron in his Elements (~300 BCE), and that made it common knowledge.
Public domain, if you like. :)
Incidentally, there was at some point a fascinating claim that the first d20 comes from Scotland, of all places, and dates from the neolithic period, but it was debunked. “Carved stone balls” is a more apt description for these. :)

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Needed to finish something personal so character design of Sariene, one of my own characters.
INKTOBER Day 14!
The world of Airth. Literally torn apart by an ancient war between the gods who created it, Airth is divided into 4 sections: 1. the Stratos, a chain of islands high in the sky where the Sylph people live 2. The Rimland, a massive ring of continents and giant islands where Most of the inhabitants of Airth live. Wake lives here. 3. The Abyss, a stretch of atmosphere filled with incredible cloud formations and tiny floating islands. Limberg and Grimm are from here. 4. The Core, an ocean covered rocky sphere filled with colossal caves. The Tengru, monsters and beasts, and the Dark Lord live down here.
There is a prophecy that the Dark Lord will regain his power and destroy what’s left of Airth to start a new planet with him as ruler. The only thing that can stop him is the Star Seed. It is the key to making Airth whole again and destroying the darkness forever. But is the Star Seed only a myth?
#inktober #inktober2015 #SkyHeartComic
@faungi
Duuuuuuuuuude! This is super cool!
Core Class Review: Bard 2
Utility and Builds
One of the most versatile classes in the game, the bard is truly a jack of all trades. Having great diversity in skills and magic make them capable of fulfilling and supplementing lots of different roles. The bard spell list is arcane, but was the first arcane class to mix in healing, while also providing an array of utility spells, buffs, debuffs, and damaging spells that are below the curve compared to damaging spells of the same level on the sorcerer/wizard list, but generally have unique mechanics and/or deal sonic damage, which almost no enemy resists. From there, their biggest mechanic is their bardic performances, magical performances that provide different magical benefits, mostly buffing and aiding allies, but also warding allies against certain charming sounds and debuffing foes. In 3.5, the bard was more restricted in using this alongside other techniques, able to maintain a single performance forever, but unable to do much else until they ended it. Pathfinder, on the other hand, made maintaining the performance a breeze while doing other things, but also limiting the total duration of performance they could maintain in a day. Furthermore, pathfinder opened up performance to more than just music, even giving a few vision-based performances that work with them. A bard’s next biggest defining feature is their skills, having all knowledges being considered trained and lots of skill points makes for a very useful lore skill monkey. Additionally, the pathfinder ability versatile performance allows them to use a single perform skill in place of a few other skills, freeing up said skill points for other skills.
So on one side of the coin, bards are an excellent skill monkey class, while on the other, they can be built in a variety of ways to fulfill multiple roles. You could make them a diverse support able to fill in roles that the other party members can’t or are not able to at the moment. Or they could go for a specific strategy, such as focusing on buffs, debuffs, healing, and whatnot. Therein you can find some pretty interesting builds, such as a bard that can boost itself into a deadly combatant, or a long-range sonic damage dealer. Of course, these become stronger with the application of archetypes. Be warned though. While the bard can fulfill many roles, they are a buff support first, and everything else second. You may find yourself coming up short compared to allies that are doing the exact same thing.
In any case, don’t let the lack of true specialty discourage you from playing bard, as they do have their advantages, spontaneous casting and their party-wide buffs being two of them, not to mention their knowledge rolls. Have fun and tune in tomorrow for an overview of archetypes!
Core Class Review: Bard 1
Overview
It’s time for another core class review, and this time we’re covering everyone’s favorite support class, the bard! The term ‘bard’ comes from a Celtic loan word from Scottish Gaelic, and was originally a derogatory term for a wandering musician. However, it was later used to refer to any professional musician or poet that was not affiliated with the church. Bards were often associated with composing songs and poems to honor deceased nobles and warriors, describing their great deeds. Careful not to short-change a bard though, or your dead relative might get a satirical song poking fun at them instead. Of course, bards were known for composing songs about the living as well, and given their worldly status, they often knew a little bit of everything, especially where hearsay and local legend comes into play. Other bards even studied at colleges built for them, which was a common thing in places where a desire for honor after death met with organized education.
In the worlds of the world’s oldest roleplaying game and Pathfinder, bard is now a general term for any performer of any sort, from oration to comedy to instruments and dance. The vast array of human and nonhuman performance art serves as the basis for their many abilities. However, true to their worldly nature, bards retain a vast knowledge of the world around them. What’s more, the performances of bards seem to hold a supernatural power, somewhere between magic and evoked emotions, they can manipulate the behavior of others to aid or hinder. Finally, they also have a selection of spells themselves, which might be their performance magic crossing the barrier into actual magical power, or they might simply be like their body of knowledge and be a selection of tricks they’ve picked up on in their travels.
Over the next week, I’m going to review the bard as a class, and hopefully provide some insight into how the class works.

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Here’s a prototype map for the Pathfinder XCOM fusion campaign I’m temporarily calling Xfinder. The whole thing is covered in numbered hexes so it’s easy to keep track of bases, UFOs, interceptors, and dropships. The idea is to have a transparent plastic sheet over this thing so you can draw on it with dry erase markers, in addition to using little paper tokens.
The landmasses are color-coded to show which region is which and which player is responsible for it’s defense. It also denotes which faction controls the land and therefore what races and special abilities the player gets to build their strike teams with.
More on that later.
My most recent contributions to Pathfinders vast library of storytelling fantasy art. These characters were all pawns from the Giantslayer set. I really enjoyed these ones, and hope to do more work with the pawns and character portraits in the future.
Upcoming: Pathfinder Meets XCOM
Have you ever wondered how a high fantasy world would deal with an alien invasion? Are you a fan of both scifi and fantasy tabletop games? Do you like either Pathfinder or XCOM? Well I’m developing a setting and adventure path for the Pathfinder system that combines elements of the Kingmaker adventure path with custom scifi content to emulate the classic scifi strategy of XCOM! But with magic and shit!
When the game is supposed to start in an hour and the GM finally decides to start their game prep
I’m legally obligated to reblog this because Kermit.
Nordic by Callesw

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Fiora Angel by TheBoyofCheese
Moving Mountains
I’m playing and epic D&D campaign in which I play a centaur scout and her cohort, a housecat who is also a bard, rouge and shadowdancer. Our current objective is to find and kill abominations scattered throughout the world and defeat them before they destroy the world.
In our last session, we were trekking up and down a mountain, looking for an ice abomination while fending off all sorts of monsters only to find out later (as we all tumbled hundreds of feet to the ground) that the mountain was the abomination.
After several round of combat damaging this guy in amounts similar to stabbing an elephant with a toothpick, I lamented aloud that my cat couldn’t use Otto’s Irresistible Dance, mostly to stop it from murdering us. The DM then stated that if I rolled a perform check of 50 or more, he might allow a similar effect. This was a mistake. My cat has 44 in perform, and I was more than willing to make that roll.
As my cat breaks out into song, the rest of the party slowly began to join in with a lyre, a flute, some dancing, even a fog machine and a light show. My cat’s high perform stat combined with the entire party’s assist totaled to a roll of 111. Not only did we make this mountain dance, we created music so beautiful, a performance so inspiring, that the abomination began to rethink the whole “destroy the entire world” angle.
It now fights on our side, and my DM regrets ever letting us put on a concert for a mountain.