Ok I had a thought, so Helen of Sparta, Clytemnestra, Castor and Pollux are quadruplets right? BUT Pollux and Hellen are the children of Zeus and Leda while Clytemnestra and castor are the children of tyndareus and Leda BUT all four came out of two eggs so the real question is did they have an egg tooth! Like did up until they started loosing baby teeth did all four of these adorable kids have an egg tooth?
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Just finished watching the odyssey and obsession all over TikTok and i am absolutely convinced that what Aphrodite did to Helen to make her go with Paris is exactly what happened to Nikki and the one wish Willow! Like this woman who is QUEEN of Sparta has a child and a husband who ADORES HER chooses the walking red flag that disrespects her home yeah right.
Been thinking about the Wonderland Parents (especially the parents we don't see)
While I do appreciate all the opportunities that Maddie having a dead or missing mother provides for story reasons, I truly do believe that it's just as if not more likely that Hatter just pulled her out of his hat one day and rolled with it
Thereâs nothing like cracking open a fantasy book to find a map on the inside cover. Itâs like a promise: a promise of a new world to explore, a new story to love, a new escape to lose yourself in. Maps can help readers by providing content, establishing aesthetic, and clarifying confusion. Maps can help readers keep track of storylines and characters, particularly when theyâre off in different places doing different things all at once. Maps can be helpful to us writers for the same reason. They can help us keep track of the threads of our story, or dive deeper into the worlds weâve created. Designing the physical aspects of a world, however, can be intimidating. Hopefully, this guide will help.
First off, if you want to skip all this artistic design nonsense, this Fantasy Map Generator might be of use to you. This generator lets you do a little customization, but otherwise basically designs your map for you.
For those of you who are feeling a little more adventurous, or who want to create a world that is entirely your own, read on. But first, a few disclaimers. This guide isnât about how to put pen on paper and draw a map. If thatâs what youâre looking for, This Guide or This Guide may help. Instead, this guide is going to be a brief overview of the cartography and geology needed to create a believable world. That being said, this guide is not going to cover every topic. Itâs also an extreme oversimplification, which means that there will be some generalizations. Your map doesnât have to be perfect, just good enough to keep someone from looking at it and thinking, âThat doesnât make any sense.â
Finally, Iâm not going to do your research for you. If your world is unique in ways that may alter the climate or geography (two suns, a ring of active volcanoes, etc.), thatâs research that youâll have to do on your own (though, at the end of the guide, Iâll provide you with some resources that may help).
Basics of a Map
Legend - a guide, usually tucked into a corner, telling you what symbols on a map mean. Maybe human cities are denoted with a square while elven cities are a diamond (looking at you, Paolini). Maybe mountains housing dragons are represented differently than regular mountains. You want to clarify any questions readers may have about the map.
Title - the name of your land, your world, whatever it is.
Orientation and Compass - Most maps include a compass with north pointing toward the top of the page
Scale - This is if you want to get really serious with your map. Including a scale (a ratio allowing you to shrink the map to a reasonable size, like 1 inch = 1 mile or the like) can help you keep travel times consistent, because nothing is more frustrating than a fantasy book where the characters spend a whole month traveling from point A to point B, then make it from B back to A in three days. Hereâs a good article about fantasy travel.
Climates
This isnât directly related to the act of mapmaking, but itâs important to keep in mind when designing a world. The major influences on climate are: lattitude, winds, oceans, land-sea distributions, and mountains. Most important of these it latitude: the further you are from the equator, the colder it gets. Thatâs only the beginning, though. Climates from region to region have a lot to do with wind circulation; generally, north of the equator, prevailing winds (which carry moist air from ocean regions inland) move in a clockwise direction. South of the equator, they move counter-clockwise. When these winds meet in the middle at the equator, the air rises. When it coos, it forms clouds and rain, which is why you tend to find tropical conditions closer to the equator.
How do you apply this to fantasy mapmaking? Donât sprinkle various climates around randomly. The first fantasy map I made, in high school, had a desert far north with the tundra, a rainforest not far west of it, and a continental climate much like the American midwest down closer to the equator. Make sure that what youâre doing makes sense geographically. (On that note, transition gently. Donât make a desert go straight into a forest, or a marsh straight into rolling plains).
For more information on biomes and regional climates, check out This Guide.
The Oceanâs Effects on Climate: (not exhaustive, just simplified) Strong ocean currents sometimes redistribute warmth to places located at higher latitudes. For example, the Gulf Stream begins at the Gulf of Mexico and deposits warm water around the UK, giving the UK milder winters.
Land-Sea Distributionâs Effect on Climate: Coastal regions generally experience mild, humid maritime climates (cool summers and mild winters), while the interior regions of large landmasses tend to experience continental climates (seasonal temperature varies widely and thereâs little precipitation).
Mountainsâ Effects on Climate: Locally, mountains cause air to rise and precipitation to form, meaning climates directly around mountains tend to be wetter than surrounding areas. Overall, mountains redirect air flow. In fact, one of the main causes of deserts are mountains. A ârain shadow desertâ occurs when prevailing rain-bearing clouds are blocked from carrying rain to a region because of mountains (see: the southwest corner of the United States).
Thatâs all I have room for in this guide, but if you want to delve deeper into the world of climate-making, I recommend you check out Geoffâs Climate Cookbook, which was specifically written to help writers create climates for their fictional worlds. Actually, just see his entire General Guide. Itâs better and more detailed than any guide I could ever write.
Land Masses and Tectonic Plates
Iâm mostly going to skip over tectonic plates. Unless youâre N.K. Jemisin and youâre writing about Broken Earth, you donât need to know where your tectonic plates are located. Just remember that if youâre designing a world with multiple continents, they should roughly fit together due to continental drift. Also know that tectonic plates move 3 ways: side to side (which causes earthquakes), shifting away from each other (which causes continental drift), and pushing towards each other (which causes volcanic activity and/or the creation of mountains).
With mountains, new mountains come up in the center, pushing older mountains further out. This is why there are usually âfoothillsâ to mountainsâ the older mountains get weathered and worn down, rounding their tops and decreasing their size. New mountains tend to have jagged tops. Tectonic plates also explain why mountains generally form in chains (while Tolkienâs âLonely Mountainâ is cool, itâs not very likely). Mountain ranges that run along a coast may continue into the water as islands. Islands can also be formed by volcanic build upâ these would also be located along plate lines.
Rivers and Lakes
First of all: rivers never diverge as they flow toward the sea, they only converge. This is a mistake a lot of fantasy mapmakers make. Rivers tend to start from high in the mountains, flowing from areas of high elevation to low elevation (usually the sea). Water is lazy and always takes the path of least resistance. This means itâll put in as little work as possible, letting gravity do the work for it. Think of raindrops on a window. The raindrops never move in a straight line, and they often join with other raindrops and become stronger. So, too, it is with rivers. They never move in a perfectly straight line because the ground is never perfectly flat, and they often meet and join with other rivers on their way.
All I have to say about lakes for the purpose of this guide is that they only ever have one outlet. If they have more, itâs for a very specific reason (like flooding), and it never lasts for very long.
Placing Cities
While placing cities on your map, you have to consider the surrounding terrain. Humans need food and water to survive, and theyâll settle in places where they can easily meet those needs. You need a way to get water in and waste out; donât put cities in the middle of deserts unless you have an explanation for it.
Regarding roads: people are lazy, so roads are usually straight unless the terrain gets in the way (never perfectly straight, though. Itâs impractical). Roads donât meander like rivers do.
Map Aesthetics
I said this guide wasnât going to be about drawing maps, and itâs not. But thereâs an important design aspect that overlaps: aesthetic. If you look at different fantasy maps, youâll notice that theyâre all aesthetically different. Each map gives its own insight into the world it depicts. Isaac Stewart, who designs maps for Brian Sanderson and many other authors, says he designs his maps âas if they were artifacts of the world they depict.â He recommends perusing the David Rumsey Map Collection to find a map that aesthetically fits the feel of your world and then using it as inspiration. In the collection, you can filter the maps by date and location to better help you find the perfect inspiration.
Additional Resources
Map Generator
Fantastic Maps - Helpful for physically drawing the maps
Cartographerâs Guild - Here, you can ask questions about mapmaking or get your map critiqued
Geoffâs Climate Cookbook
Geoffâs Guide to Creating Realistic Planets
David Rumsey Map Collection
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Ok before I start this is my first original tumblr post so please let me know what I need to fix. Thank you.
HEADCANON:
As we all know, Jean Grey is an omega-level telepath who sometimes canât fully control it. So what happens if she gets a song stuck in her head?
Like, picture it:
Jean Grey is just sitting there, reading, relaxed, quietly humming to herself. Next thing you know, all the X-Men are humming too⊠and then they start singing.
And then suddenly the X-Men are on a makeshift stage in front of the school, playing instruments and singing their hearts out to ABBA and Neil Diamond. All the students are dancing and belting along like itâs a full-on concert.
All while Jean is completely oblivious.
Up until Emma Frost walks in, taps Jean on the shoulder, and goesâ
âDarling, you realize youâve had the entire school in a psychic chokehold for the past hour and a half? I was having a great time until Logan started singing âDancing Queenâ for the third encore.â
X-MEN WHEN JEAN IS LISTENING TO THE MAMMA MIA! SOUNDTRACK
MAMMA MIA!
Directed by Jean Grey
THE CAST:
Rogue as Rosie
Emma Frost as Tanya
Nightcrawler as Harry
Jubilee as Sophie
Wolverine as Donna
Cyclops as Sam
Storm as Bill
Jean is, of course, directing, producing, and psychically forcing everyone to stay on beat.
No one is safe.
WHO COMMITS:
Nightcrawler â gives it 110%, full theater kid energy
Storm â treats it like Shakespeare, dramatic and powerful
Jubilee â living her best life, knows every word
Emma Frost â commits out of sheer competitiveness and refuses to be outdone
Rogue â fully into it once she realizes everyone else is too
Cyclops â tries to resist but ends up giving a genuinely solid performance
Wolverine â complains the entire time⊠but somehow becomes the STAR of the show. Hits every note, has stage presence, crowd favorite, still insists he hated every second
Jean â blissfully unaware she is the reason any of this is happening
let's talk about percy's middle name, its implication and what is my headcanon for it!!
first a warning!! i know very little abt actual greek mithology. i've tried to read my copy of odyssey and illiad a total of 10 times and i CANNOT for my life understand that shit. having said that, my mythos knowledge is based on hours on wikipedia sources pages, greek miths articles and more.
anyways, this will have spoilers of the Percy Jackson Universe by Rick Riordan.
having been warned, I should start with one point:
percy doesn't have a middle name in canon. From what we've known it's never mentioned a middle name at all, wich is not very uncommon in the PJO universe, as most character do not have one (from the top of my head the only ones that canonically have one are Rachel and Reyna (Rachel Elizabeth Dare and Reyna Avila RamĂrez-Arellano))
BUT in most fandom fanfics that feature his middle name, he is called Perseus Achilles Jackson. Again, it is not canon, but it is so common that most people think it is true. Unfortunately, it doesn't make sense.
It's canon that Sally was the one that named Percy, and she chose Perseus, a son of Zeus, as her choice because he was one of the only Greek heroes that in most versions of the myths get to live a long and relatively happy life after their adventures. From what I've known most times Perseus dies of old age or ascends as a constellation along with his mother and his wife, Andromeda.
Now, what are the implications that we know of?
this will be mostly speculation and head canons, so beware!!
i don't think Rick Riordan ever stated, but it is possible to draw parallels between Percy and Annabeth with Perseus and Andromeda, essentially in their first quest, even more in the series. The same is possible to associate with other characters with names derived from Greek myths.
and, until now, all of Percy's quest he has come back alive, even if the world was ending or if he has gone trough Tartarus, he has come back alive.
As it stands in canon, it's often said that names have power !! saying gods, monsters or others names will call their attention, or give them power. it could be associated that those names with History, or a Legacy HAVE more power and purpose behind them. Ex: Castor and Pollux, Jason, could even say Leo etc.
that is great, and reforces that its possible Sally did something right about the naming.
now, next part is a FULL BLOWN HEAD CANON!!
to me, his full name is Perseus Ulysses Jackson. let me tell you why.
Ulysses = Odysseus
Ulysses comes from Odysseus, yes, the Greek hero hated by Poseidon from the Odyssey. Why would Sally do that? Same reason of why Perseus.
Odysseus, despite all his Odyssey, came back home. In the Odyssey, is said he will live the rest of his life peacefully, and apparently he lived mor 10 years as Ithaca's King. There is another myth where he is killed by his son with Circe, but ignore that for this post.
I think it would make sense for the way they both lived that even if Poseidon hated him, that Sally would have her son named after a hero and a general that even after everything he went trough he still made home, still had people who believed in him, even if Sally herself were not there to see him, like Odysseus' mother, at least he would be alive.
Someone that is selfish in a way if that means he lives. In the same way Sally calls herself selfish for trying to have Percy with her for more time during the years before TLT. For that she endured Gabe.
Not that she knew that of course, but the fates could be at work. I'm always fan of a good foreshadowing.
Now Speaking of foreshadowing, next topic
2. Ulysses - Roman name
Ulysses is the roman version of Odysseus, still has the same meaning and the roman version of the myth is not that different. Why roman, then?
First, because my Odyssey copy was with the Roman names and I was very pissed at that when I was 12 and tried reading it for the first time and discovered that the FUCKING ODYSSEY MAN WAS NOT CALLED ODYSSEUS IN MY VERSION, to my frustration.
ANYWAY, second point: Percy has a connection to the Roman since the first book.
In his classes with Chiron, Percy fights in Roman armor, swords and has Latin classes, and while that is all good and cool, i always found it strange of Chiron to teach Latin, and not Greek. Of course, it could be a ruse of Chiron to distance Percy even more from his greek side, while still helping him learn about the world. it could be nothing.
but to me is not nothing.
Percy has a weird facility with Latin at 12 that Jason did not have with Greek at 16. And while it could be argued that they did not have their memories, Percy was a 12 yo boy that CURSED IN LATIN in a time of distress. I bet they did not have classes about "How to curse in Latin" and i doubt Percy searched for that somewhere.
Percy is very connected with the Roman side of the demigod world, he feels drawn to New Rome, goes to the Roman Uni and he gets so wrapped in it he becomes PREATOR in like a week!! while Jason spent months on the Greek side.
Percy has a lot of participation in Both sides of the demigods being a kinda important figure in both camps.
now, a subtopic.
Percy Jackson: Son of Neptune
Percy is presented as a son of Neptune from the get go in camp Jupiter, wich he doesn't protest at any time (from what i remember), the thing is Poseidon IS different from Neptune specially their roots.
Poseidon is primarily the god of the sea. Neptune is the god of rivers, springs, and waters.
Technically, Percy should not have control of any type of water or rivers, his father is the god of SEA, saltwater. Even then, he can control even the rivers in the Underworld. He has such control of "water" that he can control ALL LIQUIDS! That is not Poseidon's domain, the control of Waters is Neptune's.
knowing this i like to believe the following.
Percy is the son of both Poseidon and Neptune. Don't ask me the logistics, i wouldn't know, and i don't care. HOWEVER when you add things up, it makes sense, in my head, at least.
In conclusion, Sally associates her son's fate with two heroes that go trough MANY hardships but get back home, are strong and live kind of happy lives after that. One of them is mainly Greek, being his first name, what he is primarily called. The other is Roman, it is there, but it's not mentioned, but it still is his name, and it gives him power.
Specially, when you think that the roman counterparts all have a child, except Neptune. Pluto has Hazel, Hades had Bianca and Nico. Jupiter had Jason, Zeus has Thalia. Poseidon has Percy, Neptune has no one? seems unequal and unbalanced in a way the gods wouldn't allow.
Not only that but why would Neptune "claim" or let be claimed a son that wasn't his when Rome hasn't been grateful or careful with him? His last child was scorned (i don't remember the name but it's said that they were basically blamed for earthquakes or something in the 1900)
as the series goes and percy draws MUCH MORE POWER from rivers and other liquids than from the ocean, and the time it took for percy to be born he could be powerful from both sides. he is the first demigod of Poseidon in 70+ years, but he is the first demigod rrom Neptune in 100+ !!!
it makes sense that even if he is called a greek, as his name evokes, he is connected and powerful on his Roman side. It is not a coincidence that people thought he was a god when he first arrived in Camp Jupiter.
It's a tribute for both his Roman and Greek sides, to invoke the names and fates of two powerful kings that are burdened with responsibility, and that learned and lived after their quests.
i could talk about this for hours, specially if Epic's Odysseus by Jorge Rivera-Herrans is taken in account (wich I am doing) but I will not elaborate
anyway, Percy's middle name is Ulysses and I'm right, idc.
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