Today marks a very special milestone — the 10th anniversary of my indie game development journey.
Over the years, I’ve released 7 games, but behind them lie countless unfinished projects still sleeping in their graves.
Today, I want to document some of those lost games.
Genre: Exploration / Management / Creature Raising Simulator / Farming
Concept:
An uncharted island is destined to explode and sink beneath the ocean in two years.
Your goal is to find the legendary frog hidden somewhere on the island.
Breed frogs to discover hidden genetic traits.
Create environments tailored to each frog’s preferences.
Explore dense jungles and uncover the island’s secrets.
Working Title: Snowman Builder
Genre: Simulation / Farming
Concept:
Build your very own snowman and send heartfelt holiday wishes to your friends through beautiful Christmas cards.
Working Title: Homunculus
Genre: Simulation / Management / Narrative
Concept:
Raise your very own special homunculus inside a glass jar.
Concept:
Your goal is to create the greatest restaurant in the universe!
Hunt bizarre alien creatures and turn them into unforgettable dishes.
Working Title: Daddy Hard
Concept:
Play as a father secretly protecting his daughter from danger.
If your daughter gets hurt, it’s game over — but the dad himself is completely invincible!
Working Title: Hell Hotel
Genre: Management Simulation
Concept:
Your goal is to build the greatest hotel in Hell!
Forget cozy management sims — this is a horrifying and terrifying simulation experience.
Genre: Party Competitive Game
Concept:
Sneak into your friends’ houses and steal delicious food!
But be careful — watch out for the Wolf Bombs!
Test your sixth sense. Will you eat a wild rabbit, or tie someone to the train tracks? Every choice is yours to make. May you find a reason
(Currently in development: A Dog's Dream)
The rest of them will probably never come back to life again...
Looking back now, maybe I really do love management games.
Someday, when I finally earn enough to secure a long development cycle, I’ll bring you back again… my children-like games.
Until then, sleep well. Goodbye.