WOII Compulsory Summary
Throughout WOII, I started to realise that design is not just about making something look visually nice. At first, I mainly focused on things like colors, layout, and making everything look clean. But over time, I began to understand that design is actually more about how people interpret what we create.
When we learned about semiotics and postmodernism, I found it quite confusing at the beginning. However, as I slowly understood it, I realised that a single visual can have different meanings depending on who is looking at it. This made me more aware of the decisions I make in my designs, instead of just choosing what looks good.
I can also see this change in my studio work. Iâve become more open to experimenting with layouts and compositions, even if they are not perfectly clean or structured. Before this, I always thought good design had to be neat and simple, but now I understand that sometimes a more expressive or even slightly chaotic design can communicate better.
For me, WOII didnât just teach new skills, but it changed the way I think about design. Now, I pay more attention to meaning, context, and how others might interpret my work, and I think this will really help me moving forward.
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