For about a month now, I've been working hard to flesh out the other systems in my JRPG game such as overworld navigation, pre-rendered backgrounds, the dialog system and by extension the interaction system, the shop system, and the menus. This video showcases all of the above and I decided to pick Deltarune's Cliff Shop from Chapter 5 because it was a fun and cozy place!
The backgrounds were inspired by SaGa Frontier 2 and Legend of Mana, I have always admired their hand-drawn backgrounds and how they're implemented in-game, and so I wanted to take a stab at it and make my own attempt and understand how exactly they do it!













