Countdown to Vector 2013. 2.5 Days! Other Worlds Preview.
Last night, Team Vector began to install artworks for the exhibitions. Speaking of exhibitions, today we are going to discuss the Other Worlds Exhibition, which will be at InterAccess for the duration of the festival.
Co-Curated by Prosthetic Knowledge (Rich Oglesby) and mrghosty (Vector Co-Director Skot Deeming), Other Worlds features.9 works that revolve around the construction and exploration of digital spaces. Here is a preview of two of the pieces you find at Other Worlds!
In the Night Journey, players find themselves into a vast black and white landscape, without any explanation. Leaving the players free to explore the mountains, desert, sea and forest, the game uses an interesting mechanic to encourage players to take it slow. Whenever the player moves to quickly, the game begins to blur, obscuring the detail of the environment, encouraging a slow, exploratory and introspective interaction with the piece. By BIll Viola with programming and design by Tracy Fullerton.
Team Vector is very excited to show this piece, as it is the first time it has even be publicly available for play in Canada.Â
Ed Key & David Kanaga's Proteus was recently made available on the Steam network as has been the subject of rave reviews from game fans and critics alike.
Players find themselves on an Island, free to explore its hybrid pixelated/ 3D beauty.
Other Worlds also features the work of: Luis Hernandez, Alex Myers & Jeff Thompson, Lea Albaugh, Arcane Kids, Alan Kwan, Cyril Lecomte-Languérand, and Axel Shokk.
Due to time constraints and a rather hectic install schedule, we cannot talk about all the other great art work at this exhibition right now.
However, Vector's opening reception, curator's tour and game art crawl through all three of its exhibitions, is on Thursday, Feb. 21st, at 7pm, beginning at Interaccess. Skot will be giving a brief tour of the works and an explanation on how he and Rich came together to curate this exhibition.