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âš VERSE POST: LIKE A DRAGON & JUDGMENT. while the verse is based in the game series, this can be formed into a regular modern verse, so if things are plotted in the latter verse, it will be based on those events, just with different locations and people so it can fit! heavily affiliated with karezaru / zetsubocho. this post goes into the events for shams in this verse. for lore, locations and characters mentioned, here's a more detailed post explaining it.
LORE RELATING TO SHAMS' LIKE A DRAGON / JUDGMENT VERSE POSTâ from an introduction to the iranian mafia though a police report to an analysis of their system, to important locations and characters mentioned, in that order.
INTELLIGENCE DOSSIER: KAMUROCHO FOREIGN CRIME SYNDICATES SUBJECT: PERSIAN CRIMINAL NETWORKS (Designation: "Caravans")
classification level:Â TOP SECRET, FOR INTERNAL EYES ONLY source:Â anonymous informant "anahita," tĹjĹ clan disciplinary committee archives, tokyo metro PD organized crime unit.
text description: the term "iranian mafia" is a misnomer. unlike the monolithic, hierarchical structures of the yakuza, persian organized crime operates on the "caravan" system. these are decentralized, fluid networks of semi - independent cells specializing in specific logistical functionsâ smuggling, finance, enforcement. they are bound by regional ties, clan loyalties and, above all, profit. their power is not measured in territory, but in the strength and security of their "silk roads", the modern illicit trade routes they control.
âš VERSE POST: VAMPIRE. inspired by traditional middle eastern folktales and culture.
in the beginning, according to the bundahishn, was the cosmic conflict between ahura mazda and angra mainyu. this battle shaped all of creation. the nisnas are an unintended consequence of this war. in the early ages, a lesser divine being, a yazata associated with twilight and thresholds named mithra - e - do - gonbad (mithra of the two domes), sought to understand angra mainyu's corruption to better defeat it. he immersed himself in shadow, and in doing so, became irrevocably stained. he was not destroyed, but sundered. his divine purpose (his asha, or cosmic truth) was torn from his capacity for action (xshathra, or power).
this sundered being became the first nisnas, saam - ghul. his physical form became a vessel of eternal hunger (tariki - gari), a need to consume the light of others. his spiritual form became a wisp of pure, disconnected consciousness, a memory of divinity. all nisnas are his descendants, carrying this fractured legacy.
âş Â Â verses:Â
   âŚÂ   fandomless.
â main verse: takes place in shams' original lore and follows her story. this verse has different arcs, but unless plotted, the main arc will be placed between act four to five. alternatively, this can take place in first acts of her story, but this will require heavy plotting. please view the about for the timeline section if need be!
â secondary verses: view here. verses i do not write as much and were mainly made to write with friends, but that are ones that i can plot in if the interest is there. the list is continuously added to but feel free to ask more about them!
â urban fantasy: verse post. based on shams' original lore and zoroastrianism. the amesha spenta, after being summoned by ahura mazda, create a species named the reera, meant to bridge the gap between the material and the divine realms. in modern day, the reera act as a structured society based on the roles they were either born or trained into since they were first created. each reera was placed into one of these sects: lurian, zaran, tharas, neryas and vilyans. the azari family is a known family that has always belonged to the zaran sect. alongside being raised as a fierce defender of the people, she is also someone who inherited the ability the lurian sect has, which is the control of light. she does not reside in one place, usually travelling quite often and makes sure to focus on protecting people all over the world.
â modern: after the news spread about shams azari's mysterious disappearance, she leaves her family's import - export empire in iran and moves abroad to create a new life through social work. having already gotten a bachelor in criminology and criminal psychology and then a masters in social work, it was more than easy for her to settle down as a forensic social worker. due to her father's connections and how well spoken she had been since a young age, she had managed to keep many relationships with journalists and lawyers, she knew exactly how to work around information to help her clients. she built partnerships with law firms to offer her services and worked on joint cases with attorneys, which positioned her as a sought - after consultant. as she later on goes into policy and criminal justice reform, she begins to make a name for herself and focuses on helping others.
â faerie: inspired by the story of the gaokerena and the simurgh. born of dying magic, shams was created when the last tree of life fell to a forgotten war between the fey courts. the simurgh perched upon its corpse and wept. from those tears, mingled with the tree's fallen sap, she was created. inside her chest is a single seed, still alive, in the place of her heart. if it is removed, she will dissolve into mist and the last hope of the treeâs return will be lost. and as thus, she spends her time wandering the wilds, seeking a place safe enough to plant the seed, knowing that doing so will erase her from existence. her presence, because of this, causes both strange miracles and tragedies. when the courts find out, however, they fear what will happen if the gaokerena returns and wish to destroy her. and now she ought to decide, will she follow her destiny or try to help the people during times of corruption?
â vampire: view here. vampires in iran are called nisnas (one - half being in ancient persian). they were not truly vampires, but rather shapeshifters that collect an essence from their victim's bodies and souls to survive. amongst the nisnas, there are three prominent covens or khanas. the varshakhan khana, who are the oldest and most bloodthirsty of the covens, the shahravar khana, who are a coven seeking redemption, claiming allegiance to shahravar and the khashayar khana, nomadic vampires. shams' coven is the shahravar khana. during a duel between them and another coven, shams almost lost her life, but instead of dying, she is transformed: becoming a living nisnas, one with two distinct souls. this duality grants her a unique ability. one soul resides within her physical body, while the other can transform into a butterfly, symbolizing a connection to the spiritual realms.
   âŚÂ   fandoms.
â baldur's gate iii: verse post. the chosen of both bahamut and tiamat, shams was born one hundred years before the events of the game. the young woman comes from a long line of sorcerers of bahamut's own dragon line, the platinum dragon. when she was born, however, she also gained the powers of tiamat. the two gods have always been at war and it was said that one day there would come a child who would carry both of their lineages with them. because of this, she had been held with high regard since the prophecy became true. she was born and raised in avraathe, soon becoming one of the councilmembers. later on, bahamut places her in a divine statis until he opens it for her. this changes when the cult of the dragon does so much sooner than anyone expected and she comes to life again in 1487, a few years before the events of the game. soon enough she'll be taken by the mindflayer and go on a journey to rid herself from the parasite in her mind, or perhaps a different story will take place.
â castlevania: verse post. an afsungar that was born in the age of ancient persia, shams and her family were considered nobility as they hid their secret by playing the role of magi. they were powerful witches that practiced high magic. the young woman was born with a rare gift that the mortals will soon call the fire of ahura, which was given to her by ahura mazda, who is the creator deity in zoroastrianism. because of this, she was able to practice her gifts in public, with limitations, of course, because the mortals believed that it was a blessing from the gods themselves. this changes, however, when shams is required to go underground due to the fact that the fire also gave her the gift of immortality. soon enough, she goes into hiding after a padishah is alerted of her presence and wished to consume her flesh. they begin calling her shahmaran and creating stories about her existence, which she uses to her benefit. making a name of herself after the infamous half - snake and half - woman, she creates a city that works as a safe haven for many and uses different ziggurats to help anyone that might need her, in secret.
â clair obscur: expedition 33: verse post. shams, born into the azari family, a long lineage of narrative writers cursed with the power to rewrite reality through a blood - ink pen, grew up amid faction wars between writers and painters. the azari's ability, once used to alter history, faded due to misuse, leaving only creation through writing. stories formed the pale verse, a labyrinthine realm where narratives shaped worlds. after discovering the azari artifact, she gets trapped in the devouring stanza, a parasitic poem consuming forgotten weavers. to escape, she rewrote herself out of the narrative, but returning weakened her physically, forcing her to seek a cure by journeying into artworks, where time bends and her reflection flickers with verses. in lumière, she aids expedition 33, prioritizing ending the war over her survival. her fate remains bleak: whether erased, transformed into a monstrosity, or consumed, she will disappear, her choices only delaying the inevitable.
â dragon age: verse post. born to nobility, both her and her brother have been training to join the military. when she was merely a girl, however, shams was captured and taken by one of the dragon cult's leaders, who was the holder of not only a dragon's blood but its beating heart, as well. alongside the torture, she is forced to drink the blood due to the cult's leader wishing to create a reaver that was already well versed in battle. due to the rarity of dragons, she gains the powers of energy shifting. after struggling, she manages to escape and return home. she travels around her own continent and soon enough travels to thedas. shams manages to fully join the military and becomes commander - in - chief, while being highly immersed in the politics of her continent. despite this, she focuses more on helping people around the continent, creating safe spaces for them and helping people who need it.
â elden ring: upon finding an entrance through a gorge in the crumbling farum azula, where the physical remnants of the old dragons are fusing with the ground, the tarnished will confront a colossal, decayed dragon carcass where they will offer a remnant's heart. after that, shams will appear as an optional boss located in the gilded maw, a temple with a gaping dragon skull entrance, its teeth plated in erdtree gold, overlooking the dragonlordâs mausoleum. shams was a commander of the ancient dragons, being one who did not die properly when she should have been. now crafted by the fire of her past, not entirely alive but not dead either, she later on chose to be a voluntary vessel for the ancient dragons' souls, knowing it would erase her from existence. the dragonsâ lasting energy was funneled into her, making her a living tomb for their collective will. she promised to protect what was lost, until one proved fit to take up the flames.
â like a dragon / judgment: affiliated with karezaru / zetsubocho. daughter of the leader one of the most prominent shobake (networks) Â of the iranian mafia, shams had been raised as the next person in line to take over. at a young age, her family moves to the heart of tokyo due to internal politics that forced them out and her father takes the front of a ceo of an import and export company. her role and identity as the heir remains a secret with very few people knowing of her existence, only the whispers of the third member of the youngest generation continuing to live. she is trained to take over and often times travels with her father on his trips. soon enough, she exists as the network's spy. later, however, her father is killed by her cousin, who wishes to take the role of leader for himself, which forces her to fake her death for some time until she is able to solve the murder and take her spot. during her time in hiding, she goes into social work and lives as a civilian and as thus, she quits the mafia, leaving it to her brother and officially stays in kamurochĹ, starting a new life away from the mafia. you never truly leave, though, so what awaits her at the end is worse than she expects.
   âŚÂ   verses to be written.
â these are verses i am yet to fully write, but they're available for writing in: the witcher, bungou stray dogs, dragon dogma, the atlas six / dark academia, red dead redemption 2, cyberpunk, dmc.

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âş Â Â chapter one:Â
the story had begun with shams and it will, in the end, complete itself with shams.
in the warmth of summer, she was born in the year 3567 AD in zarrin - kuh, narbarad, embraced by the voices of the azari family, a well known athyan tribe. as her father was the tÄjvand, her villageâs elder and a title that literally translated to of the crown lineage, she had many expectations placed upon her, both as his first daughter and first child. it was known that zarrin women had much greater freedom than women in other groups within their region, which is why shamsâ upbringing differed to what one had expected from her. her father wished to raise his daughter, and later on his son, who will be born seven years after her birth, as people who cared about more than just their titles. despite their status, the azari home had a small number of attendants who volunteered for the family, a decision that would later on show itself in the two siblings as they grow into their own lives. shams grew up with a fondness for cooking due to this, not only because of the act itself, but also because of the feeling of serving a full table of people.
while it was not common for athyan women to train the same way men do in most tribes, they did in this one. and as such the pÄsbÄnÄn, loyal warriors who act as protectors, trained both of the siblings through a set objective called rÄh - e - shir, the path of the lion. it began with basic endurance games when they were between the ages of five and eleven, which then moved to weapon drills under a pÄsbÄn - e - shir ("lion - guardian", who in this instance was bahrad fardin). in the end, they were sent alone to the mountains for three moons with nothing but a knife, something they would call the survival trials. alongside their physical training, they also received pedagogy on shekast - e - bÄd, whispering to the wind, which focused on their innate magic. next to their magic, it relied heavily on teachings targeted towards ancestor communion, fire channeling and sheytoon - shenasi, the art of curses, sand hypnosis or venom brewing, which was strictly monitored. lastly, they were taught hezÄr dÄstÄn, tribal and nationwide politics.
âş Â Â about:Â
â general:
name: shams azari.  *shams: from a personal name based on arabic shams âsunâ. true name: forouzandeh, meaning shining. unknown to everyone except for her family and liu wenyan. aliases: many made up names. titles: princess of narbarad, princess of khorÄshem, previous sar - tÄj of kilale, commander - in - chief of the royal army. epithet: shams the beautiful, shams the bold, narbaradâs pearl, embodiment of the sun, the peopleâs dove, the white dragon, daughter of the sun, epitome of the dragon, urth of craidesoa, sword of light, the swordsman of all swordsmen. age: appears in her thirties, actually 3413+ years old. origin: gandom - shahr,  zarrin - kuh, khorÄshem. current residence: her permanent residence is in vahishta, golestÄn - e - sofra, khorÄshem, but she is fond of traveling for work. species: reera, belonging to the athyan race. gender: cis woman, she / her. languages: common craidesoa tongue, ancient narbaradi, narbaradi, saevrolian, zaetian, athyan, sign language. (in modern that can be translated to: english, persian, arabic, turkish, urdu, kurdish, tamazight, mandarin and japanese). occupation:    âŚÂ   sar - tÄj of kilale (previously)    âŚÂ   princess of narbarad.    âŚÂ   right hand of the shah (next to her brother).    âŚÂ   commander - in - chief of the royal military.    âŚÂ   councilor of the esoteric order of the wilder (secretly). orientation: demisexual. religion: coming soon. social class: upper, belonging to the royal family.
â appearance:
general appearance:Â historians describe shams as a very beautiful woman, and in fact she was called; shams âzibaââ the beautiful. she is tall, around 187 cm. she has a toned but slimmer body with some muscle mass. her hair is usually either worn down with her curls or worn up or in a bun with flowers between them. almond - shaped eyes, brown in color at first glance, but have a golden shine to them once looked at properly. brown skin. her features are very soft - looking, but to humans, there is a distinct difference to her if she is not wearing a glamour. she has a certain otherworldliness to her that is unfamiliar to ones who aren't reera. scars:Â two deeper scars at her higher back due to her wings getting removed. other than that, due to the war and other fights, she has smaller scars across her body. piercings:Â ear and belly piercings. notable features:Â scars on her back, bold clothing style. her eyes shift into dragon - like diamond slits when she uses her magic as they glow gold. if one keeps their eyes on her, they'll notice a shimmer of scales in certain lighting that disappears just as they see it.
â personality:
shams is a calm and respectful individual who wears a solemn and reserved expression at all times, rarely showing outbreaks of emotion. generally, she has a matching calm and serene disposition. because of her gentle disposition and unchanging facial expression, most cannot tell what she is feeling unless she specifically shows a certain emotion on purpose. in general, the expression she shows almost everyday is a smile and a welcoming aura, even if under pressure. she is very humble and knows her place most of the times, despite her status of being a princess, which is something she relies on as she prefers that her people and anyone she helps feel more at peace when they interact with her. outside of work and when she is interacting with people, she is very quiet and reserved until she becomes comfortable. a side she tends to keep to herself and the people closest to her: she becomes very talkative and expresses herself much more.
â relationships:
status:  verse dependent. significant other:  verse dependent. parents: ali azari, father.  jasmine hashimi, mother. siblings: khabib azari, younger brother. other notable family members: marzieh dara, paternal grandmother. freydoun azari, paternal uncle. azadeh hashimi, maternal aunt. bohan ardeshir azari, nephew. wang jiayi, sister in law.
â powers and items:
weapons:Â she carries a range of them, but is usually found with a steel, gold and jewel khanjar. main battle armor:Â the armor is an elaborate set, combining vivid teal and gold. the design prominently features dragon motifs, which are integrated throughout the armorâs structure. the curves and edges of the plating are sculpted to resemble the flowing lines of a dragon's body, with wave - like shapes. subtle scale - like patterns are etched into the teal surface. the helmet is designed to resemble a dragonâs head and its eyes are narrow while the mouth is slightly open. the golden ridges extend from the top of the helmet like the spines of a dragon. the shoulder pauldrons are shaped like dragon claws, with the golden talons curling over the arms of the wearer. a round shield, matching the colors of the armor, displaying a sunburst - like emblem with golden rays, is the last object. energy manipulation:Â she is able to harness the power of energy via magic. she can utilize a form of magic that involves energy, ranging from pure raw energy to more unknown types of energy. this is a type of ability that is specific to her only. energy detection:Â she can sense the presence of energy, whether they are electromagnetic, psionic, magical, spiritual, etc. and possibly gain detailed understanding about the energy she is sensing, including the amount / size of energy she is sensing and whether it is hidden. light energy magic:Â shams has the ability to project and control light and nature. this ability was given to her after she was forced to drink one of the ancient dragons' blood, a sort of magic that has been nonexistent for centuries now. anyone with this ability can channel nature through their body and project it in a concentrated and powerful blast of light which seems to manifest as kinetic force, conclusively throwing or repelling objects a considerable distance. draconic energy manipulation:Â she can create, shape, absorb or manipulate draconic energy, which can be described as esoteric energy that constitutes the multipurpose power force that flows within all dragons and through multiple known dragons. because of this, it can also be used to create and manipulate a lot of things like the life - force, elements and energies of attributed dragons. healing:Â she has the ability to cure broken or withered plants; wounds, broken bones, low vitality, and even diseases and restore the emotions and spirits of others. although this is an ability that comes naturally to her, it is one she uses rarely due to the pain it causes. mesmerization:Â reeras can make humans do their bidding. the reera only needs to have eye contact in order to seize your mind with a simple phrase or change in tone of voice. flight:Â shams had the ability to fly before her wings were taken from her. glamour:Â able to cast vivid and convincing illusions in order to trick others, making it appear more appealing and beautiful. general reera abilities:Â teleportation, immortality.
â timeline (please click here for full biography):
   âŚÂ   3567 AD: born during the festival of twin moons in zarrin - kuh, narbarad, first child of tÄjvand ali azari.    âŚÂ   3569 AD: displays first signs of magicâ golden light flickering in her palms during thunderstorms.    âŚÂ   3572 AD: begins rÄh - e - shir training at age 5, endurance runs in the ashen wastes, meditation under waterfall currents.    âŚÂ   3574 AD: khabib is born and shams becomes his protector and first instructor in tribal lore.    âŚÂ   3576 AD: survives the "night of howling stones", a pÄsbÄnÄn initiation where children must navigate predator - filled caves alone.    âŚÂ   3578 AD: masters shekast - e - bÄd's first tier: fire - channeling and ancestor communion.    âŚÂ   3580 AD: discovers latent draconic traits. scales manifesting under stress, heightened senses in darkness.    âŚÂ   3581 AD: completes tÄkht - e - sÄya trial and the canyon whispers her true name forouzandeh ("the illuminating one").    âŚÂ   3582 AD: named sar - tÄj and leads first harvest ritual, using magic to bless crops.    âŚÂ   3583 AD: keyhan veval begins poisoning trade routes to zarrin - kuh, first skirmishes with his mercenaries.    âŚÂ   3584 AD: discovers veval's scroll of broken oaths in a raided caravan, detailing his family's ancient grudge.    âŚÂ   3585 AD: kidnapped during the soul - honoring rites, imprisoned in veval's obsidian dungeon.    âŚÂ   3585 AD: force - fed the dragon's heart and escapes after the loss of her wings.    âŚÂ   3587 AD: ali azari declares the crimson accordâ unites narbarad's tribes and cities against the crown.    âŚÂ   3588 AD: shams establishes the shadow weavers, a spy network of servants, merchants and disgraced nobles.    âŚÂ   3590 AD: bahareh infiltrates the royal palace as a laundress; steals battle plans etched in washing - soap codes.    âŚÂ   3592 AD: final battle of broken sigils. shams uses her unstable energy magic to collapse the king's army.    âŚÂ   3593 AD: coronation of ali azari.    âŚÂ   3597 AD: begins ascent to mount qaf; encounters shifting realities, steps between planes with each movement.    âŚÂ   3597 AD: energy magic flares uncontrollably, attracting shadow - eaters, fends them off with improvised light bursts.    âŚÂ   3597 AD: discovers first dragon scriptâ glowing runes etched into obsidian, recounting the great dragon purge.    âŚÂ   3597 AD: reaches the bridge of shattered blades, collapses beneath her, plunging her into the abyss before winds spit her back out.
   âŚÂ   3597 AD: finds the mirror of ash, confronted by splintered reflections of possible futures, none whole.    âŚÂ   3597 AD: meets the spectral dragon, a being of living runes, reveals her ancestors' crimes against dragonkind.    âŚÂ   3597 AD: stumbles upon the pool of drowned stars, touches the water, sees the dragonâs heart still beating inside her.    âŚÂ   3597 AD: encounter with exiled energy mages, learns her magic requires surrender, not control.    âŚÂ   3597 AD: begins descent, qafâs terrain shifts, testing her newfound understanding and she returns to narbarad.    âŚÂ   3597 AD: officially named commander of chief. pioneered the "silent campaign" doctrineâ armies move undetected by bending light and sound around them, a technique reverse - engineered from her dragon magic.    âŚÂ   3600â4000 AD: implements the luminous trade accords, standardizes energy - infused currency (glowing sigils that track transactions), dismantles noble - controlled monopolies and establishes free markets in refugee zones. prices stabilize as her magic detects hoarding.    âŚÂ   4000 AD: establishes the swordsmen of the dawn, an elite unit conceived as a countermeasure against insurmountable threats. each soldier wears a sigil - bound gauntlet linked to her power, allowing real - time tactical adjustments across vast distances without messengers.    âŚÂ   4500 AD: creates the ashen archives, a decentralized network of scribe - monks who record grievances in fire - resistant scrolls. lower politics now operates through public petitions burned in ritual braziers; their smoke reveals which issues demand her direct intervention.    âŚÂ   7000 AD: institutes the bloodline tithe where nobles must send heirs to work in the camps she built. this erodes class barriers, as future leaders learn economics by distributing supplies. khabib meanwhile brokers the celestial compact with neighboring realms. soon after, she interacts with the rest of the kingdoms more with her brother.    âŚÂ   11,500 AD: first recorded anomaly. narbaradâs eastern valleys wake to blackened summer frost, crops dead but soil warm to the touch.    âŚÂ   11,502 AD: saevrolian rivers reverse flow overnight, dragging entire forests into churning whirlpools. fishermen report "singing water" that drives listeners to carve ancestral sigils into their own flesh.    âŚÂ   11,505 AD: zaetian healers document patients speaking in the dragon tongue, their eyes milk - white, voices harmonizing in chords that crack stone.    âŚÂ   11,508 AD: teams up with wenyan from zaetia and nochepilli from saevrolia to bring their people together in the camps and public spaces and to calm them down.    âŚÂ   11,510 AD: shams identifies the five nexuses, geographic wounds where reality frays: chidie's heart, the marsh of liquid silence, the tumor mines, the qateron's hungry grass and the blind star.    âŚÂ   11,515 AD: forms the council of the esoteric order, powerful reera dissect the corruption. learn the eshra are not rebelling, but fleeing something worse.    âŚÂ   11,530 AD: shamsâ magic reacts violently near nexuses.    âŚÂ   11,540 AD: discovers the truth. her energy magic, born from the stolen dragonâs heart, ruptured the immortal realmâs balance. the eshra feed on harmony; her existence is a dissonance.    âŚÂ   11,550 AD: confronts rointan veval (keyhan's son who she had killed)âs ghost in his ruined estate. forgives him to sever the last tether to her rage. his specter dissolves.    âŚÂ   11,560 AD: teaches khabib to weave energy sigils into law, ensuring her magicâs principles outlive her. she does not tell him of her plan.    âŚÂ   11,567 AD: stands at the nexus of ash, surrounded by loved ones. tears her own essence apart as kindling for cosmic equilibrium.    âŚÂ   11,567 AD: khabib is crowned king. the dragonheart dagger, forged from her rib, is passed to each new ruler.
âş Â Â rules:Â
â this is a roleplay blog for shams azari, a fandomless original character set in my own lore. i am heavily private and selective for my own good, so if i don't follow you, please don't take it personally. i've been in the rpc for a while now and i am more interested in keeping my dash comfortable.
â this is a fandomless original character, so i own shams and the world / story she's from and i take ownership of them. please do not take anything without permission. i will notice and i will not hesitate to approach you. any graphic posted was made by me, unless otherwise stated! credit for my psd and pinned graphic goes to sage.
â this is mostly a plotting based blog, so starter calls are not posted often. the best way to interact is by sending memes (you can send me them at any time, even if they're old!) and messaging me to plot. i tend to write novella - length threads more often. i am fine with most formatting styles, but please donât use fonts and heavy spacing.
â don't interact with me if you do not know how to communicate properly. i'm not trying to sound mean, but i have no interest in drama. if i do something that upsets you, please just dm me. my top priority is feeling comfortable on this blog.
â please do not put deadlines on interactions. i completely understand the need to do so, but if that is your thing, then don't follow. i work full time and tend to take my time with replies / dms, especially if we're plotting since i want to give my partners something to work with as well. please know that if i follow you, then that means i 100% want to write with you.
speaking of which, while i want to write with all my mutuals, i do understand that this is impossible to do. i will do my best to start interactions, but i will always try to interact with any ooc posts until we are able to write with each other!
â there are certain fandoms iâm not particularly comfortable interacting with unless we're close. it's nothing against you if you write a muse from there, but i have had a few experiences that do not make me want to interact with them. in general, the ones that are worth naming: harry potter, stranger things, attack on titan and dune.
â since we're talking about following, do not follow me if youâre racist, homophobic, transphobic, a pedophile, etc or support any of those things. don't be a bigot in general. stay away from me. free palestine, sudan and congo.
â on another note, do not interact with me if you follow romeo / tuvi / valo (slaughtician, punkgrel, lavenderpressing, thouartdead, whatever other blog heâs on at the moment). aside from lesbophobia, thinly veiled racism and transmisogyny, he has kept tabs on me and my friends for weeks and vagued us multiple times, alongside throwing out baseless accusations of bullying, intimidation and of me being a terf with no prior communication. i will share screenshots / more information if need be, but please do not come in expecting a fight. i'm quite a lenient person, but i don't want her anywhere near my circles.
â there are obviously a lot of " problematic " fcs, so i won't be listing every single fc, but to summarize: don't follow me if your fc is a zionist, racist, transphobic or did something awful in general.
â unless we are close friends (and please do ask before assuming), please refrain from using feminine terms with me. i don't mind if it happens once or twice!
â this blog's focus is not shipping. while i am multiship, i am more interested in developing shams as a character and other dynamics for her, be it platonic, rivals, etc. speaking of shipping, i prefer writing romantic ships with people i talk to regularly. if there is chemistry, however, please shoot me a message!
â please note: shams' story is one that is deeply rooted in a mix of horror and fantasy, so there will be various triggers. to name someâ blood, violence, murder, death, gore, abuse, misogyny, sexism, near - death experiences, torture, political corruption and themes, war, religious themes. i will tag everything with ( trigger / ). if you see a post that i do not tag, and you need it to be tagged, let me know. my imâs are always open for mutuals and asks are available for everyone.
â my name is inaya, i'm 21+ and my pronouns are they / them. my discord is open to mutuals. itâs nice meeting you!
âşÂ  mains & exclusives:Â
note: i will take up to three mains of the same character. exclusives mean i only write with that version of the character and affiliates means that my canon and lore is interconnected with them. i do not prefer to write with multiple versions of the same characters, so please do respect that.
   âŚÂ   baroviana: oriana avia, main & affiliate.    âŚÂ   karezaru: yagami takayuki, affiliate.    âŚÂ   qismet: howell pendragon,   main & affiliate.    âŚÂ   sarastuss: sarastus,   main & affiliate.    âŚÂ   zetsubocho: blogwide, affiliate.    âŚÂ   bllakcat: felicia hardy, main.    âŚÂ   bdazzled: brooke davis, exclusive.    âŚÂ   greyswarden: ariel surana, main.    âŚÂ   linament: firefox, main.    âŚÂ   moonsworn: leitha maurilya, main.    âŚÂ   nullfier: osamu dazai, main.    âŚÂ   saintsdawn: bramble, main. florence cretu,   main.    âŚÂ   serendpitous: blogwide, main.
list of verses that are not available on the verse page. these are primarily verses i donât write as often but are available if asked for.
â kpop demon hunters: in iranian demonology, demonsâ or divs, emerged as corruptions of ahura mazdaâs creations, each embodying a mortal sin intrinsically tied to decay. among them are the daevas, once - worshipped deities demonized over time, their shifting perception altering the cosmic order, a transformation rooted in mistranslation. shams, a daeva from the era when her kind were still divine, exists in limbo: though she and her kin are bound to iranâs hell, they walk unseen among humans, their glamour fleeting, their true nature sensed by hunters as demonic. yet among younger daevas, she is an elder relic. it is in the end that she sacrifices herself to break the king's hold, freeing her kind from damnation, not by erasing their nature, but by severing the chains that kept them there.
âš VERSE POST. placed under a cut to avoid spoilers. if you haven't reached act three or are aware of the events going on there, i suggest skipping this one!

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âšâ â DRAGONS IN KHORÄSHEM AND THE ATHYAN INFLUENCE.
in most modern narbaradi languages, dragons are called vazhdrĂźk. the most common word for dragons in ancient times, vazh, originally meant only snake, a meaning which is still used to this day. most people know very little about the ancient dragons that used to roam around the seas and skies in the early years of creation as they have now disappeared, but it used to be said that at the time of pre - narbaradi unity, the people must have imagined dragons restraining the waters and causing drought and not releasing them until slain by a god or hero, as in the zaryan - khel (a race of desert mountains and ancient citadels, known for their mastery of fire - based magic) myth of jahanzeb and nazheen.
in most narbaradi literature, however, other than dĂťzhak who lives in the zharĂťn sea, dragons are rarely mentioned in connection with water, though they are sometimes said to dwell by rivers. the spirit which causes drought seems not to be a dragon. instead, the dragons, materially huge monsters with ravenous appetites, have been given their place in the order of the world. before the gods rose to dominance, the dragons were said to worship their own forgotten deities. the greatest of these was zharvak the world - serpent, a primordial dragon whose coiled body was believed to form the foundations of the earth. some scholars claim that the first dragons were not mere beasts but fragments of zharvakâs shed scales, each carrying a sliver of his divine essence. when the gods arose, they warred against the draconic pantheon, casting them down into the abyss or binding them beneath mountains.
âš VERSE POST. spanning through pre origins, origins, inquisition and veilguard. in this verse, the warden / player character is @greyswarden's ariel surana as this verse is heavily affiliated with him. while i am willing to tweak a few things for any other player characters, ariel remains an important part of this verse.
centuries prior to the existence of shams, in -3200 ancient, people fled from thedas to the eastern deserts and fertile river valleys of a different continent. in the harsh environment, several tribes formed alliances to survive against the darkspawn, roaming bandits and harsh natural conditions. shah - eshandar, the future king of the nation, united them and received the ability to purify corrupted lands and bring forth water from barren deserts. esmandar declared the newly unified territory zarnesha, meaning "land of the golden light." the monarchy was established with him as the first ruler, claiming divine mandate from one of the gods herself. zarnesha survived quietly, unknown to most of thedas for a long time.
⚠VERSE POST: CASTLEVANIA. inspired by the story of shahmaran of indo - iranian and turkic folklore. this verse is mainly based on the games, but i can very easily fit her into the animated show.
in persian usage, afsun, jÄdu and the arabic loan word seḼr are used interchangeably in the sense of magic. those who practice magic are called afsungar (also afsunḾvÄn, afsun dÄm), jÄdugar and sÄḼer. both jÄdugar and sÄḼer have a greater negative connotation than afsungar. in a common persian folklore, samak-eĘżayyÄr, magic is a sin. it is said that those who practice it grow hideous of appearance and foul of scent. therefore, sorcerers are not only ugly but also malodorous. evidently this rule was so well known that when samak meets a beautiful sorceress, he is amazed that she has not lost her looks. that was untrue, of course, but there was no way of changing the opinions of the public. witches of persia, in general, differed quite a bit to those of both the middle east and general europe. while there were many different ways to cast a spell, the use of objects and incantations were the most powerful.
A SERIES OF INTROS ABOUT NARBARAD, PART TWO: GOVERNMENT AND ARMY.
at the top of the kingdom stood the king of kings or 'shahenshah' in the narbaradi language. the king, in theory, held all of the power within the kingdom. however, in practice, powerful nobles and court officials were able to challenge the kingdom during periods of instability. under king azari, the narbaradis organized their kingdom into a series of satrapies or governmental provinces. each of these provinces was ruled by a governor known as a satrap, as well as a general and a secretary. the general oversaw the military, organizing the defense of the province and raising troops, while the secretary maintained official documents and administrative notes.
âš VERSE POST: BALDUR'S GATE III. the idea of shams in this verse is as a companion, but i can make her a tav if need be. please note, the first part of this verse is based on heavy d&d lore that has not been discussed in the games. so while this verse revolves itself around the events of baldur's gate iii, i can very easily spin it around and make it more d&d focused.
before shams existed, there were two forces at play. on one side was bahamut and on the other was tiamat. the two were not the first dragons, nor the first gods. historian's opinions differ, but they all agreed that they were the twin offspring of io, who existed before the planes took shape. it is said that when io shaped the first dragons, he split his power between his children. each was meant to balance the other out, keeping dragonkind from straying too far into chaos. but tiamat had other plans. the actual divide happened when io was killed. different legends tell different stories. some say he was led to his demise by an unknown god and others claim he was torn apart by a force beyond the gods' knowledge. one thing remained the same, however. when he died, his children turned against each other. bahamut kept his father's dream in mind, calling upon dragons and forging an order that would watch over the planes.

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A SERIES OF INTROS ABOUT NARBARAD, PART ONE: ITS ORIGINS AND CREATION.
narbarad's name is actually only used by foreigners and when the locals refer to it, they use the name khorÄshem. there is no literal translation to it, but the name stems from khorÄsÄn in persian and means "where the sun arrives from". the kingdom was usually referred to by its current dynasty name, but in regards to official names, it has always been khorÄshem.
before it existed, there were a few tribes in certain regions that held enough power to be considered part of court.
âš A STUDY IN REMEMBERANCE. a meta in regards to shams and her habit of keeping objects of her deceased loved ones as a form of memory.
the practice of keeping objects that once belonged to a deceased loved one is a deeply ingrained tradition that transcends cultures and generations, especially throughout the reera. due to the fact that reera lives for centuries, these objects, often mundane in their original context, take on profound significance after the loss of the person they were connected to. a dress, a piece of jewelry, a book or even a handwritten note becomes a tangible link to the past, a way to preserve the essence of the person who has passed away.
for shams, this habit serves multiple purposes. for one, it provides comfort and a sense of continuity. the objects act as anchors to memories for her, helping her maintain a connection to her loved ones. they are not just remnants of a life that was, but symbols of a bond that continues in the present, despite the physical absence of the person. the tactile nature of these objects allows for a sensory interaction that memories alone cannot provide, making the loss feel less abstract. it is also a form of honoring the dead, respecting their memory by cherishing the things they left behind.
in essence, the habit of keeping a deceased loved one's belongings is a way of keeping their presence alive for her, offering comfort in the face of loss and allowing her to carry forward the legacy of those who have passed. (below the cut i will be going into the different people shams has kept items for).