Im a cuck incel
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I'd rather be in outer space đ¸
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Not today Justin

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#extradirty
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@64powered
Im a cuck incel

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THIS ANIME FIGHT SCENE FROM THE AMAZING WORLD OF GUMBALL IS SO ICONIC.
Where did he get that?
He finished the winter event quest.
Inhaling doge
suspender skirt marisa
rb if you agree

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OvO
This is nothing but FACTS people.
Yosuke is a homophobic sexist pig
Tag yourself.

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Inventory
frozen chicken patty (breaded)
>use frozen chicken on campfire
frozen chicken patty (burnt)
drop frozen chicken patty
frozen chicken patty (burnt) bounces
frozen chicken patty (burnt) hits leg for 15 damage
frozen chicken patty (burnt) has embedded itself in your leg
Would you like your possession(s) identified? [y/n]
Iâve been playing Nier Automata. For some reason I sing this song a lot while running around the overworldâŚ..
have a list of dwarf fortress randomly generated book names
âthe moubtain halls exposedâ i-is that dwarf porn?
Donald Trump gets attacked by an eagle.
This eagle truly represents America. What a majestic symbol.
Itâs only fitting that this gets reblogged today
This sounds like the worst idea ever so I wouldnât be surprised if more developers cater to these casual babies.
If a game can be wholly experienced with a full-on tourist mode, then it really has no reason to be made as a video game at all.
thereâs too much gameplay in this video game. remove it.
why do the people that get paid to play video games hate video games so muchÂ
actually, iâd really appreciate a tourist mode in a lot of games, i have a hard time using a controller and i generally give up when i canât get past a certain point, which usually winds up being early on in the game just because my hands donât wanna fuckin cooperate for very long for a combination of reasons
i want to be able to see the plot and characters without having to take months for what would normally be like a two-hour mission
tourist mode would be great tbh
Yeah, as a disabled person I really donât see what tourist mode would take away from other players. Does it really bother you that people without as much skill can also enjoy a game? Personally, I have a lot of difficulty with some sequences. I really donât see a downside here.
even as a generally skilled, âHella Hard difficulties are my comfort zoneâ type of player, a tourist mode would be very fun in that âgoofing offâ type of way. what if I want to explore some stuff beyond pools of lava, what if I want to dive into the deepest depths and explore the waters without worrying about my breath count or if I just wanna check out the models of the enemies or just pretend to be a ghost in the universe and go literally wherever I please. This type of mode obviously wouldnât work for every type of game, but for those that can theoretically implement it, I really donât see how this takes anything away from the game.
Itâs not like it would be the default mode of the game either, so I really donât see what the harm is.
Especially games that are story-heavy and especially a lot of western games that are reflex- and skill-based, itâs really frustrating for players who lack the level of ability to finish a segment even on the already-provided lowest difficulty and therefore not be able to experience the whole story. You get stuck watching a Letâs Play or something to finish the gameâs story and thatâs just not as satisfying because you inherently miss the interactive portion of games.
Making things more accessible for players with different skills and ability to play isnât a bad thing and all the âhardcoreâ gamers that think otherwise can go back to their manbaby corner and cry.
Why do so many people who play video games feel SO THREATENED by other people wanting to experience the game differently than they do?Â
Alien: Isolation is a lovingly crafting reproduction of the aesthetic of the original Alien and it SUCKS that a tourist mode doesnât exist  â ps please also include a âremove this dumb graffitiâ mode â where you can actually explore the environment more in depth after spending several minutes on a super close examination of the pixels of this ONE TABLE as I hide from the alien before sneaking as quickly as possible through the next five rooms without taking in any of the details.Â
Also, who wants to bet the shitbabies whining about this are the same people who skip cutscenes. THEY arenât partaking in part of the game, too, yet that is okay somehow, while a tourist mode is not? Bullshit.
I seriously donât get the people complaining about the idea of a âTourist modeâ when it literally would not affect them AT ALL
Why are there people who get angry about this stuff
âPeople Iâve never met might play a game in a different way than I do without changing the way that I play the game in any way shape or form
This is clearly the WORST THING EVER and they are DESTROYING GAMINGâ
I love playing games and Iâm actually a decent gamer but I also love exploring a beautifully designed environmet. It would be fun to be able to go back into some places and see them without interruption.
The games my company makes (Beamdog, we do Baldurâs Gate: Enhanced Edition, BGII: Enhanced Edition, and just released Icewind Dale: Enhanced Edition) have a âstory modeâ that is basically this. We got a lot of hate over it, and I donât understand it at all. Enjoy games however you like to enjoy games.
AlsoâŚam I the only one who just wants to explore a world? Video games can be works of art, and I want to enjoy that. It would be amazing to be able to discover and appreciate the environment that the designers created. I would love to be able to see vast and detailed forests and the depths of oceans and ruined temples and castles at my own pace, instead of having to worry about getting jumped by monsters or the area being closed off after I accomplish a quest (i.e., am strong enough to survive the monsters). For me, Exploration Mode would be a dream.Â
With more and more open world games coming out, itâd be great to be able to appreciate all the little details that make these environments feel alive. An exploration factor is always what draws me into games (the dungeon exploration and the towns are basically what makes fire emblem echoes an actually enjoyable experience for me since the map designs are really subpar) and being able to appreciate the world without worrying about getting killed when I stumble into something beyond my skill level would be really nice.
And whatâs wrong with having a tourist mode in games? You get a story you control the pacing of (books and movies donât have that, I assure you) with the power to pay attention to whatever you want for any amount of time. Itâs still interactive. Itâs still unique to video games. This kind of thing would be a great way to explore parts of a game that stress would prevent you from appreciating.
A toggle-able tourist mode like this would give game designers food for thought "why were the enemies in this room placed this way" kinda deal

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Makoto Nijima: *speaks*Â
Me:Â
That Lip-Tooth thing
Reblog if you agree
It's a snaggletoothâ