major reworks of the movement blueprintsÂ
trying on a metaphor

tannertan36

#extradirty
Stranger Things

Andulka
The Bowery Presents
KIROKAZE
"I'm Dorothy Gale from Kansas"
PUT YOUR BEARD IN MY MOUTH
hello vonnie

titsay
Sweet Seals For You, Always
EXPECTATIONS

❣ Chile in a Photography ❣

Noah Kahan
🩵 avery cochrane 🩵

Kiana Khansmith
Mike Driver
Misplaced Lens Cap
seen from Malaysia

seen from Singapore

seen from United States

seen from Malaysia

seen from United States

seen from United Kingdom

seen from United States

seen from Malaysia

seen from Russia
seen from United States
seen from United Kingdom
seen from United States

seen from Denmark

seen from Germany

seen from Malaysia
seen from United States
seen from TĂĽrkiye

seen from Canada

seen from Germany

seen from TĂĽrkiye
@thedantheman
major reworks of the movement blueprintsÂ

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Playing with more weather elements in unreal engine. This is too fun. I gotta stop.
stormy storm and lightning. Â working on adding weather elements.Â
some progress on getting DepthKit to work in UnrealEngine
Press to Record

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burning time. new work for Golan’s class.
more of “press to record”
Part “press to record”
playing with particle system and post processing volumesÂ

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
tuning behavior. low lerps make everything wiggle and the packing function get a little nutz. Â
I little mirroring and we are close.Â
More rectangle packing in OF.  I’m getting things closer to how I want it to work.
rectangle packing with dynamic rectangle sizes in openFrameworks.Â
playing around with streaming depth pixels->point clouds from the KinectV2 with GStreamer. Â Which one is the stream and which one is the source?

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
after a bit of headbanging I figured out the proper workflow for importing meshes generated with OF into unreal via blender for some UV mapping.Â
now lights actually work.Â
Unreal on an iPhone