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old Dirk and Jake plushies, I had a Dirkjake pic of them together but I've lost it and I've sold them a while ago and they're apart now, I've ruined the ship, sorry.

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Powers and personality for a Knight of Space?
Arighty, back at it again with the Knight of Space. I’ve been a liiittle inactive- see, dropped off the planet for a week or so -I know; just a bit of schoolwork/life getting in the way of things y’feel? Anyyywho, so Knights, they will exploit their Aspect as a weapon and arm themself with it. There’s also the theory that they protect their Aspect or protect themself with it. I’m not exponentially averse to that theory, but I prefer that they implement it as a tool. Space is generally existence of things, creation in a physical rather than a growth type way, which can stem to imagination, and possibilities of things.
Knights start off with a front they put up to hide their inner self of sorts. It’s usually more of a character based deal, but the facades of from the Knights we’ve seen in canon all connect back loosely to their Aspect. They generally seem to be proficient in their Aspect already, though that is definitely just their facade talking. For example, Dave feigns acceptance and indifference; Karkat acts like he doesn’t need his bonds and isn’t worried about them breaking when he’s shouting and angry; Latula is shown to give the impression that she is super chill and unstressed about how people perceive her.
So for the Knight of Space, that can be something more apparent from their Aspect, having trouble making or thinking of things, not knowing where they fit into existence, getting overwhelmed in what’s possible or in seeing what is, etc. Their facade would be heavily influenced by their being and personality, of course, but in general they could appear to be in complete control, even having more of a handle on things than most, or have a superbly in depth plan for themself down to pretty close details. On another hand, maybe the Knight is particularly good at improvising with whatever materials are on hand and can find a use out of anything. They would have a continuous flood of ideas, constantly jumping from one thing to the next. In that, they could end up starting a lot of things and end up not finishing them, as well as having rather erratic concentration or sense of purpose towards things after they’ve moved on to the next idea. They might have a tendency to get stuck on beginnings, have difficulty progressing in projects, and get frustrated easily.  Like many Space players, the Knight could be prone to dissociating, though they might have the opposite, maybe experiencing hyperfocus instead. That could point to them having ADHD/ADD, OCD, autism, or bipolar disorder, though I think that them having an attention disorder would be more likely.
The Knight of Space will mostly just have to learn to chill it a little with their pretenses and let their inner self show a little. The point in that is for them to realize that their charade isn’t necessary, and is a detriment to them in the end. Though, yes, that’s true of mostly all Knights. In Space, they will have to work on their focus and difficulties with reality, which will most definitely be an uphill battle.  Regarding their session, it will be fairly to severely lacking in their Aspect, and they will need to take charge and work to force the session into functioning anyway, in whatever way they can, something they’ve already got some experience with.
In godtiering, the Knight of Space will fully make use of their Aspect as a weapon. That could manifest as speeding up projectiles or increasing their size as they impact their target, teleporting themself or their opponent, though generally shorter distance as the longer the teleport, the more effort required to make the jump, making their own weapons easier to wield or lighter, vice versa for their enemies of course, or maybe just making their opponent’s body too heavy or small so that the Knight is more easily able to defeat them. A lot of their abilities will be combat based, be it altering weapons in pretty much any possible way or form of their choosing, or controlling the tides of battle in a number of ways. Some examples include the above mention of alteration of their enemy, or by a sort of terraforming almost like bending from Avatar, pulling up rocks or mountains, creating craters, moving or pulling trees into existence, breaking the ground below someone’s feet/tripping them up with rocks or roots, and causing general structural mayhem on the battlefield. Basically, the Knight has any terrain/battlefield or weaponry at their fingertips at pretty much any time and can upgrade or bring things into being with not much effort, though is restricted more toward the weapon aspect. As with every Space player, the Knight is tasked with breeding the Genesis Frog for their session. There isn’t a lot they can really do to make this process less difficult. Maybe they could teleport the frogs as their way of disturbing them, but beyond that, and perhaps being able to make utilities to disrupt or capture the frogs more easily, there’s not much else that would make it go more quickly. It would really depend on the player and how creative they are, as one player might think of something crazy that ends up expediting a lot, but a hundred others wouldn’t consider it an option or think of it at all. That does apply to all Space players, but for classes like the Knight, that have abilities less applicable to breeding the frogs, it does especially so.
Okie Dokey, the Spaciest Knight has been completed. Oh, that was a pretty long one, haha. Once again, real sorry on that delay there, going to get some more out tomorrow, hopefully!
Eridan