How to make something fly away on spawn in Unreal Engine
Iāve been dissecting an old project of mine and couldnāt remember how the projectiles I was shooting happened to magically fly away when they were spawned. They seemed to have an initial velocity or inertia in the forward direction, yet nothing in my Blueprint was causing this. Then I figured it out: we had added a Projectile Movement component to the class, which does exactly that: add velocityā¦
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