(This clan is made using the monstrous mayhem challenge (with turn based combat) in the clangen discord and using the accessories+ mod)
long ago, Veiledclan was blessed by the dark forest with "gifts", but these so called blessing demanded new forms, so the cats were transformed, and starclan wasn't happy with that, so they cursed the clan to be confined within their borders, living in perpetual leaf-fall
(this is very silly and I don't have a lot of thoughts rn so this lore is subject to change, mostly the details tho)
Introducing now, the cats of Veiledclan:
(I will make some slight changes on their designs in the future)
Goldstar, the leader of Veiledclan
He is 89 moons (at moon 0)
He is a mummy and has wraps in almost every part of his body, except the movable parts like joints, ears, etc and his skin is very very thin
An out of the box thinker and a good speaker. often defending those who cant fend for themselves. hes kind and loved by everyone on the clan
Hipnotic, has a chance to knock out opponents for a few turns or make them unable to continue fighting the battle untill the end Opponent is knocked out for 1-3 turns.
Undead Resilience (+15 HP): These monsters can’t be stunned or hypnotized, but are usually quite slow (they aren’t the first to attack).
Emeraldgaze, the deputy of Veiledclan
He is a gorgon with snakes on his head and a rattle in his tail
He would kill anyone to protect his clan, despite the bloodthirsty nature, he's a beloved kitsitter
Stone Stare: The user sends a harsh glare at their opponent, and if they make eye contact, they're turned to stone temporarily and frozen in place. If frozen in stone, the opponent is no longer able to battle unless the user of the ability is knocked out or killed.
He is a sphynx but more normal, with a cat head instead of a human one
He keeps the story of the clan and often goes out exploring and gathering herbs.
Decipher me or I'll devour you: During 3 rounds he will say a riddle and freeze an opposing cat until they answer it, if they answer wrong, they take 10 dmg, if they answer right: 1 time: nothing happens. 2 times: nothing happens. 3 times: Smokemane cannot attack that cat anymore. (I created this one hehehe)
Featherfuzz, the mediator
He's a harpy, his front legs are wings and he has feathers instead of fur
He's a good speaker, despite his playful nature, and a good mediator
Convincing song: makes an opponent unable to attack for a few turns or forces them to attack an ally
She's a demon, with a demon tail, horns, spikes, wings and black scleras
A demon who found herself unable to leave the clan after the curse was set upon them, shes an eloquent speaker, often using that ability to get away with the trouble she causes.
Manipulates shadows): -15 HP to opponent. There's a 25% chance of shocking or trapping opponents each time the ability is used, which will skip the opponent’s next turn.
A dragon, with dragon wings, horns, spikes and talons
A skilled heart-reader,who spends most of her time with Smokemane, passing on the stories of the clan
Super Strength: They can deliver a -20 HP blow. There's a chance the opponent will be knocked out each time this move is used, thus making this ability-user victorious.
A cow Centaur, with the upper half of a cat and the lower of a cow
A good storyteller, often seen entertaining the kits, and a good swimmer
Super Strength: They can deliver a -20 HP blow. There's a chance the opponent will be knocked out each time this move is used, thus making this ability-user victorious.
A dryad, with plants growing from her fur.
A troublesome cat who dozes off easily.
Photosynthesis: They recover 2.5 HP every turn (only in the sun-light, so battles during the day).
A Manticore, with a lion mane, bat wings and a scorpion tail
An adventurous cat and a picky nest builder.
Venomous: Similar to Cursed Bite, but they'll continually lose 2.5 damage instead of 5 until they flee the battle and are treated.
A very tiny pixie with dragonfly wings and a sparkly aura
The sneaky and oddly insightfull pixie, he loves to steal and hide the other cats trinkets
Agility (-15 HP): These creatures are unusually fast! They’ll always attack first (unless facing an ability that nullifies theirs). They're twice as likely to avoid all attacks (making a 50/50 chance a 25% chance of hitting them).