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Writer culture is writing one shots and fan fiction about your own characters instead of the actual book
⌠shhh.

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Setting {How To Describe The Setting In Your Stories}
Describing The Setting Itself
1. Begin With The Basics
Where did the story take place?
When did the story happen?
Whatâs the weather or climate like?
What are the social or community conditions?
What is the landscape like?
What special details make it clear to understand?
2. Is It A Specific or Quick description?
Try to describe the character in a wider setting and gradually narrow to a specific location. Go from a description of the country/state/region, then move to the town, then neighborhood of the town.
You may also want to go from physical setting to the population by describing the type of people who live in the town. This is a common way to transition from inanimate objects to living beings that think, feel, and care. This starts to give the story meaning.
3. Keep The 5 senses Involved
Think about what the room smells like. What does the sand feel like under the characters feet? Is the edge of mountain cutting into the characterâs hands? Describe the way the characterâs favorite meal tastes.
For example: She entered the front parlor. Lady MacDougall sat enthroned like Queen Victoria on a blue chintz-covered settee and motioned Elizabeth to take the matching armchair opposite. The salmon-painted walls made the duchessâ white hair glow pink. Elizabeth flinched when a log shifted in the blazing fire in the enormous fireplace surrounded by the marble the previous Lord MacDougall had brought back from Egypt himself.
4. Donât Let The Description Get In The Way Of The Story
The setting should enhance the story, not block it. This can happen if you stop in the middle of the scene to provide a lengthy description of the world around the characters. Instead of providing separate setting description in the middle of a scene, describe the setting through the charactersâ actions. The setting should be integrated along with what the characters are doing.
For example, if the character is running from a vampire in the woods, donât stop and describe how scary the woods are. Have the character notice how dark it is and the lack of sound. Have the character trip over an exposed root and get a cut on her cheek from a branch. Focus on how the character canât see anything, but can hear the footsteps behind her. This incorporates the setting with the action so it doesnât block the story.
5. Show, Donât Tell
âDonât say the old lady screamed, bring her on and let her scream.â
- Mark Twain
To do this, use vivid language. Choose nouns and descriptive adjectives to describe the setting. Use concrete action verbs.
Telling: The girls were excited.
Showing: Giggles and screams filled the arena. The soft curls were now damp with perspiration and the anticipation of the event. They held tight to each other in a mock effort to contain themselves. Arms flailed upward, and voices echoed in varying tones. The moment was here.
6. Focus Only On The Important Details
Choosing The Setting
1. Begin With Location
Start by choosing a country, state, region, city, or town. You can be more specific, such as describing a neighborhood or a street. Decide if your location is an urban city, a farm, islands, or mountains.
2. Describe The Room
When you do this, setting helps give meaning to your story.
For example: The walls were made of dark stone, dimly lit by torches. Empty benches rose on either side of him, but ahead, in the highest benches of all, were many shadowy figures. They had been talking in low voices, but as the heavy door swung closed behind Harry an ominous silence fell.
3. Time Setting Is Key
Time of day. Does your story happen in the morning, the middle of the day, or at night? Each time of day has a specific association with it. Also keep in mind the different ways that characters may act at various times in the day.
Time of year. Is your story set in the summer, the winter, or the spring? Is it centered around a holiday, like Christmas or Halloween? Time of year can also include the anniversary of a significant historical or personal event.
Elapsed time. Think about the transition of time in your story. This includes hours and even months. You have to describe the passing of time through the setting. This can be time progressing as the story unfolds, or situating the reader within a flashback.
4. Weather
If your story is set in a harsh climate, you need to describe this for your reader. Describe the difficulties of living in the desert or arctic temperatures. Or explain the ease with which someone lives in their beach house.
For example: And after all the weather was ideal. They could not have had a more perfect day for a garden-party if they had ordered it. Windless, warm, the sky without a cloud. Only the blue was veiled with a haze of light gold, as it is sometimes in early summer. The gardener had been up since dawn, mowing the lawns and sweeping them, until the grass and the dark flat rosettes where the daisy plants had been seemed to shine.
5. Geography
Think about geographical formations, like mountains, rivers, lakes, or forests. The character should interact with these things and they should be important to the story. Otherwise, ask yourself why you are setting the story there in the first place.
6. Historical, Social, and Cultural Settings
Think about social and political settings. This is important for a modern or historical story. These things influence the values and actions of the characters.
Cultural settings can include religion, traditions, and community interaction. Population of your location can play into this. Is the place densely populated, or is it remote?
Use Character To Describe Setting
1. Action
Have the character react to the setting. This can provide important character and plot development.
2. Experience
A native New Yorker would describe the subway very differently than someone from a southern, rural farm. Decide whose point of view you want to describe the scene from and why itâs important to get that characterâs perspective.
3. Mood
Think about how a high school freshman and senior would view a school dance. The freshman might be excited because itâs her first dance, while a senior may groan and complain about being there. A kid who has been bullied may be afraid of going to the dance in case the people who bully him are there, while the popular president of the student council is excited to see all her friends at the dance.
Plot events can also affect the mood of the character. A forest stroll in the afternoon may be a relaxing event for one character, while another character may be lost in the woods and be scared.
 Overall Source x
The First Act.
How to start a novel, set up your plot and characters, and get onto the heart of the story!
This is a combination of the anon questions âdo you have any advice for newbie writers on pacing, especially in the first act?â and âI never know how to start my story is there any tips that you can give me,â along with @breannascribblesâs âdo you have any advice on writing beginnings because I really struggle with it?â
Iâm writing this under the assumption everyoneâs seen these three articles already, so be sure to take a look at them:
A Killer First Chapter
Establishing the Status Quo
How does pacing work?
Other things you should be aware ofâŚ
The inciting event(s.)
The inciting event should happen within the first 5% of the story. If you have multiple inciting events due to more than one POV character, a highly complex plot, or a âpre-inciting eventâ (i.e. something that catches the readerâs attention full force and shows them where the primary inciting event will likely occur so they can anticipate it,) then the events may stretch out farther than this. In general though, if you have more than 5k words before the character dives into their journey and the reader glimpses the plot as a whole, then something probably needs to be cut out or rearranged.
The set up.Â
Some books require a lot of set up in order for the characterâs development or the plotâs beginning to make sense and hit home, while other books can have the set up built in after the plot starts rolling. Write out a list of what needs to be set up for your story and determine whether the reader needs to know each piece either prior to the inciting event, prior to the second act, or at some other point before the climax. All set up should be delayed until itâs needed, except in cases where itâs easy to work it into an already important scene.
If you donât need it, take it out.Â
If that scene, that conversation, that action sequence doesnât either develop the plot or relay something new and important about the characters in the long run, then it doesnât belong in the first act. First acts, like first chapters, are there to show the reader what the book will be about and catch their interest so thoroughly that they canât look away. That scene youâre attached to but isnât really necessary to the story probably wonât be interesting to a still critical reader whoâs only just learning about your story and doesnât yet have the attachment to it that you do.
Something. Must. Happen.Â
While thereâs many things you want to hold off on in the first act because theyâll hit harsher after some tension is built up, this in no way means that nothing interesting or important should be going on! Donât leave your characters to a series of mild unemotional successes and quiet conversations simply because itâs still the beginning of the story. Hit them where it hurts, make them taste the failure that will soon all but destroy them, give them choices they donât want to make. A novel length story can be a very long journey â donât give it a slow, monotonous start by treating your characters too tenderly in the beginning.
Play with different starting points.Â
Think about the way the story would change if you started it at different points, with different characters, or in different locations. What does that do to the overall tension of the first act? How many scenes and chapters would you need with different starting points? Try plotting out âtension vs timeâ graphs. From there, which starting points give you the most consistent cycles of rising and falling tension with more rising than falling? (Remember to include both action-created tension and emotional tension in your graphs!)
Remember, this deeper look at your pacing through the first act can be done either during the outlining phase or after the first draft has already been written. For the first draft itâs always best to write your novel in whichever way helps you get the words on the page.Â
Thereâs a lot more information in the linked articles, so check those out!
For more writing tips from Bryn, view the archive catalog or the complete tag!
Synonyms For Very
This masterlist is a masterlist of words that you may use alongside the word very, very being one of the most common words that are used when writing. I hope this helps you as much as it helps me in our writing seem more sophisticated and unique.Â
A:
Very accurate - exact Very afraid - fearful Very angry - furious Very annoying - exasperating
B:
Very bad - atrocious Very beautiful - exquisite Very big - immense Very boring - dull Very bright - luminous Very busy - swamped
C:
Very calm - serene Very careful - cautious Very cheap - stingy Very clean - spotless Very clear - obvious Very clever - intelligent Very cold - freezing Very colourful - vibrant Very competitive - cutthroat Very complete - comprehensive Very confused - perplexed Very conventional - conservative Very creative - innovative Very crowded - bustling Very cute - adorable
D:
Very dangerous - perilous Very dear - cherished Very deep - profound Very depressed - despondent Very detailed - meticulous Very different - disparate Very difficult - arduous Very dirty - filthy Very dry - arid Very dull - tedious
E:
Very eager - keen Very easy - effortless Very empty - desolate Very excited - thrilled Very exciting - exhilarating Very expensive - costly
F:
Very fancy - lavish Very fast - swift Very fat - obese Very friendly - amiable Very frightened - alarmed Very frightening - terrifying Very funny - hilarious
G:
Very glad - overjoyed Very good - excellent Very great - terrific
H:
Very happy - ecstatic Very hard - difficult Very hard-to-find - rare Very heavy - leaden Very high - soaring Very hot - sweltering Very huge - colossal Very hungry - ravenous Very hurt - battered
I:
Very important - crucial Very intelligent - brilliant Very interesting - captivating
J:
K:
L:
Very large - huge Very lazy - indolent Very little - tiny Very lively - vivacious Very long - extensive Very long-term - enduring Very loose - slack Very loud - thunderous Very loved - adored
M:
Very mean - cruel Very messy - slovenly
N:
Very neat - immaculate Very necessary - essential Very nervous - apprehensive Very nice - kind Very noisy - deafening
O:
Very often - frequently Very old - ancient Very old-fashioned - archaic Very open - transparent
P:
Very painful - excruciating Very pale - ashen Very perfect - flawless Very poor - destitute Very powerful - compelling Very pretty - beautiful
Q:
Very quick - rapid Very quiet - hushed
R:
Very rainy - pouring Very rich - wealthy
S:
Very sad - sorrowful Very scared - petrified Very scary - chilling Very serious - grave Very sharp - keen Very shiny - gleaming Very short - brief Very shy - timid Very simple - basic Very skinny - skeletal Very slow - sluggish Very small - petite Very smart - intelligent Very smelly - pungent Very smooth - sleek Very soft - downy Very sorry - apologetic Very special - exceptional Very strong - forceful Very stupid - idiotic Very sure - certain Very sweet - thoughtful
T:
Very talented - gifted Very tall - towering Very tasty - delicious Very thirsty - parched Very tight - constricting Very tiny - minuscule Very tired - exhausted
U:
Very ugly - hideous Very unhappy - miserable Very upset - distraught
V:
W:
Very warm - hot Very weak - frail Very well-to-do - wealthy Very wet - soaked Very wide - expansive Very willing - eager Very windy - blustery Very wise - sage Very worried - distressed
X:
Y:
Z:
A/N: If you know of anymore words I can add please message me.
This is very important ;)
Reblogging for future reference.

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Define a character first through action, second through dialogue and description, never through explanation
Rick Riordan, Five Tips on Character (via writes-right)
Character Development: Appearance
Your characterâs appearance is pretty useful for a reader. This doesnât just include hair and eye color, but accessories, how they view their own appearance, and body language. The characterâs appearance helps your reader to not only visualize the character theyâre reading about, but also to let them know something about the character. Hereâs a list of the different components in a characterâs appearance:
eyes (color, shape, emotion, etc.)
hair (color, style, wavy/curly/straight/etc., long/short)
skin (color, texture - like is it smooth, pockmarked, covered in spikes, etc.)
build (height, weight, muscle, type of body)
body language (how they stand/move)
clothing - normal (e.g. what theyâd wear while out and about in public or in general)
clothing - dressed up (e.g. when theyâre trying to be fancy)
clothing - comfortable (e.g. when they donât care about what they look like, only comfort)
footwear/accessories (shoes, bags, hairthings, jewelry, tattoos, etc.)
how do they feel about their appearance (e.g. are they proud of it, ashamed, or just donât care?)
how they see themselves vs how others see them (tied into the one above - like if they donât care about their appearance and see their appearance as perfectly fine, but other people think that they donât wear good clothes. In other words, how does your characterâs appearance influence their interactions with others?)
items/things that they carry around with them or that appear with them that donât really fit into the accessories category (e.g. Disney princesses and their animals, or the Log Lady and her log in Twin Peaks)Â
Of course, not all of this information will appear in your writing (unless youâre working with visuals, like film or comics), but itâs good to keep in mind as the author.
When you do describe your characterâs appearance in writing, remember:
SHOW, DONâT TELL.
I know, youâve heard it all before, but itâs pretty important.Â
For instance, if you have a tall character, instead of saying
He was tall.
say
He carried himself the way many tall people did - slightly bent down so that people could talk face-to-face with him.
or
He was always accidentally hitting his head on doorways that were too small for him, or on strings of lights at parties hung to accommodate people much shorter than him.
From these descriptions, the reader knows that not only is your character tall, but also how his height affects him and others around him - heâs courteous and tries not to loom over people, and his surroundings arenât built with his height in mind, indicating that there arenât many tall people where he lives.
By showing, not telling, youâll be giving the reader more information about your character and in a way that develops character/the story.
However, there are times when you shouldnât spend a lot of time on description. If itâs not important to your character or story, donât feel bad if you say something very simply. And if your character isnât the type to notice appearances that much, then it wouldnât make sense for them to suddenly notice appearances with no explanation.
For example:
We have two characters noticing the same guy. The first character is a girl who loves art and poetry; the second character is a girl who likes math and science.
Character 1:Â âThe stranger had deep blue eyes, like the depths of a still pond. I kept peeking at him all through second period, dying to pull my sketchbook out and start drawing.â
Character 2:Â âThe stranger was good-looking, I guess - all the other girls were cooing over him in first period English today. I wasnât really listening; problem number 87, part b, was a bit of a challenge.â
To the first character, description with colors and metaphors are important, and so it makes sense that she would describe the stranger this way. But to the second girl, who isnât very poetic, it wouldnât make sense, so all she would say is âheâs good-looking and the other girls like him,â and the reader can fill in the blanks.
In conclusion, remember:
not all of your characterâs appearance is going to make it into the story
try to show, not tell
keep descriptions in character, and make it relevant to the story or character
This is part of a character development series Iâm doing. You can find the rest on my blog, under the tag âcharacter development series.â Other topics already covered: body language and speech.
-Riona
Character Development: Speech
Finding your characterâs voice is one of the most important things you can do to make your character more fully developed. It can often be the thing that sets your character apart and makes the reader easily able to identify them. Creating your characterâs voice breathes life into them.
What to think about:
Formal or informal
Can be shown with:
sentence structure/complexity (shorter vs. longer sentences, number of clauses, etc.)Â
contractions (e.g. yâall versus you guys, I am vs. Iâm)
word choice (simple or advanced; more poetic vs. more practical, blunt vs. subtle)
word order/syntax (can indicate dialect and/or formality)
Things to ask yourself:
- If my character speaks formally/informally, is there a reason?
- Does it indicate their status?
- Or is it a rejection of their status? (e.g. does your highborn character prefer to speak informally because they hate their position in life, or does your lower class character speak more formally to make themselves appear higher class?)
- Is the way they speak normal for their society? In other words, if your character is, say, an alien from a highly formal culture, they wonât think of themselves as speaking abnormally. But if they visit another, less cultured planet, theyâll stick out like a sore thumb.
Catchphrases
When done well, this can be amazing. When done awfully, it makes the reader sigh and roll their eyes in exasperation. So, be careful not to overdo it!
Catchphrases can include:
slang (e.g. wicked, if your character is from Boston, like Faith Lehane from Buffy: the Vampire Slayer)
exclamations/swears (âHellâs bells!â - Harry Dresden, âZoinks!â - Shaggy, âHoly ___, Batman!â - Robin at various times)
automatic responses (such as in response to how they are, e.g. âFive by five.â - Faith Lehane, or in response to a question they donât want to answer, e.g. âSpoilers!â - River Song)
greetings/goodbyes (âHello, sweetie.â - River Song, âWhatâs up, Doc?â - Bugs Bunny)
introducing themselves ( âThe nameâs Bond. James Bond.â - James Bond, âTrust me. Iâm the Doctor.â - the Doctor, âDenny Crane,â said repeatedly by Denny Crane)
an explanation/repeat phrase of some other classification (âDammit, Jim, Iâm a doctor, not a ________.â - Bones, âYour mission, should you choose to accept itâŚâ - Mission Impossible, âLive long and prosper.â - Spock, âSame thing we do every night, Pinky! Try to take over the world!â - the Brain)
A lot of times, these catchphrases can become inside jokes, and merely referencing them is enough (think: âItâs a bird! Itâs a plane! Itâs Superman!â or âHoly _______, Batman!â).
But sometimes, it can feel a little forced (like Miss Martianâs constant use of âHello, Megan!â all the time in Young Justice). You want to use these catchphrases sparingly, and when they make sense. While you and I might say âfudgeâ or another such exclamation any time we trip, the reader does not want to read that twenty times in the same chapter because your character is a klutz. This is the art of writing, not the hyperrealism of writing. You want it to mean something, so use it only when needed.
Things to ask yourself:
- Does this character really need a catchphrase? How will this help establish character?
- Does the catchphrase come from the type of place they live or things they do? For instance, Harry Dresden is a wizard, so when he swears he says, âHellâs bells,â which reminds us of his job and difference from those around him. This wouldnât be the same if he simply said, âDang it,â any time he swore.
- Is there a reason they have a catchphrase? Is it deliberate or unconscious on their part?
- Is there a way you can flip the catchphrase and use it to signal a shift in the story or an unexpected twist (e.g. signifying that somehow your character as switched bodies with another person, like Faith from Buffy: the Vampire Slayer; alternatively, that something isnât right with the character, because of certain events, and theyâre not saying their usual catchphrase)?
Verbal Tics*
Verbal tics are sounds that are not really words, more like filler, that get used almost unconsciously in everyday speech. Words like âehm,â âuh,â and so on are all verbal tics. (Various internet sites assure me that throat clearing and sniffing can also be included here, but I leave that up to you.) For this section, however, I am also including words, but only those words that are filler. I am also including alterations to the text that represent how someone is speaking.
Now, I know that in any writing guide you read, they want you to NOT, NOT, NOT use regular tics like these in dialogue. Itâs annoying, repetitive, annoying, serves no purpose, annoying, and so on. In a sense, they are very much right. Donât use verbal tics for every character! But using them to distinguish one character (or a couple, in different ways) can work very well if done right.
Verbal tics can be:
words (examples: âYou donât wanna mess with us, see, âcause weâre dangerous, see,â or âSo, I went to the mall yesterday, and there was this dress, so I bought it, soâŚâ or even âLike, Iâm not even sure what Vanessa was, like, wearing at that party last night?â)
filler sounds (e.g. âeh,â âum,â âuh,â âer,â âhrrgh,â âurk,â and so on)
messing with the letters and format of the sentence (e.g. dragging out the letter, making every word separated for a slow speaker, running words together to indicate speed, etc.)
Examples of verbal tics (this is a section in which examples are very helpful, so here you go):
Damian Wayne, the current Robin at DC Comics: uses the distinctive sound âttâ in his appearances to express his emotions, even - tt - other comic series that he guest-stars in
Asmodeus from the Redwall series: drawsss out the letter ssss becaussse he isss a ssssnake
The Flash, at various points in DC Comics: speakswithallthewordstogetherbecauseheâstalkingsofast!!!
Canada, from the Hetalia anime: ending every sentence like a true Canadian, eh?
Things to ask yourself:
- What purpose would a verbal tic have for my character? Do they really need one?
- Is the verbal tic connected to an emotion, or is it involuntary? (Generally, in real life, it is involuntary, but once again, this is art, and so it can have meaning, if you so choose!) What emotion might it be connected to?
- Are they aware of it? Are they embarrassed by it? Do people make fun of them for it?
- Is it part of their dialect/culture?
- Is it a recent thing or have they always done it?
- Where is the balance between making it seem like a realistic tic and annoying my reader with the repetitiveness?
*I am not referring to any medical diagnoses here, although if you want to go right ahead and use medically diagnosed tics for a character, please feel free to! However, this section does not deal with those, as I am not an expert, although I understand there might be some confusion due to the terminology I have used. Please let me know if there is a different term I should be using instead, as I couldnât find one anywhere. Thanks!
Ways of addressing others
The way that your character addresses other characters says a lot about how they view and respect those around them, in addition to their personality. In addition, if you establish a character addresses others in a certain way (say, by last name only), then when they break this pattern, the reader knows it is important.
Different ways of addressing others:
nicknames (either a shortening of someoneâs name, even if itâs not usually shortened, or a name reflecting some characteristic of theirs - e.g. âJaneâ to âJanie,â or âShorty,â or Tony Starkâs brand of nicknames, like âCapsicleâ or âRock of Agesâ)
titles (similar to nicknames, but more formal - e.g. a character referring to people by their rank, job, familial relations, etc.)
last name onlyÂ
full name only (never shortened, includes first, last, and middle names)
no nicknames (never refers to a character by anything other than whatâs printed on their birth certificate, can be combined with others on these lists, especially the previous two)
familial referencing (e.g. Aragorn, son of Arathorn)
insults (ranging from harmless to aggressive, can be combined with the first one on this list, not always swears)
by physical/personal characteristics [epithets]** (e.g. by gender, hair color, eye color, traits - for instance, âboy,â âyou, redhead!â or âthe only one of you with any spineâ)
** This one tends to work best in stories set in older times or in sci-fi/fantasy. Epithets can be insults, but the epithets I am thinking of are more Homeric in nature.
Things to ask yourself:
- Is there a reason behind my characterâs decision to address people in this way? Does it indicate a lack of trust? A need to crack jokes?
- What does this say about my characterâs background? Is this the normal way to address people where they come from? Is it abnormal to do so in the place they are now?
- Does my character evolve from speaking this way? Do they start speaking in a different way, either deliberately or unconsciously? Why?
Accents
Accents are tricky. There are several different ways to write accents (Iâm currently working on a post that explains them further), but basically no matter how you write an accent, there are a few things you can do to portray the accent.
slang (e.g. barbie = barbecue in Australian slang)
word order/syntax (e.g. âIâm after going to Maryâsâ = âI just went down to Maryâsâ in Hiberno-English)
contractions (Iâve versus I have, or yâall versus ye vs youse vs you and so on)
idioms (words or phrases that do not have equivalents in other dialects/languages/places)
diction (words meaning different things, like âchipsâ in American English and in British English)
verbs (e.g. âainât,â âbe,â ârunnin,â or mixing up tenses)
Keep in mind:
- be RESPECTFUL of whatever accent youâre trying to portray, especially if itâs not your accent
- donât overdo the accent because it might end up sounding stereotypical (and that is not respectful - see above)
- you should get a feel for the accent youâre trying to write. Listen to the music, read something in that accent, watch/listen people talk in the accent until you hear the rhythm and way people with that accent talk.Â
Things to ask yourself:
- Is the way I am portraying this accent as accurate as it is within my power to make it? (In other words, have I done my research?)
- How does my character feel about their accent? Are they in a place where their accent is normal? Are they in a place where they stand out because of their accent?
- Continuing on that thought, how noticeable is their accent? Is it the equivalent of someone from, say, Boston going somewhere else in Massachusetts, or the equivalent of that person from Boston going to California, or the equivalent of that same person going to London? Each one becomes more and more noticeable the farther the person goes from their home.
- Has my character made an attempt to hide their accent? Deliberately intensify it? Or do they just not care?
- Does it get stronger or weaker based on their emotional state?
Emotion
The emotions your character normally expresses when theyâre speaking say a lot about their general emotional state. In addition, if there is a change in their emotional state, readers will be able to know that just from the way they talk (though context and body language are always useful!)
You can show emotion in speech through:
speed (if theyâre easily excited, they might talk fast! and with a lot of exclamation points! But if theyâre sad a lotâŚwell, they might talk a bit more slowly and take their timeâŚkind of like Eeyore.)
word choice (is it generally positive? negative? Or somewhere in between?)
reactions to other charactersâ dialogue (are they generally patient and wait for the other person to finish? Or do they jump in because theyâre so excited about something the other person has said?)
volume (are they loud? Quiet? Are they normally quiet but get loud when theyâre angry? Or vice versa?)
understandability (not necessarily stuttering or stumbling over words, but can be; are their procession of thoughts/logic easy to understand? Is their conclusion sensible? Are they understanding others easily or do they need clarification? For instance, if your character is easily excited, maybe their dialogue comes in a jumble of words that is hard to understand. Maybe theyâre so angry theyâre not listening to anything the other person is saying, and their dialogue reflects that.)
punctuation/capitalization (are they unsure of themselves and what theyâre saying a lot, so they use a lot of question marks like this? Are they aggressive in their emotions and so THEY SHOUT LIKE THIS!!! Are theyâŚkind of thoughtful and take the time toâŚexpress themselves correctlyâŚor are they - well - I mean are they - like - the kind of people who - you know, backtrack and correct themselves a lot?)***
***Again, you want to be careful not to overdo this, as it can get annoying AND lose the effect it has on the reader. If one of your characters SHOUTS. EVERYTHING. THEY. SAY. THEN WHEN SOMETHING REALLY IMPORTANT HAPPENS TO THE CHARACTER AND THEY GET VERY EMOTIONAL AND SHOUT, ITâS LOST A TON OF EMOTIONAL IMPACT ON THE READER. Like the end of that sentence. Did it make a big impact on you? It should - it was the entire point of the sentence. But it was lost amidst all of the other capitalized words. The same thing goes for any type of repeated punctuation/capitalization for a character - you want to make sure it counts.
Things to ask yourself:
- Why does my character express this emotion generally?Â
- What does it say about their outlook on life?
- What does that say about how they view other people?
- Does their dialogue rely on these techniques too much when trying to show their emotions? How can I combine these with their body language?
Focus/Fixations
This is a pretty simple one. Focus can be organization of thoughts - basically, what idea(s) can they or want to focus on. A character that is very focused might be a practical person who is focused on the here and now, and their plans for whatever situation theyâre in. A character that is less focused might be someone who thinks of several things at once, which reflects in their dialogue.Â
Fixations are the things that their minds keep coming back to. So for example, if a character is worried about how they did on a test, throughout the story their dialogue might keep returning to that subject or referencing it. For instance: âHey, when do you think weâre getting that test back?â or âWow, this is pretty hard. Almost as hard as that test we took.â You want to make it less obvious than this, of course! (A good example is Anya from Buffy: the Vampire Slayer and her obsession with making money.)
Ways to show focus/fixation:
number of ideas/topics in their dialogue at a time
relevance of topics to the present
relevance of topics to the past/future
how they react to people who do not share their focus/fixation (e.g. a focused person finds it annoying when a person who is not focused keeps interrupting them, or a person who is less focused finds it annoying that a person who is focused is paying too much attention to one thing)Â
Things to ask yourself:
- How focused are they when talking?
- Do they think of a million things at once, or just one at a time?Â
- What are some short-term fixations they might have? Some long-term?
- Why might they be focused/not focused? Why might they have these fixations? What do these fixations say about their character?
- Do the focus/fixations change over time? How? Why? Does it reflect a change in their character?
- Am I making my character too focused/fixated on something? Is it detracting from or adding to the story or the character arc?
How others see them vs. how they see themselves
This one is probably the broadest one on the list. There arenât specific things you can do to get this across (itâs more of a general thing), but itâs a cycle that you should keep in mind.
Your character sees themselves in a certain way. For instance, they might think of themselves as helpful, or kind.Â
The way that they see themselves can influence why they do things (e.g. if they see themselves as a person who doesnât go on adventures, like Bilbo Baggins, they will refuse to go on an adventure.)
The actions that they take influences how other characters see them, but the other characters do not necessarily see your characterâs perception of themselves (e.g. in the Hobbit, Bilbo sees himself as helpful and averting war by giving the Arkenstone to the Elves. He thinks he is being a good friend. However, Thorin sees it as a betrayal and thinks Bilbo is disloyal and not a good friend. Both of them at the time of their actions think they are right.)
How other characters see your character influences how they treat your character (e.g. Because Thorin thinks Bilbo has betrayed him, he threatens Bilbo and rejects him as a friend. Bilbo escapes with his life, but only through the help of the other dwarves. Again, to each character, their own actions are justified and so their dialogue reflects their belief that they are right. So, when they talk to each other, both of them think that they are right and the other is wrong, and you can see this in their dialogue.)
How they treat your character influences how your character sees and reacts to these people, and can influence your characterâs perception of themselves (e.g. Because Thorin rejected Bilbo and called him a traitor, Bilbo is bewildered and believes for a time that Thorin cannot be saved, and he feels like he failed).
The cycle continues.
All of this is reflected in their dialogue to each other.
Knowing how each of your characters see each other and themselves will influence their dialogue and reactions to each other. Characters can misunderstand each other, underestimate someone, or help someone feel better about themselves, just to name a few things.Â
Things to ask yourself:
- How does my character see themselves? Why? Are they one hundred percent correct?
- How do other characters see my character? Why? Are they one hundred percent correct?
- Does my character have any idea of other peopleâs perceptions of them? If so, do they care? Is my character correct about what they think other people think about them?
- Will my characterâs perspective of themselves/other people change? Why and how? Will other charactersâ perspectives of my characters change? Why and how?
- How do all these reactions to each other influence the story?
Hope this helped! Let me know if there are any questions.
- Riona
Someone please teach me to write internal dialogue
There are a handful of ways that you can go about it/that I go about it, but the top three that come to mind are:
observations Example: Ella marveled at the sheer height of the skyscraper.
direct thoughts Example: Wow, that skyscraper is huge! Ella thought.
combining them Example: Ella gazed up the height of the skyscraper. Wow.
I treat the italicized thoughts like any other dialogue, including tag conventions. I donât use quotes or apostrophes. I donât think thereâs a solid way that you should do it, but I favor the first and third options c:
I see a lot of writing advice, particularly about giving characters flaws. The main advice is âeveryone has flaws! make sure to give your character flaws or else itâs not realistic!â And after thinking about it⌠I would like to challenge this.
It essentially posits a view of human nature that there are good and bad traits, and that these traits can be neatly diagrammed into separate columns, one set of which can and should be eliminated. It tends to go along with a view that posits character development should be about scrubbing away of âflawedâ traits until the character achieves more a higher level of goodness, or else the character doesnât and falls into tragedy. This is not untrue, necessarily. There are definitely some âflawsâ that are 100% bad and sometimes a good arc is about slowly losing them. However, I could call this advice incomplete.
Consider thinking about it this way. Characters have traits and often whether or not that trait is a flaw is purely circumstantial.
For instance, fairy tales I read as a child. In some, when an old beggar asked for money on the road, it was a secret test of character. The prince who gave the old man money or food would be rewarded. But in other folktales I read, the old beggar would be malevolent, and any prince who stooped to help him would be beaten, punished for letting his guard down. Now, in a story as well as in real life, either of these scenarios can occurâa stranger who asks for help can be benevolent or malevolent. So which is the flaw? Is it a âflawâ to be compassionate? or is it a âflawâ to be guarded?Â
Trick questionâitâs purely conditional. Both traits are simultaneously a strength and a weakness. Either has an advantage, but either comes with a price as well. And whether the price is greater than the advantage depends on circumstance. The same can be said for most character traits, in fact!
An agreeable character who gets along with everyone will be pressured into agreeing with something atrocious because itâs a commonly held viewpoint. A character whoâs principled and holds firm even under great pressure will take much, much longer to change their mind when they are actually in the wrong. A character who loves animals and loves to shower them with affection will get bitten if they try the same on every animal. As the circumstances change, flaws become strengths, and strengths become weaknesses. And even a trait thatâs wholly virtuous, such as compassion, comes with a price and can be turned for the worst.
You donât have to think about inserting flaws into your character. Your character, even the most perfect âMary Sue,â is already flawed the moment you give her any traits at all. The problem with Mary Sue isnât a lack of flaws, itâs a lack of circumstances to challenge her properly, to show her paying the natural price. Your job as an author is to create circumstances in the narrative that 1) justify why these traits exist in your character 2) show what your character gains from these traits and then 3) change the circumstances to challenge her.Â
Make your character pay the price for their traits, for their choices. And then, when challenged, you can make a hell of a story by showing us how they adapt, or why they stick to their guns anyway.

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Using the appropriate vocabulary in your novel
It is very important that the language in your novel reflects the time and place in which the story is set.
For example, my story is set in Italy. My characters would never âride shotgunâ, a term coined in US in the early 1900s referring to riding alongside the driver with a shotgun to gun bandits.Â
Do your research! A free tool that I found to be very useful is Ngram Viewer.Â
You can type any word and see when it started appearing in books. For exampleâŚone of my characters was going to say âgazillionâ (I write YA) in 1994. Was âgazillionâ used back then?
And the answer isâŚYES! It started trending in 1988 and was quite popular in 1994.
Enjoy ^_^
This is really important, especially because language can change in very unexpected ways.Â
For example, did you know that before 1986 people never said âI need toâ?Instead, they were far more likely to say âI ought toâ, âI have toâ, âI mustâ, or âI shouldâ.
Donât believe me?
Anyway, most people wonât notice subtle changes like that. But your reader will notice and be confused when characters in your medieval world use metaphors involving railroads and rockets.
One of the things you can do besides use Google Ngrams is to read books or watch movies written in the time period you want to set your story. The key here is that they canât just be set in that time period, they have to have been made in that time period.
Also, thereâs a Lexicon Valley episode on this very topic which I highly recommend. Itâs called Capturing the Past.Â
Also: âokayâ and âcoolâ (in the non-temperature sense) were not in usage until the 20th century. And the phrase âare you alright/all right?â didnât come into usage until around 1860. Historical fic writers be aware!
Words to replace said, except this actually helps
I got pretty fed up with looking for words to replace said because they werenât sorted in a way I could easily use/find them for the right time. So I did some myself.
IN RESPONSE TO Acknowledged Answered Protested
INPUT/JOIN CONVERSATION/ASK Added Implored Inquired Insisted Proposed Queried Questioned Recommended Testified
GUILTY/RELUCTANCE/SORRY Admitted Apologized Conceded Confessed Professed
FOR SOMEONE ELSE Advised Criticized Suggested
JUST CHECKING Affirmed Agreed Alleged Confirmed
LOUD Announced Chanted Crowed
LEWD/CUTE/SECRET SPY FEEL Appealed Disclosed Moaned
ANGRY FUCK OFF MATE WANNA FIGHT Argued Barked Challenged Cursed Fumed Growled Hissed Roared Swore
SMARTASS Articulated Asserted Assured Avowed Claimed Commanded Cross-examined Demanded Digressed Directed Foretold Instructed Interrupted Predicted Proclaimed Quoted Theorized
ASSHOLE Bellowed Boasted Bragged
NERVOUS TRAINWRECK Babbled Bawled Mumbled Sputtered Stammered Stuttered
SUAVE MOTHERFUCKER Bargained Divulged Disclosed Exhorted
FIRST OFF Began
LASTLY Concluded Concurred
WEAK PUSY Begged Blurted Complained Cried Faltered Fretted
HAPPY/LOL Cajoled Exclaimed Gushed Jested Joked Laughed
WEIRDLY HAPPY/EXCITED Extolled Jabbered Raved
BRUH, CHILL Cautioned Warned
ACTUALLY, YOUâRE WRONG Chided Contended Corrected Countered Debated Elaborated Objected Ranted Retorted
CHILL SAVAGE Commented Continued Observed Surmised
LISTEN BUDDY Enunciated Explained Elaborated Hinted Implied Lectured Reiterated Recited Reminded Stressed
BRUH I NEED U AND U NEED ME Confided Offered Urged
FINE Consented Decided
TOO EMO FULL OF EMOTIONS Croaked Lamented Pledged Sobbed Sympathized Wailed Whimpered
JUST SAYING Declared Decreed Mentioned Noted Pointed out Postulated Speculated Stated Told Vouched
WASNâT ME Denied Lied
EVIL SMARTASS Dictated Equivocated Ordered Reprimanded Threatened
BORED Droned Sighed
SHHHH ITâS QUIET TIME Echoed Mumbled Murmured Muttered Uttered Whispered
DRAMA QUEEN Exaggerated Panted Pleaded Prayed Preached
OH SHIT Gasped Marveled Screamed Screeched Shouted Shrieked Yelped Yelled
ANNOYED Grumbled Grunted Jeered Quipped Scolded Snapped Snarled Sneered
ANNOYING Nagged
I DONâT REALLY CARE BUT WHATEVER Guessed Ventured
IâM DRUNK OR JUST BEING WEIRDLY EXPRESSIVE FOR A POINT/SARCASM Hooted Howled Yowled
I WONDER Pondered Voiced Wondered
OH, YEAH, WHOOPS Recalled Recited Remembered
SURPRISE BITCH Revealed
IT SEEMS FAKE BUT OKAY/HA ACTUALLY FUNNY BUT I DONâT WANT TO LAUGH OUT LOUD Scoffed Snickered Snorted
BITCHY Tattled Taunted Teased
Ten questions to ask a friend who just read your novel
Here are ten questions to ask that will not put your friend in a tough spot, but will still give you some useful input on your novel:
1. At what point did you feel like âAh, now the story has really begun!â 2. What were the points where you found yourself skimming? 3. Which setting in the book was clearest to you as you were reading it? Which do you remember the best? 4. Which character would you most like to meet and get to know? 5. What was the most suspenseful moment in the book? 6. If you had to pick one character to get rid of, who would you axe? 7. Was there a situation in the novel that reminded you of something in your own life? 8. Where did you stop reading, the first time you cracked open the manuscript? (Can show you where your first dull part is, and help you fix your pacing.) 9. What was the last book you read, before this? And what did you think of it? (This can put their comments in context in surprising ways, when you find out what their general interests are. It might surprise you.) 10. Finish this sentence: âI kept reading becauseâŚâ
Your friend is probably still going to tell you, âIt was good!â However, if you can ask any specific questions, and read between the lines, you can still get some helpful information out of even the most well-meaning reader.
Source: Examiner
This is really useful advice, especially if the person youâve shared your story with hasnât had much/any experience critiquing.Â
It does a great job of asking for a balance of both positive and negative feedback in a way thatâs comfortable for both the author and reader.Â
Quite a few people requested some form of trait/personality generator, and hereâs the result! Â I wanted to keep it vague enough that the options could work for any universe, be it modern, fantasy, scifi, or anything else, so these are really just the basics. Remember that a character is much more than a list of traits, and this should only be used as a starting pointâ I tried to include a variety of things, but further development is definitely a must.
Could pair well with the gender and sexuality generator.
To Play: Click and drag each gif, or if that isnât working/youâre on mobile, just take a screenshot of the whole thing (multiple screenshots may be required if you want more than one trait from each category).
TO THOSE MAKING NATIVE OCS
I see this a lot, no one has actual names, or any reference for names, that are legit Native American, varying among the tribes, for their characters.
Babynames.com and shit like that will give you names made up by white people.
However, Iâve got your solution.
Native-Languages  is a good website to turn to for knowledge on a lot of native things, including native names. If youâre unsure about the names youâve picked, they even have a list of made up names here!
Please donât trust names like babynames.com for native names, theyâre made up and often quite offensive to the cultures themselves.

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describing eye colors isnât actually v helpful as a description??? talk about the makeup smeared on the left side, the lines under their eyes, the sloppily cut hair obscuring their eyes from view, how bloodshot or sunken they seem in the face, how wide they go at the slightest sound, how glassy and unblinking they seem, how theyâre always darting away
all of that tells me a bit more about the character than whatever shade of gemstone they most resemble, seriously
Remember, you will always be growing as a writer. There is no peak, only improvement. Itâs a continual learning curve and you can only go up from here. So keep writing lovelies.