Due to popular demand I have created a visual guide on how to glitch furniture in the air. Hope this helps!

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@tashaplays
Due to popular demand I have created a visual guide on how to glitch furniture in the air. Hope this helps!

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I AM VERY PROUD OF MY LAST ARAM MATCH, PLS PRAISE ME.
SPOOK TIME
idk who these are, a friend just showed it to me and i figured it belonged here

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my fav trope is like, nonhuman characters not understanding human needs/customs but still being super supportive of their human companion
“look what I found while exploring this planet’s surface!” “kilrak please I’m trying to sleep” “ah yes your human circadian rhythm. *stage whispering* I am supposed to be quiet during this time in your rhythm, yes?”
“the book I purchased on ragnok V says humans require physical touch when upset. therefore, I shall engage in a ‘hug’ with you.” *supremely awkward five-armed hug ensues*
*human sneezes* “OH MY GOD SIL'EEN GET THE MEDIC OUR HUMAN IS DYING”
“this pamphlet I received recently says that humans require companions and packmates in the form of small earth creatures. you should have told me this before we departed earth, but it is no worry. we will have to stop at the next trade planet to get you one of these ‘cats’ or ‘dogs’.”
imagine the aliens really purchasing a kitten for one of their rough and world-weary scifi badass human companions and watching in helpless wonderment what ensues
“she’s been cuddling that small animal for the past fifteen minutes just going ‘kitty, kitty’. did we - did we break our human?”
a more seasoned alien puts one of their tentacles around the younger one as the rest of the team gathers to watch their human make kissy noises.
“no, kilrak,” the alien says. “we did good.”
“Human-Steve! I have heard that today is the anniversary of your hatching! According to my human culture pamphlet, it is customary to set a sugary pastry on fire while chanting your species’ growth incantation and presenting sacrifices wrapped in shiny paper. I am afraid to ask, in case this ritual is sacred and this request therefor insensitive… but may I be allowed to participate? It sounds much more fascinating than molting.”
“Human Steve, I have read about your ritual dance called ‘The Hokey Pokey,’ performed mostly at mate-bonding celebrations after the guests reach an elevated level of intoxication. But Human Steve, how do I know WHICH left foot to put in, put out, and shake all about? I do not… Human Steve, why are you laughing?”
“Human-Steve, you are… you are eating, but it is not one of your ritual fueling times. Are you dying? Is everything alright? Have you not been receiving enough sustenance? Do I need to get you better things to eat? Human-Steve, why are you trying to hide that food?”
“Human-Steve, my research has informed me of a grave oversight in your care that I, as your companion, have made! Thus, I have gathered collections of fictional human literature to read aloud at the time of your bed. Which is more to your liking: “The Care and Keeping of Cacti” or “1001 Crossword Puzzles?” Human-Steve? Human-Steve, I am serious.“
One of the things I love the most about this post is how “Human-Steve” makes me think that there is also an alien called Steve in the squad, and I just imagine the first meeting and introduction where there is the human guy introducing himself as Steve and then there is this huge blue guy with like 5 legs and bug eyes and apparently Steve is like a completely regular name on his planet too in some intergalactical coincidence
that was off topic sorry.
It’s even better if you now look at this post as Alien-Steve deciding that they’re honor-bound to take care of Human-Steve because they share a name.
New & Improved 5th Edition Character Sheet Giveaway!
We’re super proud of the new reworked character sheets, and they’ve been so popular in the store I thought it was high time we had a new giveaway.
I’m giving away double sets of the New & Improved Character Sheet (that means you get both art styles!) to 10 lucky winners next week on 18th August 2017. If this post gets over 5000 notes I’ll make it 20 winners!!
THE PRIZE: The New & Improved 5e Character Sheet: Classic Style and The New & Improved 5e Character Sheet: Minimal Style in both A4 & US letter formats
THE RULES:
Must be following me! New followers are welcome! Only REBLOGS count Reblog as many times as you like! No giveaway blogs 10 winners will be randomly selected If this post has over 5000 notes at the time of closing an extra 10 winners will be randomly selected You must be willing to provide your email and address so I can send you your prize. Deadline is the 18th of August 2017, 4pm GMT. Winners will be notified via inbox
This giveaway is only running for a week! Good luck everyone!!
A Timeline of the Garlean Invasion & Its Effects
[circa 1510]
- At the turn of the 16th century, an engineer attempts to create a smaller version of the stationary steam engine, but chose instead to utilize ceruleum as a fuel source. His creation is weak but portable, and soon has the backing of Garlemald’s military funding. The first magitek engine is born.
[1513] (64 y/a)
- Solus Galvus becomes a Republican Legatus and begins making reforms to use magitek in the military, pushing for increased spending in military applications of magitek technology.
[1515] (62 y/a)
- The Republic of Garlemald begins invading and subjugating its neighbors in Ilsabard.
[1517] (60 y/a)
- Solus Galvus is named Dictator of Garlemald. The first Republican magitek airships launch. The small nation of Dalmasca in Ilsabard’s central mountains falls, securing Garlemald’s control over the majority of the northern territories.
[1522] (55 y/a)
- The northlands of Ilsabard are united under Garlean rule. The Republic becomes an Empire, and Solus zos Galvus becomes the First Emperor. Several influential Garlean Houses, such as House Darnus, are elevated to positions of power in the Senate or military. A new calendar is adopted by the Garlean territories, the years counted according to the Emperor’s reign.
[1528] (49 y/a)
- The Garlean Empire begins its invasion into Othard.
[circa 1530]
- The Othardian nations summon an unknown primal to stall the Garlean advance.
- Witnessing the heavy losses sustained by the primal firsthand, Emperor Solus zos Galvus releases an imperial mandate calling for the eradication of all false deities and any race suspected of summoning them. These detestable races the Empire dubs “beast tribes.”
[1550] (27 y/a)
- Ancient Allagan relics are unearthed in newly annexed Imperial territories. While Garlemald’s engineers were never able to replicate the fundamentals of the Allagan devices, the secrets gleaned from the ancient machina progressed Garlemald’s technology by leaps and bounds.
- Garlean engineers are successful in using ceruleum engines to reanimate a number of these uncovered Allagan machina. Some of these ancient war-machina begin appearing on the front lines.
[1552] (25 y/a)
- The Garleans seize Doma, crushing the last resisting nation in the Far East.
[1553] (24 y/a)
- With the remaining lands of Othard quickly being annexed, Garlemald turns its full attention towards Aldenard and begins attacking the Eorzean city-state of Ala Mhigo, drawing attention away from Baelsar’s ongoing political subterfuge in the region.
[1555] (22 y/a)
- Cid Garlond and Nero Scaeva enter Garlemald’s Magitek Academy, their fiercely competitive rivalry fueling the Imperial military with countless new inventions, many of which would come to be used against Ala Mhigo.
[1557] (20 y/a)
- Ala Mhigo finally falls after Garlean infiltrators incite civil war in the city-state. The small resistance put up by Ala Mhigo’s defenders is put down in the most brutal fashion.
- Sharlayan attempts to negotiate a peace treaty with the Garlean Empire. The Garleans refused to meet the Sharlayan envoy. Negotiations failed, the Forum votes to abandon Sharlayan’s colony in the Dravanian Hinterlands. Preparations are made so that their knowledge does not fall into the hands of the Garlean Empire.
[1561] (16 y/a)
- The Eorzean Alliance is formed by the nations of Limsa Lominsa, Ul’dah, Gridania, and Ishgard - Ishgard boasting the largest military presence of the four. To bolster their numbers, the city-states begin drafting soldiers, mercenaries, and sellswords en masse.
[1562] (15 y/a)
- After amassing their forces in Ala Mhigo, Garlemald pushes south into Eorzea, seeking to lay claim to Silvertear Lake in Mor Dhona, but are thwarted by Midgardsormr and the Dravanians he calls to war. This singular event, later known as the Battle of Silvertear Skies, is the catalyst for almost every major world event to follow.
- In the massive explosion of aether from Silvertear, the first Eorzean primals are summoned from the fears of the Beast tribes. From then on, the tribes learn to summon these primals repeatedly against their enemies. The Echo begins manifesting in countless individuals after reportedly seeing a “starshower” in the sky.
- The XIVth Legion, utterly crushed by the Dravanians, retreats to Ala Mhigo and begins construction on Baelsar’s Wall to keep the beast tribes and their “eikons” at bay.
- Seeking a method to defeat Eorzea’s primals, the Emperor gives the okay for Midas nan Garlond’s and Nael van Darnus’s “Meteor Project,” seeking to use the power of Dalamud as a weapon against Eorzea. Their first test site is Bozja, the largest commercial hub in Othard.
- Dalamud awakens and a beam of energy evaporates the entire city of Bozja, desolating the entire region. Garlemald attempts to coverup this “Bozja Incident” but it is impossible. Fear spreads throughout Othard. Nael van Darnus takes her failure out on the Othardians, worsening conditions there. The first whispers of Far Eastern resistance begin.
- Having witnessed the destruction his magitek inventions visited upon Ala Mhigo and the obliteration of an entire region at the hands of his father, Cid nan Garlond and several of his engineers defect from the Empire. In Eorzea, Cid founds the Garlond Ironworks and readies the Eorzean Alliance for war by creating magitek enhanced weapons and airships.
[1563] (14 y/a)
- Unwilling to divert their forces away from the Dragonsong War and the most recent awakening of Nidhogg any longer, the Holy See of Ishgard withdraws from the Eorzean Alliance, closing its gates to all but the Temple Knights.
- Limsa Lominsa, Ul’dah, and Gridania remain an Alliance in name only. As the Age of Calm settles over Eorzea, the alliance disbands its drafted armies, leaving countless scores of infantry without work.
- A famed Lominsan mercenary leader by the name of Lodewicus the Leal establishes the Adventurers’ Guild, an organization for the displaced sellswords to find work bettering the realm and its smallfolk. The Guild acted as an intermediary, finding capable takers for a variety of tasks submitted by townsfolk-in-need. Thus begins a decade-long time period known as the Age of Adventure.
- The Adventurers’ movement was not warmly received by all. With the flood of new adventurers entering the cities, many smallfolk found their jobs and livelihoods taken over by these hired workers. This compounded Ul’dah’s unemployed Ala Mhigan refugee crisis, heightened tensions with foreign poachers in Gridania, and guilds across the realm reported a noticeable decline in the quality of their goods.
[1569] (8 y/a)
- Imperial Dreadnaughts of the XIVth Legion begin shooting down airships over Eorzean skies. Garlemald increases airship patrols over their annexed nations. Hostilities come to a head when a Highwind Skyways airship transporting several civilian passengers is shot down.
- Between Dravanian attacks and Imperial Dreadnaught patrols, Highwind Skyways suspends all regular airship service indefinitely. Flights become limited to instances of “extraordinary circumstance.”
[1572] (5 y/a)
- Garlean airships begin air-dropping propaganda linkpearls upon the free city-states of Eorzea. The Empire promises its full military protection, on the condition the Eorzean city-states take up arms against the beast tribes and their primals.
- Nael van Darnus and her VIIth Legion leave the Eastern theater and occupy Ala Mhigo, driving the slaves there to redouble their military efforts. The VIIth and XIVth Legions harry the city-states, cutting off trade routes in and out of Eorzea. Trade between the East and Eorzea begins to dwindle.
- The newly appointed Elder Seedseer of Gridania, Kan-E-Senna, urges the nations of Ul’dah and Limsa Lominsa to reform the Grand Companies of eld. The city-states of Eorzea declare war against Garlemald.
- The second incarnation of the Meteor Project comes to fruition in the recently Garlean-occupied Mor Dhona. Dalamud descends upon Eorzea. The XIVth Legion retreats to Ala Mhigo to crush Ala Mhigan resistance there. The VIIth Legion entrenches itself in Mor Dhona, sending out cohorts to attack the city-states.
- XIVth Legatus Gaius van Baelsar warns the Eorzean Alliance of Meteor, and of the tenacious hold Dalamud has over Darnus’s mind. Led by Flame Commander Jakys Ryder, Storm Commander R’ashaht Rhiki, and Serpent Commander Quinquerol Flutaint, the Grand Companies scramble to assault Castrum Novum and destroy the lunar transmitter beckoning the Lesser Moon. The transmitter is destroyed, but VIIth Legion Legatus Nael van Darnus escapes. And Dalamud continues to fall.
- Using Allagan technology found in the Fields of Glory in Coerthas, van Darnus rent a portion of the land from the firmament to become a beacon for Dalamud in the sky. This, the Rivenroad, became the VIIth Legatus’s last battlefield. A group of adventurers, led by Cid nan Garlond, flew to the island and killed Nael van Darnus, but it was far too late for Dalamud to be stopped.
- The Calamity and the start of the 7th Umbral Era. The calendar Year resets to Year 1. For the next 5 years, the XIVth Legion pushes into Eorzea, creating castrums to prepare for another round of invasion. However, all further aggression halts as First Garlean Emperor Solus zos Galvus’s health sharply declines.
[0005 7th Umbral Era] (~1 y/a)
- Operation Archon. The Eorzean Alliance pushes back in a unified assault on all Garlean castrums, rooting any planned Imperial advance. Gaius van Baelsar, legatus of the XIVth Legion is slain. The empire quickly sends reinforcements to the Eorzean castrums to hold their position.
[0001 7th Astral Era] (~1 y/a)
- Solus zos Galvus passes. A War of Succession breaks out between the Emperor’s youngest son and the Emperor’s grandson. During this War of Succession, the resistance in Doma rebels, taking back several villages from the Garleans.
- The War of Succession ends abruptly with the grandson, Varis zos Galvus, taking control over his uncle. Varis tightens his grip on the East, the Doman rebellion is put down, its capitol is razed, and anyone captured associated with the rebellion is publicly executed alongside their families as an example to Othard’s other peoples.
- Yugiri leads a group of surviving Doman refugees to the island nation of Hingashi (and its cities Kugane and Bukyo) seeking asylum. Hingashi refuses them, fearing they’d face the fate of Bozja and Doma. The refugees then sail to Thavnair. They are also refused there. Yugiri finally turns towards Eorzea, sailing for two months to reach Vesper, whereupon Ul'dah also refuses them aid. The Doman refugees finally settle in a border town in Mor Dhona called Revenant’s Toll.
> The events of Stormblood to come…

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idyllshire back in 3.0. i’d forgotten what it looked like back then
Man. When we get to the next “Idyllshire/Mor Dhona” in Stormblood, I have to remember to take pictures of its progression, because this is really neat.
Alright, as I mentioned before, here’s some links I found to albums of Idyllshire transforming! Big thanks to axemtitanium and Chewy2nd on the official forums!
(http://forum.square-enix.com/ffxiv/threads/269992-Idyllshire-expansion)
(http://forum.square-enix.com/ffxiv/threads/242170-The-Idyllshire-photo-history-thead)
3.0:
http://imgur.com/a/U04fZ
3.0 to 3.1:
http://imgur.com/a/8IEZP
3.2:
http://imgur.com/a/eYEGA
3.3:
http://imgur.com/a/qec2R
3.3 to 3.4 in GIFs:
http://imgur.com/a/XoGu9
There may have been more I missed
thank you for adding the links, it’s great to see the progression over time!
i kind of resent the idea that a lot of da fans have that zevran is just a casual fling as opposed to the “real” romances like alistair. that zevran is the fuck-em-and-leave-em guy while alistair is the guy you marry.
like, if you actually play through zevran’s romance yeah it starts casual but he ends up falling in love with you and its confusing for him because of his life as a crow, but by the end of his romance he even proposes to you. if your warden dies then like eight years later in da2 he’ll still be in mourning. it’s pretty clear throughout the game and the epilogue that the warden is the great big love of zevran’s life.
zevran’s romance is so sweet and and he’s such a loving and caring person. he loves you just as much as any of the other romance options do. stop treating zevran’s romance like it’s not serious 2k15.
also, the only way Alistair marries you in game is if you do the human noble route and offer to co-rule with him if you make him king. By all means. imagine whatever you like, but that’s the only way to make it happen in the game
Zevran literally proposes to you. if you reject the earring, he offers it again, and the Warden has an option to say something like ‘that sounds like a marriage proposal’ and Zevran says something like ‘it could be if you wanted it to be’
thus boy is down to marry as soon as he realizes he’s in love with you.
stop treating Zevran’s romance like its not serious 2k17
this is a blessed image
reblog for blessing in game
Damn if he isn’t cute as hell.
Characters (Scars of War) p.1
Slightly larger: Y’shtola and Alphinaud, Alisaie, Krile, Thancred, Aymeric and Thordan, Ysayle and Edmont, Yugiri, Matoya, Minfilia, The Griffin,
SLAMS FIST ON TABLE
I need Krile’s hairstyle! I need more ponytail variety!
What Zohie said!
Cause of death: Doink.

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I cast “Frustrate GM.”
The Druid (via outofcontextdnd)
Playing video games while someone else’s watching