In the world of Twisted Wonderland there exists and ancient school of magic. So old that it's beginning had taken place even before the great seven. This school trained and housed the legendary men and women of myths and legends for centuries. And while it has recently been overshadowed by the likes of Night Raven College, and Royal Sword Academy, Pantheon Stave University still has greatness to show the world. But only if it's residents finally stop stepping on one another's toes.
Pantheon Stave University: PSU for short, is a magical school i'm making that's based on 7 different mythologies.
The headmaster of the Academy is Chiron from Greek mythology, the famed trainer of heroes from Greek mythology. As a character and headmaster to put it simply, he's like your grandpa. Wise, caring, patient and tries his best to be fair. He carries an air of "I've seen everything twice but I'll try my best anyway" he's very, very old, no one really knows just how old this Centaur is but he always carries himself with a grace and wisdom of seemingly centuries of hardships and experience. Oh amd the stress of constantly having to repair a school from rowdy, incredibly magical potent children who seem to hate each other. One day of peace, that's all the centaur asks, but will he receive it? Eeeeeeeh, who knows, he certainly doesn't!
Chiron usually has two ways he disciplines his studentsAnd if there's some big misbehavior happening Chiron does two things
One: instant dad mode, stern but comforting talking to, trying to help his students understand what went wrong
Two: arrows, just arrows. Using his unique magic, Chiron shoots arrows at the child/children who have gone beyond regular unruliness and takes aim at them. Thankfully he doesn't hit skin, he's too old to miss, but really he just pins them to the wall (time out) for a bit with a pass given to the students for their teachers to know what foolishness had them late for class today
What's a magical school without it's dorms, from here on out I'll give a rundown and a few fun facts about each dorm and it's traits.
Olympus: This Dorm was based on Greek Mythology, and through it bears a trait of humility. The opposite of the flaw many Greek myths and tragedies held which was Hubris.
Like the Olympians the dorm was inspired by, the dorm excels in innovation, such as how the Olympians improved how to rule from the Titans before them. And how the Titans Learned from Ouranos etc etc. The dorm is built upon humility, and making improvements to what came before, as each new breed of God's improved on what the past lacked.
To be considered Dorm head, the student must usurp the previous leader. As if saying your way of doing things is so outdated, a simple rebellion toppled you. This system was made through inspiration of when the olympians battled the Titans for control of the world. Ushering a new age.
Oamanu: This Dorm was based on Egyptian mythology, and through it, the dorm holds the trait of Balance. Reason being is because in Egyptian mythology, it favors order above all else and views chaos as too destructive and evil. But in life there must be a balance of Order and Chaos, so that is the trait of this dorm.
Students who enter this dorm usually excel at incantations and the weaving of magic. Its quite expected of its students to make and form new magic spells and techniques.
To be Dorm leader, the students must do two things, be the most skilled/powerful magician of the dorm and must continue to have the most amount of newly made spells in the dorm during a school year. Whoever is the most skilled magician is the leader cause they've proven themselves to be the wisest and strongest of the students for now.
Oamanu comes from combining Oasis and Manu(the place im Egyptian mythology where Ra dies, starting the night)
Vangard: This Dorm was based on Norse Mythology, and thanks to it, the dorm holds the trait of Acceptance, reason being, in Norse Mythology the fear and worry of ragnarok and trying to prevent it as best they could. This is most seen with the likes of Odin who often tried as hard as he could to even slightly alter the coming fate that approached him. So a trait for this dorm is that of accepting what is out of your control.
Students who go into Vangard often excell in Athletics and combat, students here are often hearty and very, very competitive. Taking joy in bringing each other to their limits and trying to break past it.
This is the most straight forward system of being dorm head, it's a test of strength and combat. Basically either a fight to submission or arm wrestle. Anyone can challenge the current dorm head to a bout at anytime and anywhere no matter what.
The name came from me combining Vanir and Asgard
Xiao-yù: This Dorm is based on Chinese Mythology, and due to thst inspiration possesses the trait of freedom, this os due to the rigid hierarchy of Chinese Mythology. This isn't to say get rid of order, but to allow people to control their own destinies and choices. Not limiting someone by fate or position.
Students of Xiao-yù often excel quite a lot in practical magic. Finding ways to use and integrate magic into regular life in very orderly and useful ways
This Dorm doesn't really have a way to change dorm leaders despite its trait. It's very bureaucratic, whoever is the last dorm leader searches for who is the most skilled and orderly of the students abd chooses them to be their successor. Vice dorm leader is close to this, whoever the new dorm leader is chooses who is their vice dorm leader, but, in special cases, (like the current one) if say someone is so freakishly strong or charismatic they can work or raise enough havoc so that the dorm leader has no choice but to give them the role.
Shintokami: This Dorm is based on Japanese Mythology and it's trait is Duty, this is connected to the current dorm leader who is based on Amaterasu during the cave story. Giving up her duties and role sue to an event that happened. This trait means that despite the harshness and unpredictability of life, you keep moving forward despite what fear or pain you may have.
Students in Shintokami specialize in ancient branches of magic, often preserving and utilizing traditional styles and relics of the past.
To become dorm leader, the students place a bet on who can use ancient incantations and techniques to form the most life-like and moving animations of magic. Like say you craft a fox doll, through using that ancient magic and animating it, you've made a new creature of magic(this is a reference to when amaterasu and sussanoo made a bet where they each had to make new gods)
Gaelicia: This Dorm was based on Celtic Mythology, and like the dorm above, it's trait is based on its current dorm leader, and the trait for this dorm is Forgiveness. This is due to the dorm head being based on the Morrigan, who had a myth where after getting swiped left by Cú Chulainn, and so was so mad she made sure to make him suffer as much as possible before having him die.
Students in Gaelicia like Vangard hold warriors in high acclaim, but while this is so, the dorm also is very adept in curses and bending a situation to their favor
To become the dorm leader of Gaelicia, each student will have a battle of combat and curses, showing which side had tipped fate in their favor with their battle.
Gaelicia is just Gaelic with an ia at the end
Itan-ori: This Dorm is based on really multiple west African mythologies. But thanks to its dorm head, it bears the trait of selflessness, this is due to the dorm leader being based on Anansi. Who while he did good, often did so for greedy and selfish gains. If you are to be a leader and are told to help people, you must do so without selfish want.
Students in Itan-ori excel greatly in the creative side of magic. In a way capturing its heart as they use it alongside their imagination and creativity to mostly do art or more creative things on a battle field like tactics.
To become dorm head, there are three ways, the first, a vote, the dorm mates of each student takes a vote on who they believe is best suited to be dorm leader.
Second: both students do a bet, whoever wins the most games or completes the three difficult tasks given by the oldest dorm members wins the position.
Itan in certain Yoruba translations mean tale/story, and Ori is just a shortening of Orisha
To be eligible to join this school, every student must have ridiculous amounts of raw magic power and potential. Almost as of you're some kind of demi-god
Unlike say NRC for example, each trait listed is more of a goal or path to work towards for each member in a dorm. To in a way become better and learn from the flaws of the mythological figures. Each character is very flawed in their personalities and through this have to work to overcome the myth connected to them. To be better than the legends which inspired the dorms.
Though there are three exceptions, them being Gaelicia, Itan-Ori, and Shintokami. Reason being they're more connected to their dorm leaders than to the mythology.
Due to its Age, PSU has changed greatly over the years. At is earlier stages, it taught the magicians and heroes of old how to battle and fight against monsters and beasts.
During the next age, it began to teach magicians and it's trainees how to be leaders depending on which dorm they were put in, with each one specializing in a different style of leadership.
And finally in its current age, it's become a place where powerful and aspiring magicians come to learn and prepare for their careers later in life
Though despite this change, many of its old traditions and activities remain. Most notable being gladiator class, teaching students to this day how to fight and defend themselves. As a way of honoring tradition.
Instead of using Magical pens, students of PSU use magic crystal rings to use magic through. These often resemble class rings in appearance. The only exceptions are Dorm heads and their vices. They receive a stave which transforms into a tool that fits the person.
In the heart of the school, there stands a gigantic tree humming with intense levels of magic. Through this tree people go to their dorms. Holding up their tings to the tree, one if it's branches curls down opening a portal to the dorm's realm.
Anansi Khari(Anansi) First year
Julius Shroud(Zeus) First year
Lin Cheng(Jade Emperor) Third Year
Akari Okami(Amaterasu) Second year
Khalid Aten(Ra) Third Year
Alvis Oden(Odin) Third year
Morrigan Crowley(Morrigan) Second Year
Color Scheme: Purple, Gold, grey and Black
(Art was made by @crestbaby )
Alrighty! Finally done with this! Hope y'all like what I've made so far, and if any of y'all want to join in this and make your own OCs amd stories related to it, feel free to! Just please @ me, i'd love to see what everyone makes! I'll post more info on each dorm head soon, but with that I'm signing out!