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Dark eye makeup will draw more light into your eyes and allow you to see better while gaming. Thick lashes will keep dust and grit out of your eyes while gaming. Hope this helps!
See this book? This was published in 1998. I got it when I was 8 from my school bus driver for being really helpful on the route map for her first day, so this book has been in my possession for 19+ years. Itâs very battered, but all the pages are still there, taped together, because the binding glue didnât react well to the environment I lived in at the time.
Page 32 has a special âBonusâ spot for Lyman, with âupdatedâ (for 1998) profile art
Oh, and also, if you know your Garfield Lore, then Lyman was Jonâs roommate until 1983, then left for an unknown reason, leaving Odie behind. He did appear in a Logo Box for Garfieldâs 10th Birthday strip in 1988, as a cameo, but for the most part, Lyman has been absent for so long, they have continually rewritten how exactly Jon obtained Odie, ranging from adopting him from the same shop as Garfield, to adopting Odie a couple years into owning Garfield.
Except for
The popular 90s Garfield flash game, âGarfieldâs Spooky Scavenger Huntâ, in which you can find Lyman chained up in a basement as a hidden eastern egg. He begs Garfield to give him some muffins to eat, then disappears after you leave the room and come back.
Garfield Lore is pretty messed up when you dig around.
Yo, remember when I single-handedly destroyed the perceptions of yet another franchise using something I thought was common knowledge but it just turned out to be a lesser known publication?
Thank goodness I didnât reveal the nightmare fuel that is one of his past lives where he got possesed by a cat shadow and killed an old lady, hmm? Man, who remembers getting spooked by that one, huh??
A compilation book of nine short stories, all drawn in different styles, that present 7 previous lives, his current life and the one in the future.
Theyâre actually pretty creative and thereâs a lot of charm to some of the ideas, but âPrimal Selfâ is one (his 5th life) is particularly notable for being not only scary, but it implies that one of Garfieldâs former lives included him actually murdering his owner after being possessed by the ancient spirit of the wild or whatever
Anyway, the whole idea behind âHis 9 Livesâ was actually a pretty good and artsy experiment overall, and needless to say, the âPrimal Selfâ story wasnât one of the ones adapted into the TV Special version of the book (for example, the Sam Spade, Private Eye segment of the book was omitted from the special and expanded on being its own half hour long special thatâs a fun film noir parody under the name âGarfield: Babes and Bulletsâ)
The TV Special adaptation itself is a pretty good entry into the franchise, as it was animated with the same cast and main style as the 80s cartoon âGarfield & Friendsâ, and it has quite a few good parts to it
For example, the animated adaptation of Life No. 7 (âLab Animalâ) is so good artistically and Iâd totally be down for an entire movie with this premise. Itâs only 4 mins long, but wow, I love the art style and animation to this one.
âDianaâs Pianoâ (Life No. 6) is also such a beautiful story, and is probably the only life of Garfieldâs where he wasnât an orange cat. I always cry when this one comes on
One thing lost in time about this one is that Diana lives to be about 14, which was basically life expectancy back in the 80s for cats, but nowadays, cats are living longer and healthier because of better quality of life now (my own cat is currently 15 years young)
Life No 8, which is the main canon, is also a good one. You get one of the few animated appearances of Garfieldâs mother, and thereâs some great moments with Odie (although it completely erases Lyman from canon??), and does set up for one of the best bits of the franchise, his future 9th Life
I should note that the animated adaptation has Odieâs ancestors appearing throughout Garfieldâs lives, and this particular life, Garfield is canonically screwed over on his final life and ends up going before the all knowing creator (or God, whatever you interpret).
The part that gets me about this one is that Garfield manages to get himself an extra 9 lives after pleading his case⌠He also got Odie (a dog) an extra 9 lives so they could be together for the rest of thier existences
WHICH GIVES ME THE PERFECT OPPORTUNITY TO SHARE THIS AWESOME JAM ON GARFIELDâS 90s JAZZ ALBUM THAT I RIPPED FROM MY PERSONAL COPY
To this day, I assume this song is inspired by Garfield and Odieâs friendship. đ
The point Iâm going for is yes, thereâs some rather dark and messed up moments in Garfield (like that âGarfield is actually dead and his ghost is haunting house as he holds onto memories of lifeâ theory that happened because of a spooky week of comic strips meant to be an experiment), but thereâs also a lot of good heart and sweet bits to it that seem to get overshadowed by the 40+ years of content that exists now. Yes, Garfield isnât what he used to be, but the 80s and 90s run of stuff was ripe with some really fun, creative, and inspirational stuff that I will forever adore.
After all, Garfield (alongside âCalvin and Hobbesâ) was what I learned to read with (I was 3 back then), so I have a real soft spot for that particular eraâŚ
Okay you know what you donât get to find facial scars on fictional characters sexy until you treat real people with facial deformities with kindness and respect. You canât drool all over a dude with a âtastefulâ scar over one eye until you stop staring at/refusing to look at people with half a jaw, an asymmetrical nose, a missing eye, etc. and stop fucking tagging disabled bodies as âbody horrorâ bitch Iâm gonna kill you
The folks at Changing Faces made a campaign video around the time No Time to Die was released showing a future where people with visible differences are the hero, love interest or main character - and not just the villain.
You can learn more about their campaign for positive representation here!
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In the same vein of cave paintings having childrenâs handprints higher than their height suggesting them being lifted up or sitting on the shoulders of adults, thereâs footprints in Australia dating to the Ice Age showing a group of adults and children walking to a body a water, and one child breaking away from the group to seemingly skip in a wavy path until rejoining the group
This is like 20 thousand years ago! And the joy and happiness of going to water made this child playfully skip along! Itâs universal! Dancing their way back to their family!
In a language we will never hear, a culture weâll never know, with thoughts and ideas we can only imagine! There are millennia of untold moments of happiness, of human connection and warmth that are gone forever. But they still happened! Did that family even notice the tracks they left? How could they have known that that one day their impossibly distant descendants would be able to see the imprints they made?
Another set of tracks in the same area shows three men hunting a giant kangaroo, running at incredible speeds, but one of them had only one foot! They jumped along on one foot, every so often an imprint from a stick appearing. How did they lose their limb? An accident? A fight? A predator? Was it completely gone or maimed? Was it from birth? Either way this person was cared for by their family and was able to heal and participate fully in life! They most likely felt grief when their family member lost the use of their limb! Who cared for them? Who gave them the stick to help them walk? What kind of joy did their family feel when they made a recovery? Did someone shape and carve the stick? They certainly worked all of their other wooden tools, something as essential that would have been too.
This was during the ice age when Australia became a brutally cold, dry desert. Their entire food system had to change. By all indications it should have been a stark and difficult life of little resources. But no! They worked together! They looked after their wounded and sick! The speed that these hunters were running at was incredible and means they were well fed and healthy! A millennia of helping one another and caring for one another and all we can get are tiny glimpses of these moments did they catch the kangaroo did they laugh and congratulate each other when they did how happy were they to bring it back to their families I just
There were people who survived trephination long enough for bone to regrow over the hole. Can you even imagine the care that must have required, in prehistoric times with no sanitation or tech or medicine? We have proof, in the form of human remains, that disabled people who couldnât have walked or fed themselves survived for years in the Stone Age. We have cave paintings that were clearly made by an adult and a child together, one teaching the other.
The past was brutal, but that doesnât mean everyone who lived in it was.
Can I ask - how much object sapience is necessary to call myself posic? And is it all objects, or can it be only a few/only certain kinds? I feel like my plushies observe me sometimes when I have them out and I try to make them comfortable, and sometimes I feel like my computer is emoting at me (via the sound/volume of her fans) but I don't know if that counts as posic or if I'm just objectum
any level of recognition of object sapience beyond none is posic typically. im also pretty sure that most posic don't have passive companions (which means all/most objects can communicate with them, not just like a few main ones)
objectum is typically some type of attraction towards objects (romantic or sexual usually) and posic is more like everything else
Wow I did not receive notice that I was tagged, thanks tumblr đ
Anyways that definitely counts as posic! It's also important to note that if you don't want to identify as Posic you don't have to, its an optional identity. But if you're looking to see which of those two labels is more appropriate, Posic would be the one for you!
One of the things that sucks about being an animation nerd is having to live with the fact that, from a technical standpoint, the Hotel Transylvania movies are absolutely ground-breakingly staggeringly incredible.
The short version is that theyâve been figuring out how to plug the strengths of traditional animation into cg animation.
Longer version: cg animation is essentially puppet animation. You build a model, paint it and dress it up, and then move it around. Thatâs why Pixarâs first animated film was about toys, and their second one was about bugs: itâs much harder to make something look convincingly soft and fleshy than it is to work with something thatâs supposed to be rigid.
Working inside this paradigm, the progression that makes sense is to work on developing more and more articulated puppets. Figure out how to add fur (Monsters, Inc.), move fish (Finding Nemo), get to the point where you can actually make human puppets who look appealing (The Incredibles.) In 2012 the big animated feature films showed off huge strides in particle physics (The Guardians), and hair (Tangled, Brave). Character effects and lighting were really hitting their stride, and the general movement was towards more detailed models, increased realism, richer and more intricate environments. The models only had so much range before they started to break, so squash & stretch was never going to be as pronounced as something from drawn animation could be. Hotel Transylvania challenged that.
As a show creator and director, Genndy Tartakovskyâs always shown a preference for stylization. Heâs also got a reputation for incredible and deliberate timing, spectacular silhouettes, dramatic movement and clear staging, and just overall really good at directing animation. He wanted Tex Avery-type animation in CG and by golly, he did it.
Look at how exaggerated those shapes are, and how snappy, smooth, and fast the transitions between each one: thatâs not something that was really being done. The motion-blurring alone was so defining that apparently Sony calls it a âGenndy blur.â
Animation is essentially the art of movement: the better the movement, the better the animation, and the Hotel Transylvania franchise has spectacular movement.
The model is actually being resculpted for maximum exaggeration, and the smears and blurs make the transitions between each pose fast, energetic, and snappy.
Like. Look at that movement. Look at how tightly heâs rooted while the follow through of his clothing sells the hard stop of each hip bump. Look at how sharp and deep his knees are bending, the way his weight shifts onto his heels and that tiny little side step at the very end, where he keeps his weight on his right foot for a split second before popping over to his new position. And heâs dancing the Macarena because he had to find the most brain-dominating, toe-tappingist song in the universe to win a DJ battle where a Kraken was being driven into a murderous rage by a mystical melody and it had to be counteracted by another song.
Yeah.
Somebody once described the Hotel Transylvania franchise as âlike seeing Lamborghini making a clown car,â and honestly, thatâs kind of what itâs like.
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You know what else is a shame? This nowadays tendency of putting on the author the responsibility of teaching their readers morality.
Authors are allowed to write morally ambiguous characters.
Authors are allowed to write downright despicable characters - and guess what they are even allowed to make despicable characters charismatic and likeble and the protagonists of their stories if they wish - because absolute monsters exist only under the bed.
It is not up to the author to spoonfeed the readers about morality and Yes I know this character did a bad thing and I am going going to show it in the story and make other characters call them out of it andâ Bullshit.
The authors should be able to write what they want without having thousands of people jumping and their throats claiming to know them, their ideas and their morality based on what they write.
Itâs not up to the author to teach you about what is right and what is wrong.
not to sound like your dad but if your not having a great time rn you might legitimately be playing too many video games or being on that damn phone too often, or at least without any necessary activity buffers
may i suggest coloring with physical materials? or some chores youâve been putting off? hell go outside with a bucket and make mud soup like youâre five again. take a break. you can bring your whatever for music and stuff but like donât play with it
[image id: 4 stylized, semirealistic paintings of cows lying in mid-century style armchairs. both the cows and the chairs are different colours in each picture and the cows are looking at the viewer. the cows seem comfortable and relaxed. end id]
Something I need yâall youngins to understand growing up in the age of crypto and streaming is that digital ownership is not ownership. Digital ownership is renting.
If you have, say, House (2022) on Netflix. That new stop motion movie. You donât own that movie. You pay to have access, to that movie, but you donât physically own it. It isnât yours to take with you or put in a blu ray player. Youâre paying to maybe watch it.
The movie is something you can access so long as Netflix is active and you pay for access. If one of those things changes you no longer can see that movie. If the movie goes to a different streaming service it is gone. (You should buy any movie you want to see again or would be sad if it left streaming).
Same with digital video games. Silent Hills PT is a playable trailer that, because of the Kojima/Konami dispute, was pulled from PSN. You cannot download it anymore. A physical disc cannot be taken from you, it can always be put in your console and played. Having the physical game is owning it having the downloaded game is renting it.
Youâre promised these things forever but you only have access to rented digital goods for as long as the site supports it. And eventually that will change. You can pop in a Mario 64 cartridge into your N64 anytime you want and play. You cannot download a digital copy of Halo 2 to an original xbox because that support has been shut down (and modern consoles donât let you carry your entire library on your system storage). If you have a disc of Horizon Zero Dawn you can always play it. If you have a digital copy that will go away given enough time.
Same with digital card games. Magic the Gathering has had multiple online formats. When they close one to make another your entire collection is gone. They offer you the idea of collecting but it only means anything if the servers are active. Physical cards can always be used and can even be used in inventive ways like horde mode. Thatâs how commander/EDH got its start.
Spotify is great for music exploration but download music you like. Go to the library and check out cdâs to put on your computer or go to bandcamp and get albums DRM free. My family switched itunes email accounts in 2011 and its junked up 3 years of purchases requiring us to rebuy them.
As much as NFT bros want you to believe it digital ownership is NOT ownership. The concept of digital ownership relies on false scarcity (minting a limited number of NFTâs when more could have been made) and a few clever words to make you think the netflix library is YOUR movie library. Its really fucking convenient for big businesses who can squeeze every drop of money out of you without giving anything tangible in return.
As much as I go on the "PLEASE PAY CREATORS (ESPECIALLY INDIES) FOR THEIR WORK" bandwagon... yes, this.
also, legally, you have a right to make a backup of your data as long as you own it and don't distribute it. you're legally allowed to strip DRM from your ebooks and other media that you purchased. you're allowed to make sure you own the content you paid for- and you're allowed to tell other people how to do so, too.
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