Bro you fucked it up. you were supposed to yearn. not NEED. you're so desperate for it that it's not romantic, it's horrifying
Also my art account is @tikasplat cause this is my pinned post now ig
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@tikauniverse
Bro you fucked it up. you were supposed to yearn. not NEED. you're so desperate for it that it's not romantic, it's horrifying
Also my art account is @tikasplat cause this is my pinned post now ig

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Now compare Scarlet and Violet to Spyro (on PS1):
Nintendo fans, how do you not want better for your franchise? I'll never understand it.
Depresso is such a #LiterallyMe pal, and I needed a good gif of his spa animation.
Have fun with it
I don't know why some people apparently need to hear this, but: Palworld does not need to be Pokemon!
You do not need to be given a special starter pal at the beginning of the game. Your "starter" is whatever you catch first. Use your fists!
And the bigger one some people won't shut up about: THE PALS DO NOT NEED TO EVOLVE!!! There are plenty of games with evolution mechanics, Palworld has no reason to be one of them. It's actually NICE to find a pal you like and not have to worry that it's going to turn into something you don't.
"Ugh, but wouldn't it be nice if the weaker pals evolved into something stronger?" There are pokemon that suck from the time you catch to their final evo and never get good. Meanwhile with breeding, condensing, and some choice items, you can make The Ultimate Chikipi and wreck shit with it.
They do not need to evolve. It does not need to be like pokemon. Let it go, or play a different game if you need it that bad.
It's so weird seeing palworld go from what was characterized as a steamslop parody of pokemon full of slavery and slaughtering cute animals for fun into a fully fledged "open world pokemon meets survival crafting" concept that not only does what pokemon fans want better than nintendo can do, but also took the heat from the big N and came out unscathed. That's pretty fucking insane.
Like, this little indie game put together by a bunch of people who were making the game they wanted to play got so popular one of the biggest game companies on the planet saw them as a threat and tried to snuff them out like a mob boss putting out a cigar. But then players were finally getting the creature collecting game of the dreams so they rallied behind it and even other developers joined in and all that nintendo got for their trouble was a black mark on their reputation and pocket change, largely because their main tactic of having them burn all their money on legal fees failed and they didn't really plan for anything else in their hubris.
Oh, to be a fly on the wall at game freak as they make the next pokemon entries and watch from afar as palworld hits full release and just dumps all over their franchise like the dave matthews band on that boat. How do you compete with something that has no restraints and that fact is what people want? Palworld isn't a theme park experience with linear progression and all the "challenge" nested at the end of the game. It throws you into the world, tells you to survive and grow stronger, and then lets you go ham. You get to participate and work alongside your funky little creatures. You get to customize and empower them. You get to build a mini empire with them at your side. The world is hostile but you have your pals and together you're going to claw your way to the top of the food chain. Pokemon is a guided tour by comparison, and one so sanded down and inoffensive that it treats you like the child you play as. There are no mature alternatives so before it was either suck it up or kick rocks.
And then of course there's the tone. Pals can be violent and the factions you face are actively trying to murder and enslave their way to supremacy of the world. Some of the descriptions in the codex are downright horrifying. What do you mean this funny cartoon squid mummifies things by sucking out their guts? There's a goat demon that kidnaps people in the night and that's its most notable feature. NPCs talk about watching their friends get attacked and devoured by wild pals or lament about how tough surviving is. Everyone has guns and swords and creatures that can elementally annihilate you. Sometimes a pal's special skill is just pulling out a rocket launcher and turning some poor bastard in pasta sauce. That shit fucking rules. These are technically wild animals you are taming and turning into weapons. Violence is inherent. But being evil is a choice. You can be a cruel taskmaster or a psychopathic killer but everyone I know who plays treats their pals like their pets. They take good care of them and get upset when something happens to them. Investment in your pals and having to work alongside them to progress enables an emotional attachment that you kind of have to make up with pokemon, where your creatures are all essentially attack dogs for use in fights. Palworld is different. Not all pals are going to be in your party, many are going to be working at your base or are kept around as mounts, for utility like hauling materials, or even breeding purposes.
On that topic, some pals are purposefully sexually appealing (some by design and others by surprise). There's a whole joke about a separate dating sim where you date pals, which might be a real game someday. There are innumerable furrybait monsters to fulfill any deviant appetite and it's pretty clear at least a few people on the dev team weren't doing this just for laughs. The perverts are calling from inside the house on this one. People joke about certain pokemon appealing to the furries but that's the equivalent of stealing a cookie from the jar while nintendo isn't looking, and something they certainly don't care for. Pocketpair drops an entire pallet of cookies on your front lawn and says "call us for more, ya freaks". Say what you want about it, that tactic has definitely earned some die-hard fans.
I think the crux of palworld's success is that it gives players either what they want or something fresh in a corner of the game industry that has been monopolized so thoroughly that it has stagnated and keeps reusing the same formula from two decades ago. But the problem with keeping up that monopoly and relying on fans to consume your gruel as the only option is that when someone offers a much better dish, the blowback is going to be so much worse than you can imagine. People are going to realize that they don't need to engage with games that don't respect them or their time or their money and are going to flock to that which does. Pockepair stepped up with a passion project to fulfill a long-seated desire for a better experience and nintendo tried to beat them to death in front of everyone for daring to challenge them and got beat back. That's the kind of thing that sets a new standard and I'm curious to see if nintendo learns from this or tries to keep on their bullshit.

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Finally completed an anonymous request from my Tumblr for Tarantriss variants! if there's any pal variants you'd like to see feel free to comment them below! :D
with palworld releasing into version 1.0 today, despite nintendo's most desperate attempts to lawsuit, block, and copyright-kill the game over the years, i like to imagine that july 10th is officially nintendo's own personal version of a tragedy so bad that it gets referred to by its date. salty mfs at nintendo are going to be treating 7/10 the same way that nationalistic americans treat 9/11
munchill Mouth perfec t size for put human lunch in. inside very Cold and Fresh store safely food in Munchill Mouth. Put Human Food in Munchill Mouth. no problem ever in munchhill mouth because natural Fridge enzymes for prevent food rotting. Amunchill mouth yes a place for human leftovers in munchill mouth can trust munchill for keepping freshness to food. pal munchill
August 2024 edition of CGWORLD magazine.
I'll assume people are being very calm in the comments

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https://x.com/Dexerto/status/1920398732278784015?t=aiVD1orfGYlR7vcdX0PTmw&s=19
I fucking love copyright I live Nintendo I love software patents these are all such fucking good ideas that will help us innovate more and not stifle competition.
Felt Dupin! Such a cutie!
This is what goes through my head every time I fail to catch a mimog and it immediately runs away at light speed to the other side of the map
I as a pokemon fan (not a nintendo fan fuck them) must admit
Palworld is so fun
Every creature feels special even the basic ones
There this grass type monkey and you'd think thats it right? You can give it a gun just for laughs
There are the basic normal type sheep and after you defeat them they start rolling down like a ball it is just a wooloo but a wooloo has never made me laugh as i play football with it
There are alien pals that appear only when a meteorite crashes
The giant forest elephant smiles as it plays in a hot spring
Theres robot hatsune miku which is scary as fuck to see when your low on spheres and health
The "guys who wanna free pals" are a evil team not because they wanna free pals but because their leader started killing people after their friend betrayed them their goal is seen as noble and not evil because they have an evil leader
Its so simple yet it makes me enjoy it so much
I wont even mention how fun the base planning is
An indie game that nearly died in a lawsuit has made me happier than any modern pokemon game did
Mimog! - I didn't have this Pal spoiled for me so this was a very fun encounter haha

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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In earnest, if you have any doubts as to the sincerity of Palworld's developers and just how MUCH they cared about the final release, watch this. The story, to me, as a working artist, is so incredibly inspiring. The game WAS supposed to be a lazy asset flip, a quick cash grab like their last game. One more piece of slop to pay the bills by a small team of disallusioned artists who WANTED to make real games but had been broken down by the industry and accepted mediocrity as their lot in life. Then the trailer went mega viral and they realized this was their chance, maybe their one chance to make a real game. The CEO bet everything on it. "Lose your house and go bankrupt" everything. These people wanted this so badly. They remade the game in an entirely different engine they had no experience in. They barely knew how to do anything that they were doing. They just had to buckle down and figure it out, and they did. That's why Palworld is a good game. The absurdity of its development is unreal. It's crazy people don't know all this stuff. If you think that Palworld is just a lazy cash grab, watch this and see why it explicitly isn't.
I hate it when I need to use the bathroom but my rare endangered deer is hogging the bathtub. I have better baths for them in easier locations but no, we must use my cozy bathroom instead.