Sacrifice (Technique)
Allows the user to receive all punishment intended for another target.
Base
Technique Type: Support Performance: Standard Action Delivery: Selective Range: 20ft. Effect Type: Passive Channeling Duration Tier (DT): Mn Duration: 1 minute (10 rounds)
The user selects a target within range to protect from incoming damage. All damage that is confirmed to be applied to the target is dealt to the user instead, so long as the Technique continues to be channeled.
Modification
Requirement: [Delivery: Selective or Conjuration], [Effect Type: Lingering, Passive Channeling, or Active Channeling], [Duration Tier: Mn or less]
As a modification for Selective Techniques, it maintains its effects active alongside all others.
As a modification to a Conjuration Technique, the conjured creature or object takes damage in place of their owner. Objects with the Improved Sacrifice upgrade cannot take on effects that are not capable of affecting them (such as those of poison).
Upgrades
1 point:
Range Upgrade: +10ft.
3 point:
Improved Sacrifice: The user now also takes on the effects of afflictions or Techniques done to the person being protected. Saving Throws apply as usual.

















