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shark vs the universe

Love Begins
occasionally subtle

if i look back, i am lost
PUT YOUR BEARD IN MY MOUTH
Aqua Utopiaď˝ćľˇăŽĺşă§č¨ćśăç´Ąă


pixel skylines
I'd rather be in outer space đ¸
RMH

oozey mess
cherry valley forever

gracie abrams

Origami Around
Xuebing Du
will byers stan first human second

Discoholic đŞŠ
taylor price
Mike Driver
Fai_Ryy

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@chubbletea
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Copperrightđ again
Oh and the triple threat too
you like charles right
well you heard em
you like charles right
*GUESS WHO IS A LICENSED DRIVER NOWW

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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they were right btw. you have to dig yourself out of your grave over and over again
*I feel the Itch to write but nothing is coming to mind. I can't produce the words. AUUUGHHUHHUHUHGHUHEUGUDUFEGUEUGEFUGEUHFUEHGUHHGUHUUGGUHDSHUHEUGEHEHEHGHESGHSHHHEHEUEHGHUAUYYUGUHGHUHGUEUUEEUHUEHGAHHHAUUGHGHUHURHRHREUU
*kill me Now
*I feel the Itch to write but nothing is coming to mind. I can't produce the words. AUUUGHHUHHUHUHGHUHEUGUDUFEGUEUGEFUGEUHFUEHGUHHGUHUUGGUHDSHUHEUGEHEHEHGHESGHSHHHEHEUEHGHUAUYYUGUHGHUHGUEUUEEUHUEHGAHHHAUUGHGHUHURHRHREUU
" Do you know how hard it is to pick up someone else's project? â Let alone a rocket?! "
boobs
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Girl boobs

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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fallout 4 should have an achievement where if you spend more than four in game months without completing the main storyline you unlock âYou Donât Actually Care About Your Son Do Youâ
trips and falls and cracks my head open but it's filmed like a pantyshot
writing challenge!
open up your document and put words in it
âmom codedâ âsister codedâ âwine aunt codedâ what if sheâs his friend instead. youâre actually allowed to be friends with women
*in reference to my last post, here are my general opinions on the writing of each ctm ending
Though I heavily disagree with your take on VH (I think itâs one of the best written endings in my opinion)
I am so glad to see Triple Threat hate. (And Pardon Pal hate too). Glad to see I am not the only one who dislikes it.
*hi. let me tell you
*before we get started, I'd like to state my credibility: I have been a writer since 3rd grade and a henry stickmin fan since the release of the collection. I am also highly interested in analysis and creative fiction. to add onto my analysis point, my mom is a licensed therapist and also a writer, having a degree in counseling and english. she has written books and still writes, including some of creative fiction. and I grew up with this woman. I ALSO asked her in the car if killing off a character just bc they were the fan favorite was a bad writing choice, and she immediately, no hesitation, said yes. we both agree that there needs to be a reason for it. and in valiant hero, there wasn't. I'll get to that in a second
*the character writing was decent. nothing crazy, but it stands up on its own, esp for a character like charles (who is quite frankly a nothingburger character, esp in comparison to the rest of the main cast). we even got some tidbits abt charles: he's protective, determined, and it's proven that he truly cares abt henry in gspi (and potentially rbh) endings. he also has some "personal" beef with the toppats, but we don't know the story behind that. it could just be that the gov't is meant to take down the toppats due to them being a criminal organization, but that's more business than personal. so the motive for his goal is incredibly vague. Great. there arises our first issue
*next up, the pacing. the cutscenes were much too short and not enough happened to build up to charles' death, which made it rlly confusing. his plan finally working was our only signal, which.. is good? I guess? but it doesn't help the story much on its own. he was killed off for no good reason other than emotional value, which, as I mentioned, is a TERRIBLE writing decision; you ALWAYS have to have a reason to kill off an important character like that, otherwise it's just shit writing. I think if the cutscenes were a little longer and/or more detailed, + maybe if we had an extra choice to go through on that route, it would've been good. the story was paced too fast
*to be clear, I think these games were never abt the story. but when you want to take part of these games more seriously, then you need to pay more attention to the writing so it actually pans out how you want it to. it's lame when you kill a character off, particularly the FAN FAVORITE, purely to make your audience sad. that's honestly a bit disrespectful to your character and your audience. you have to do your character justice so that your audience can understand the character's message and motives, giving them a true reason to be sad other than "I liked them." you need to learn smthn from it, whether it be abt the character or just a new perspective on things in general.
*tl;dr there was no good reason for killing charles. there wasn't enough buildup, we never learned more abt him, and there was no overall theme of the ending. it missed a lot of crucial plot points
Fair enough. I do disagree in some points, but I agree with killing off a character especially a fan favorite for the sole purpose of making people sad is bad writing and Charles dying does come off of being out of nowhere. I never minded it, mostly because I didnât see how the story couldâve ended.
I like Valiant Hero as it feels more like a celebration of who Charles is as a character. The mission is something he is passionate about getting right, as his motivations to stop the Toppats is because heâs aligned with the government and theyâve just gotten a huge boost to the point of being unstoppable. Heâs basically the main character for the route, while Henry helps him. A reversal of how the rest of the routes play out. But thatâs my opinion.
The ending wouldâve probably worked better if Charles lived and got celebrated for his achievement with Henry giving him a thumbs up.
Thanks for sharing your opinion!
*I suppose you have a point, but I still think we should've learned more abt charles and gotten a stronger motive to justify killing him. it was definitely one of the more charles-centric endings. I do like the idea of some sort of consequence coming from something like that, whether it be death or not. it should be smthn that hurts to think abt, but it's accompanied by the success of the mission to contrast. we, as the audience, don't care much abt how the mission ends up bc most thsc fans I see are moreso fans of the characters rather than the story, and we know there will be a conclusion anyway.
*you should have to break and/or dissect a character before you can kill them. Metaphorically

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Anyway I think more video game quests should make you uncomfortable and guilty and mislead you and corner you between a rock and a hard place and offer hollow victories. There's nothing more annoying than quest writing that scrambles to assure you that you're niceys and good and nothing you put your hand on can ever have negative consequences. "You cannot save everyone" and I cheer and whoop etc.