oh wait u know what, I’ll just RB incase other people find it helpful lmao. anyway, I’m kinda an amateur with backgrounds, but I do have a couple tips :’)
whenever I’m going to include them, I always do a sketch of the character first. some people will recommend that you do the background first and then the characters, but tbh, I find it easier to build the background up around the character, especially since my backgrounds are normally painted while my characters are lined.
If I’m going sketch > lineart, I will do the background before I do the lineart to make sure that the characters actually fit in. normally I don’t actually have an uhhh, sketch, but, it’s still a good practice if you do sketch before doing lineart. You’ll definitely want to do the background before laying down flats though, otherwise it’s going to be harder to fix mistakes you find later on/the characters probably won’t fit into your background. build the background up with your characters, don’t view them as separate things.
For example, with this background, I started out with the initial sketch of Barriss and Fox sitting. When making the background, I knew that, even if it was kinda an elaborate piece, I still wanted Fox and Barriss to stick out/make it clear that they were the subjects of this piece. The background is supposed to complement your characters, not overshadow them.
Before anything, I had a layer underneath that marked out where exactly in the canvas I wanted them to be placed and how I was going to make them standout with their surroundings. The thirds rule is honestly a pretty good place to start when it comes to placement. I chose a backlight from behind to illuminate their position, and then a softer, white light from above to show distinctly where the shadows would be. The lighting it meant to kinda “highlight” their position, or bring the viewer’s eye to them. Use references, always always always, they will save your ass I swear.
This background took me multiple tries, ngl, coz I’m way out of my league painting city stuff, but it was a fun challenge anyway, and a lot of backgrounds starting out are probably just gonna be “fuck around and find what works”.
Here’s another example which is slightly older and more simple, but I still think the characters mix pretty decently with the background (plus it holds a special place in my heart). Lighting is a really good way to draw attention to your characters (like I said above) while also blending them in with their surroundings. When I do backgrounds, I normally pick a saturated color from the background, put a multiply layer over the flats for my characters, and then color that in before turning down the opacity, even if they’re in bright lighting. It helps with the seamless blend since the colors of the background are reflected onto them. I also abuse overlayer layers a lot; once I’m finished coloring everything (including shadows/lighting), I choose what “mood” i’m going for, pick a color based on that mood. I’ve been really into using a light green-yellow recently, yellow, purple, and red/pink are all good too. I’d even say blue, though again, it really depends on what kinda mood you’re going for.
last example, this one’s a pretty simple background (please ignore anatomical errors lmao) but it’s probably the one I can show clearest in terms of picking colors from the sunset behind in order to do the shadows/lighting for the three characters at the center. I can’t emphasize enough that picking colors from your background really helps blend the characters in, obviously you’ll have to do some adjusting/tweaking here and there, but it’s definitely a solid base to start with.