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@whnvr

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
rest in pc...
idea .012 // the platform
error //// motion graphic. made with embergen and some very bad algorithms
idea .011 // alabaster

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
idea .010 // parallels
idea .009 // pierce
idea .008 // home
idea .004 // polaroid camera
idea .002 // rose

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
idea .001 // smoothness
terminus // rendered in cinema4d
stacks /// rendered in blender
whnvr // wall flora //// poster
acclimate /// rendered in cinema4d

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Doodling With Computer Graphics - Alabaster
I’m currently attending an art therapy group. We meet once a week and do arty things. In-between sessions we thought that, as a group, it may be fun to do regular doodles with prompts. We spun a random word selector and received the word ‘alabaster’; a type of soapstone-y, translucent material. There’s something ephemeral and time-locked about this material to me. Upon recieving the prompt I had an image appear in my mind of some vast, polished, white, futuristic thoroughfare leading towards an enormous, abstract structure made of the stuff - a street lined with collumns through which glaring sunlight streams. Some minimalist, open space from some far off future on a distant world. I did an utterly terrible initial sketch in order to capture what I mean:
The image in my mind very much reminded me of the brutalist style from the game Control, as well as some dystopian renders that I’ve come across in the past. I went to find some images to use as references along with the original material itself. Screenshots from the game Control:
Rendering references:
Alabaster material references, note the translucent and quartz-like qualities:
Doodling With Computer Graphics - Alabaster Composite
Before finalising the piece as a poster and uploading it there was one final task to do: ‘compositing’. The compositing part of the process can be used to do a ‘final pass’ by hand in order to add more detail. I generally use Photoshop during this stage. I simply masked out areas of the image that I felt needed a little more work,
Imported the textures that I wished to use:
Twisted them into shape:
Blended them into the image:
and then masked them out using the masks from earlier:
Lastly, I did a colour grading pass to bring out some of the qualities of the image that I wanted to see pop. Here’s a before and after for the compositing: