a collection of old brothership doodles

#batman#dc#dc comics#bruce wayne#dick grayson#batfam#batfamily#tim drake#dc fanart



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a collection of old brothership doodles

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Willma and her kids!!
I have this image in my head of Willma noticing Cozette's sadness and trying to offer some support to her..
Moms gotta stick together.
i do love the idea of nurturing souls getting along, tosses you a treat
CAUTION: This post contains spoilers from Mario and Luigi: Brothership. If you havenāt beaten the game yet, donāt read beyond the cut
ā
I feel like not enough people have talked about the symbolism and themes within Brothership
I noticed it as I played. It unfurled before me⦠and I couldnāt help but be absolutely impressed by it. This is by far the most in depth M&L story Iāve ever seen
I would also like to mention that this is based on my own personal interpretations/opnions
~~~
ā Theming and Symbolism in Characters and the World ā
Most M&L games have a theme to the world we visit, this is most noticeable in Superstar Saga and Dream Team. Superstar Sagaās theme is humor and laughter, while Dream Teamās is sleep.
Both games have their own original species to match with these themes. The Beanish and Piāillos. Thereās not much to it other than that. There isnāt any reason for why these peoples were chosen, outside of theming
Brothership feels the same way for a time. It doesnāt seem like thereās a reason for why the Concordians are all cords or outlets outside of theming⦠but thereās more to it
Late into the story, Bonds become more prevalent in the plot. Yes, itās a pun, but itās also symbolic. Bonds refer to relationships between characters, Mario and Luigi included. Connections (also a pun) are part of this symbolism as well
Connections and Bonds are generally the same thing. And they both add a symbolic reason as to why the people behind Brothership chose for the Concordians to be plugs or outlets or cords
Not only is it theming, itās also symbolism
~~~
ā The Power of Friendship, but cooler ā
āThe Power of Friendshipā is a trope thatās used a lot in shows, generally being used for younger audiences. The trope has been clowned on due to how corny it can be
I will not deny that Brothership is in the same boat⦠but what makes it feel unique is that the āpower of friendshipā trope, in this gameās instance, has symbolism
As mentioned before, Bonds are symbolic of relationships between characters. This makes the story feel nowhere near as corny or cheesy (Imo) as it would if it *didnāt* have this symbolism
~~~
ā In-depth characters⦠the Bros. included ā
Most M&L games donāt go too far in depth with their characters. Not that they always need to⦠but character depth is always welcome
Brothership goes far beyond what any game in the series has done, and gives most of the main cast some level of depth. They were given more to enhance their characters, and make them more interesting
This also goes back to Bonds, which also allow for more interesting characters. Willma and her family, Chilliam and Burnadette, Connie and Cozette, Junior and Buddy, and the IDLE Crew (plus Peach and Starlow) are all notable examples⦠and so are the Bros
M&Lās whole gimmick is fixating on the Bros. and their brotherly bond. It isnāt just the original characters that are tied into the story by Bonds, itās also Mario and Luigi. Part of the whole plot is their powerful bond, and how easily they are able connect other Bonds
~~~
ā An Unexpected, yet welcome, Turn of Events ā
This isnāt necessarily a theme, but something I thought was really cool and eye-opening
Something that I didnāt expect to do was visit the Extension Corps when gathering Bonds⦠because why would you? Why would you go back to the people who wanted you gone and ask for their Bond Power? Why would the plot have you do that?
The Great Conductor says that Bonds donāt just come from good people⦠heās right. Itās not just good guys who have bonds. It was a point in the story I didnāt expect at all, but gladly welcomed. Itās honestly very profound and bold to me
When we go back to the Extension Corps, we see them grow as characters. After the Bros. walloped them, they went back to Slippenglide and reformed, being tired of doing evil
Never did I expect them to have any ounce of depthā¦. But they do, and itās great :)
~~~
ā A Combo of Nature and Tech ā
This is more on the smaller side, but I thought it was cool
Brothership combines tech (plugs, outlets) with nature (plants, trees), two things that donāt necessarily go together, but makes them compatible. They arenāt always used in positive ways either
Connie and Cozette utilize nature in a positive and healthy way, protecting and caring for the Uni-Tree, while Reclusa does the opposite
Reclusa summons the flowers that stick onto peopleās heads and creates their own isolated paradise. He creates the Soli-Tree. I may be over analyzing this, but I like to think this ties into real life, in a way
Nature, or specifically plant growth, can be both positive and negative. Not all plants are good for organic life, some are harmful or deadly, much like the Doom Blooms or Weeping Reclusa
ā
This isnāt really too organized, but I just really wanted to discuss all of this and get it out of my head
Thank you for coming to my silly Ted-Talk :)

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Family of different kinds
I feel like Willma would notice how Cozetteās guilt is effecting her and would offer her support..
The mothers gotta stick together
Should I be concerned that I find myself relating to the Glohmed Concordians so much?
For all the jobs Mario has done, I don't think office security guard was one of them. Could be an interesting premise for a game, tho.
Glad Gorumbla is makling a name for himself.
Oh, I would love to see how this would play out.
"You see... what I want is Willma to be naughty... veeeeery naughty..."
"You got it!"
*Cut to an art piece of Willma stealing cookies out of the jar*
Considering the hard version is a button mashing nightmare...
No. No, I don't.